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gsmini.vcxproj
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gsmini.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\.addon\.version.cpp" />
<ClCompile Include="arma3\arma3_mini.cpp" />
<ClCompile Include="mini\distr.cpp" />
<ClCompile Include="mini\ftp.cpp" />
<ClCompile Include="mini\gamemodule.cpp" />
<ClCompile Include="mini\gsmini.cpp" />
<ClCompile Include="mini\instance.cpp" />
<ClCompile Include="mini\nodestat_mini.cpp" />
<ClCompile Include="mini\portmgr.cpp" />
<ClCompile Include="mini\serverstat.cpp" />
<ClCompile Include="mini\steammodule.cpp" />
<ClCompile Include="mini\win_common.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{DB2F9F01-104F-42C8-A2E8-B6849D8824B2}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>libmgr</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="versions.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="versions.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)..\..\</OutDir>
<LibraryPath>..\..;..\..\lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)..\..\</OutDir>
<LibraryPath>..\..;..\..\lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;_DO_NOT_USE_NULLPTR_IN_ATL;WIN32_LEAN_AND_MEAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\include;</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<Version>5.0.1</Version>
</Link>
<PostBuildEvent>
<Command>mkdir "$(IntDir)..\xml"
"..\..\xmlinstall.exe" -M ru -v "$(Version)" -m "gsmini" minixml teamfortress/teamfortress.xml minecraft/minecraft.xml cs16/cs16.xml gta/gta.xml csgo/csgo.xml left4dead2/left4dead2.xml "$(IntDir)..\xml\gsmini_msg_ru.xml"
xcopy "$(IntDir)..\xml\gsmini_msg_ru.xml" ..\..\etc\xml\ /Y
"..\..\xmlinstall.exe" -I -v "$(Version)" -m "gsmini" minixml teamfortress/teamfortress.xml minecraft/minecraft.xml cs16/cs16.xml gta/gta.xml csgo/csgo.xml left4dead2/left4dead2.xml "$(IntDir)..\xml\gsmini.xml"
xcopy "$(IntDir)..\xml\gsmini.xml" ..\..\etc\xml\ /Y
</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Install xml files for gsmini</Message>
</PostBuildEvent>
<PreBuildEvent>
<Command>net stop gsmini || set ERRORLEVEL=0</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;_DO_NOT_USE_NULLPTR_IN_ATL;WIN32_LEAN_AND_MEAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\include;</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>false</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<Version>5.0.1</Version>
</Link>
<PostBuildEvent>
<Message>Install xml files for gsmini</Message>
<Command>mkdir "$(IntDir)..\xml"
"..\..\xmlinstall.exe" -M ru -v "$(Version)" -m "gsmini" minixml teamfortress/teamfortress.xml minecraft/minecraft.xml cs16/cs16.xml gta/gta.xml csgo/csgo.xml left4dead2/left4dead2.xml "$(IntDir)..\xml\gsmini_msg_ru.xml"
xcopy "$(IntDir)..\xml\gsmini_msg_ru.xml" ..\..\etc\xml\ /Y
"..\..\xmlinstall.exe" -I -v "$(Version)" -m "gsmini" minixml teamfortress/teamfortress.xml minecraft/minecraft.xml cs16/cs16.xml gta/gta.xml csgo/csgo.xml left4dead2/left4dead2.xml "$(IntDir)..\xml\gsmini.xml"
xcopy "$(IntDir)..\xml\gsmini.xml" ..\..\etc\xml\ /Y
</Command>
</PostBuildEvent>
<PreBuildEvent>
<Command>net stop gsmini || set ERRORLEVEL=0</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>