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Releases: rust-windowing/winit

Winit Version v0.27.5

26 Oct 14:43
v0.27.5
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  • On Wayland, fix byte offset in Ime::Preedit pointing to invalid bytes.

Winit Version v0.27.4

09 Oct 21:40
v0.27.4
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  • On Windows, emit ReceivedCharacter events on system keybindings.
  • On Windows, fixed focus event emission on minimize.
  • On X11, fixed IME crashing during reload.

Winit Version v0.27.3

11 Sep 17:03
v0.27.3
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  • On Windows, added WindowExtWindows::set_undecorated_shadow and WindowBuilderExtWindows::with_undecorated_shadow to draw the drop shadow behind a borderless window.
  • On Windows, fixed default window features (ie snap, animations, shake, etc.) when decorations are disabled.
  • On Windows, fixed ALT+Space shortcut to open window menu.
  • On Wayland, fixed Ime::Preedit not being sent on IME reset.
  • Fixed unbound version specified for raw-window-handle leading to compilation failures.
  • Empty Ime::Preedit event will be sent before Ime::Commit to help clearing preedit.
  • On X11, fixed IME context picking by querying for supported styles beforehand.

Winit Version v0.27.2

12 Aug 10:42
v0.27.2
2e4338b
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  • On macOS, fixed touch phase reporting when scrolling.
  • On X11, fix min, max and resize increment hints not persisting for resizable windows (e.g. on DPI change).
  • On Windows, respect min/max inner sizes when creating the window.
  • For backwards compatibility, Window now (additionally) implements the old version (0.4) of the HasRawWindowHandle trait
  • On Windows, added support for EventLoopWindowTarget::set_device_event_filter.
  • On Wayland, fix user requested WindowEvent::RedrawRequested being delayed by a frame.

Winit Version v0.27.1

30 Jul 16:34
v0.27.1
c53a574
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  • The minimum supported Rust version was lowered to 1.57.0 and now explicitly tested.
  • On X11, fix crash on start due to inability to create an IME context without any preedit.

Winit Version v0.27.0

26 Jul 20:57
v0.27.0
5003564
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  • On Windows, fix hiding a maximized window.
  • On Android, ndk-glue's NativeWindow lock is now held between Event::Resumed and Event::Suspended.
  • On Web, added EventLoopExtWebSys with a spawn method to start the event loop without throwing an exception.
  • Added WindowEvent::Occluded(bool), currently implemented on macOS and X11.
  • On X11, fix events for caps lock key not being sent
  • Build docs on docs.rs for iOS and Android as well.
  • Breaking: Removed the WindowAttributes struct, since all its functionality is accessible from WindowBuilder.
  • Added WindowBuilder::transparent getter to check if the user set transparent attribute.
  • On macOS, Fix emitting Event::LoopDestroyed on CMD+Q.
  • On macOS, fixed an issue where having multiple windows would prevent run_return from ever returning.
  • On Wayland, fix bug where the cursor wouldn't hide in GNOME.
  • On macOS, Windows, and Wayland, add set_cursor_hittest to let the window ignore mouse events.
  • On Windows, added WindowExtWindows::set_skip_taskbar and WindowBuilderExtWindows::with_skip_taskbar.
  • On Windows, added EventLoopBuilderExtWindows::with_msg_hook.
  • On Windows, remove internally unique DC per window.
  • On macOS, remove the need to call set_ime_position after moving the window.
  • Added Window::is_visible.
  • Added Window::is_resizable.
  • Added Window::is_decorated.
  • On X11, fix for repeated event loop iteration when ControlFlow was Wait
  • On X11, fix scale factor calculation when the only monitor is reconnected
  • On Wayland, report unaccelerated mouse deltas in DeviceEvent::MouseMotion.
  • On Web, a focused event is manually generated when a click occurs to emulate behaviour of other backends.
  • Breaking: Bump ndk version to 0.6, ndk-sys to v0.3, ndk-glue to 0.6.
  • Remove no longer needed WINIT_LINK_COLORSYNC environment variable.
  • Breaking: Rename the Exit variant of ControlFlow to ExitWithCode, which holds a value to control the exit code after running. Add an Exit constant which aliases to ExitWithCode(0) instead to avoid major breakage. This shouldn't affect most existing programs.
  • Add EventLoopBuilder, which allows you to create and tweak the settings of an event loop before creating it.
  • Deprecated EventLoop::with_user_event; use EventLoopBuilder::with_user_event instead.
  • Breaking: Replaced EventLoopExtMacOS with EventLoopBuilderExtMacOS (which also has renamed methods).
  • Breaking: Replaced EventLoopExtWindows with EventLoopBuilderExtWindows (which also has renamed methods).
  • Breaking: Replaced EventLoopExtUnix with EventLoopBuilderExtUnix (which also has renamed methods).
  • Breaking: The platform specific extensions for Windows winit::platform::windows have changed. All HANDLE-like types e.g. HWND and HMENU were converted from winapi types or *mut c_void to isize. This was done to be consistent with the type definitions in windows-sys and to not expose internal dependencies.
  • The internal bindings to the Windows API were changed from the unofficial winapi bindings to the official Microsoft windows-sys bindings.
  • On Wayland, fix polling during consecutive EventLoop::run_return invocations.
  • On Windows, fix race issue creating fullscreen windows with WindowBuilder::with_fullscreen
  • On Android, virtual_keycode for KeyboardInput events is now filled in where a suitable match is found.
  • Added helper methods on ControlFlow to set its value.
  • On Wayland, fix TouchPhase::Ended always reporting the location of the first touch down, unless the compositor
    sent a cancel or frame event.
  • On iOS, send RedrawEventsCleared even if there are no redraw events, consistent with other platforms.
  • Breaking: Replaced Window::with_app_id and Window::with_class with Window::with_name on WindowBuilderExtUnix.
  • On Wayland, fallback CSD was replaced with proper one:
    • WindowBuilderExtUnix::with_wayland_csd_theme to set color theme in builder.
    • WindowExtUnix::wayland_set_csd_theme to set color theme when creating a window.
    • WINIT_WAYLAND_CSD_THEME env variable was added, it can be used to set "dark"/"light" theme in apps that don't expose theme setting.
    • wayland-csd-adwaita feature that enables proper CSD with title rendering using FreeType system library.
    • wayland-csd-adwaita-notitle feature that enables CSD but without title rendering.
  • On Wayland and X11, fix window not resizing with Window::set_inner_size after calling Window:set_resizable(false).
  • On Windows, fix wrong fullscreen monitors being recognized when handling WM_WINDOWPOSCHANGING messages
  • Breaking: Added new WindowEvent::Ime supported on desktop platforms.
  • Added Window::set_ime_allowed supported on desktop platforms.
  • Breaking: IME input on desktop platforms won't be received unless it's explicitly allowed via Window::set_ime_allowed and new WindowEvent::Ime events are handled.
  • On macOS, WindowEvent::Resized is now emitted in frameDidChange instead of windowDidResize.
  • Breaking: On X11, device events are now ignored for unfocused windows by default, use EventLoopWindowTarget::set_device_event_filter to set the filter level.
  • Implemented Default on EventLoop<()>.
  • Implemented Eq for Fullscreen, Theme, and UserAttentionType.
  • Breaking: Window::set_cursor_grab now accepts CursorGrabMode to control grabbing behavior.
  • On Wayland, add support for Window::set_cursor_position.
  • Fix on macOS WindowBuilder::with_disallow_hidpi, setting true or false by the user no matter the SO default value.
  • EventLoopBuilder::build will now panic when the EventLoop is being created more than once.
  • Added From<u64> for WindowId and From<WindowId> for u64.
  • Added MonitorHandle::refresh_rate_millihertz to get monitor's refresh rate.
  • Breaking, Replaced VideoMode::refresh_rate with VideoMode::refresh_rate_millihertz providing better precision.
  • On Web, add with_prevent_default and with_focusable to WindowBuilderExtWebSys to control whether events should be propagated.
  • On Windows, fix focus events being sent to inactive windows.
  • Breaking, update raw-window-handle to v0.5 and implement HasRawDisplayHandle for Window and EventLoopWindowTarget.
  • On X11, add function register_xlib_error_hook into winit::platform::unix to subscribe for errors comming from Xlib.
  • On Android, upgrade ndk and ndk-glue dependencies to the recently released 0.7.0.
  • All platforms can now be relied on to emit a Resumed event. Applications are recommended to lazily initialize graphics state and windows on first resume for portability.
  • Breaking:: Reverse horizontal scrolling sign in MouseScrollDelta to match the direction of vertical scrolling. A positive X value now means moving the content to the right. The meaning of vertical scrolling stays the same: a positive Y value means moving the content down.

v0.26.1

05 Jan 14:40
d3e6949
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  • Fix linking to the ColorSync framework on macOS 10.7, and in newer Rust versions.
  • On Web, implement cursor grabbing through the pointer lock API.
  • On X11, add mappings for numpad comma, numpad enter, numlock and pause.
  • On macOS, fix Pinyin IME input by reverting a change that intended to improve IME.
  • On Windows, fix a crash with transparent windows on Windows 11.

v0.26.0

01 Dec 11:54
ea1c031
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  • Update raw-window-handle to v0.4. This is not a breaking change, we still implement HasRawWindowHandle from v0.3, see rust-windowing/raw-window-handle#74. Note that you might have to run cargo update -p raw-window-handle after upgrading.
  • On X11, bump mio to 0.8.
  • On Android, fixed WindowExtAndroid::config initially returning an empty Configuration.
  • On Android, fixed Window::scale_factor and MonitorHandle::scale_factor initially always returning 1.0.
  • On X11, select an appropriate visual for transparency if is requested
  • On Wayland and X11, fix diagonal window resize cursor orientation.
  • On macOS, drop the event callback before exiting.
  • On Android, implement Window::request_redraw
  • Breaking: On Web, remove the stdweb backend.
  • Added Window::focus_windowto bring the window to the front and set input focus.
  • On Wayland and X11, implement is_maximized method on Window.
  • On Windows, prevent ghost window from showing up in the taskbar after either several hours of use or restarting explorer.exe.
  • On macOS, fix issue where ReceivedCharacter was not being emitted during some key repeat events.
  • On Wayland, load cursor icons hand2 and hand1 for CursorIcon::Hand.
  • Breaking: On Wayland, Theme trait and its support types are dropped.
  • On Wayland, bump smithay-client-toolkit to 0.15.1.
  • On Wayland, implement request_user_attention with xdg_activation_v1.
  • On X11, emit missing WindowEvent::ScaleFactorChanged when the only monitor gets reconnected.
  • On X11, if RANDR based scale factor is higher than 20 reset it to 1
  • On Wayland, add an enabled-by-default feature called wayland-dlopen so users can opt out of using dlopen to load system libraries.
  • Breaking: On Android, bump ndk and ndk-glue to 0.5.
  • On Windows, increase wait timer resolution for more accurate timing when using WaitUntil.
  • On macOS, fix native file dialogs hanging the event loop.
  • On Wayland, implement a workaround for wrong configure size when using xdg_decoration in kwin_wayland
  • On macOS, fix an issue that prevented the menu bar from showing in borderless fullscreen mode.
  • On X11, EINTR while polling for events no longer causes a panic. Instead it will be treated as a spurious wakeup.

v0.25.0

18 May 16:52
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  • Breaking: On macOS, replace WindowBuilderExtMacOS::with_activation_policy with EventLoopExtMacOS::set_activation_policy
  • On macOS, wait with activating the application until the application has initialized.
  • On macOS, fix creating new windows when the application has a main menu.
  • On Windows, fix fractional deltas for mouse wheel device events.
  • On macOS, fix segmentation fault after dropping the main window.
  • On Android, InputEvent::KeyEvent is partially implemented providing the key scancode.
  • Added is_maximized method to Window.
  • On Windows, fix bug where clicking the decoration bar would make the cursor blink.
  • On Windows, fix bug causing newly created windows to erroneously display the "wait" (spinning) cursor.
  • On macOS, wake up the event loop immediately when a redraw is requested.
  • On Windows, change the default window size (1024x768) to match the default on other desktop platforms (800x600).
  • On Windows, fix bug causing mouse capture to not be released.
  • On Windows, fix fullscreen not preserving minimized/maximized state.
  • On Android, unimplemented events are marked as unhandled on the native event loop.
  • On Windows, added WindowBuilderExtWindows::with_menu to set a custom menu at window creation time.
  • On Android, bump ndk and ndk-glue to 0.3: use predefined constants for event ident.
  • On macOS, fix objects captured by the event loop closure not being dropped on panic.
  • On Windows, fixed WindowEvent::ThemeChanged not properly firing and fixed Window::theme returning the wrong theme.
  • On Web, added support for DeviceEvent::MouseMotion to listen for relative mouse movements.
  • Added WindowBuilder::with_position to allow setting the position of a Window on creation. Supported on Windows, macOS and X11.
  • Added Window::drag_window. Implemented on Windows, macOS, X11 and Wayland.
  • On X11, bump mio to 0.7.
  • On Windows, added WindowBuilderExtWindows::with_owner_window to allow creating popup windows.
  • On Windows, added WindowExtWindows::set_enable to allow creating modal popup windows.
  • On macOS, emit RedrawRequested events immediately while the window is being resized.
  • Implement Default, Hash, and Eq for LogicalPosition, PhysicalPosition, LogicalSize, and PhysicalSize.
  • On macOS, initialize the Menu Bar with minimal defaults. (Can be prevented using enable_default_menu_creation)
  • On macOS, change the default behavior for first click when the window was unfocused. Now the window becomes focused and then emits a MouseInput event on a "first mouse click".
  • Implement mint (math interoperability standard types) conversions (under feature flag mint).

v0.24.0

10 Dec 16:29
6db308f
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  • On Windows, fix applications not exiting gracefully due to thread_event_target_callback accessing corrupted memory.
  • On Windows, implement Window::set_ime_position.
  • Breaking: On Windows, Renamed WindowBuilderExtWindows's is_dark_mode to theme.
  • On Windows, add WindowBuilderExtWindows::with_theme to set a preferred theme.
  • On Windows, fix bug causing message boxes to appear delayed.
  • On Android, calling WindowEvent::Focused now works properly instead of always returning false.
  • On Windows, fix alt-tab behaviour by removing borderless fullscreen "always on top" flag.
  • On Windows, fix bug preventing windows with transparency enabled from having fully-opaque regions.
  • Breaking: On Windows, include prefix byte in scancodes.
  • On Wayland, fix window not being resizeable when using with_min_inner_size in WindowBuilder.
  • On Unix, fix cross-compiling to wasm32 without enabling X11 or Wayland.
  • On Windows, fix use after free crash during window destruction.
  • On Web, fix WindowEvent::ReceivedCharacter never being sent on key input.
  • On macOS, fix compilation when targeting aarch64
  • On X11, fix Window::request_redraw not waking the event loop.
  • On Wayland, the keypad arrow keys are now recognized.
  • Breaking Rename desktop::EventLoopExtDesktop to run_return::EventLoopExtRunReturn.
  • Added request_user_attention method to Window.
  • Breaking: On macOS, removed WindowExt::request_user_attention, use Window::request_user_attention.
  • Breaking: On X11, removed WindowExt::set_urgent, use Window::request_user_attention.
  • On Wayland, default font size in CSD increased from 11 to 17.
  • On Windows, fix bug causing message boxes to appear delayed.
  • On Android, support multi-touch.
  • On Wayland, extra mouse buttons are not dropped anymore.
  • Breaking: MouseButton::Other now uses u16.