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Support for Apple macOS M1/M2 #73
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Not too familiar with Apple products, but as far as I know the VBE on Mac does not support any extensibility addins. Or are we saying installing the addin doesn't work when it's installed on a Windows VM that's running on a Mac host? v2.x is very much Windows-only, but v3.x is being built on .net 7 (eventually 8) and that's a good step towards more platform flexibility; while a fully platform-agnostic Rubberduck is not a target, if it can be done it likely will be... but v3.0 is still in early development so that won't happen tomorrow. |
Many thanks for the detailed information. No, unfortunately an error occurs, when trying to install the addin in a Windows 11 VM hosted using VMware on macOS M2, because of an invalid architecture (not x86/x64). The macOS M1/M2 have an ARM based SoC. That sounds great, that the new version will have more platform flexibility. |
There is an open issue around adding ARM as a target architecture for Rubberduck2, which would imply supporting ARM for RD3 as well. There should be a build sitting around somewhere but IIRC this is at least partly blocked by support for ARM in our Installer infra 😭 |
RD3 has no installer infra at the moment. Maybe we should look into this early on 🤔 |
Hello
I have a question regarding the usage of Rubberduck for Apple macOS M1/M2.
It would be great, when this plugin could also be used on these operating systems. The current version supports only x86/x64 and the installation is not possible (also when hosting Windows 11 within a virtual machine).
Are you planning to support this? If yes, do you have already a timeline?
Many thanks for a response!
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