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Cmake
IMP now includes preliminary support for building using CMake. The key advantage of cmake over scons is that cmake separates the configure and build phases making edit, build, test loops much faster when you make small changes. When used with ninja
(ninja-build
on Fedora) compilation starts almost instantly.
CMake is a system for generating makefiles or config files for other build systems (eg XCode projects, VisualStudio project files, Ninja build files). All of the (expensive) configuration work is done when you run cmake, after that, you run make (or whatever other build command you use), to build IMP and then ctest
to run tests.
Build files created by CMake will automatically rerun CMake when any of the CMake config files changes. You need to manually rerun cmake when
- your build environment changes (eg boost gets updated)
- you add or remove sources files/tests
- you change the set of enabled module
- your build configuration changes (e.g. from Debug to Release build)
These result is that build/test cycles are much faster than with SCons.
CMake stores the settings for this particular build in a CMakeCache.txt
file in the build directory. Settings can be set either by passing arguments to cmake (eg cmake -DIMP_DISABLED_MODULES=isd:example
) or by running ccmake (ccmake .
) and setting the value in there. Ultimately, the CMakeCache.txt
can be left around as an equivalent of the scons
config.py
file, but for now probably shouldn't be.
CMake does not support in source builds. They are a bad idea anyway.
Many compiler flags that were controlled by scons flags are things you should set directly with cmake. For example, for C++ 11, you should add
-
-std=c++11
forclang++
org++
> 4.7 -
-std=gnu++0x
forg++
4.2
to4.6
or -fcolor-diagnostics
for clang++
.
To use cmake, starting with a source dir imp
and a build dir debug
, your cwd, you can make a debug build with IMP.em disabled like
ccmake ../imp
- set
CMAKE_BUILD_TYPE
toDebug
- set
IMP_DISABLED_MODULES
toem:isd
- tell cmake to generate and configure
make -j 8
You can use ninja
instead (ninja-build
on Fedora), if it is available. That is highly recommended when it is available.
Various aspects of IMP build behavior can be controlled via various variables. These can be set interactively using ccmake
(eg ccmake ../imp
). Key ones include:
-
IMP_DISABLED_MODULES
: A colon-separated list of disabled modules -
IMP_MAX_CHECKS
: One ofNONE
,USAGE
,INTERNAL
to control what check levels will be supported. -
IMP_MAX_LOG
: One ofSILENT
,PROGRESS
,TERSE
,VERBOSE
to control what log levels are supported. -
IMP_PER_CPP_COMPILATION
: A colon-separated list of modules to build one .cpp at a time. -
CMAKE_BUILD_TYPE
: one ofDebug
orRelease
An equivalent of the scons fast
build is to set
CMAKE_BUILD_TYPE=Release
IMP_MAX_CHECKS=NONE
IMP_MAX_LOG=SILENT
Test are run using ctest
. A good start is to run ctest --output-on-failure
.
Note that things required by the tests are not built automatically, you have to build them first. We may change this, but we could never really get it right with scons
.
CMake is configured in IMP using a CMakeLists.txt
file in each application and module bin, src, test and example directory. These CMakeLists.txt
are auto generated via build/tools/setup_cmake.py
which is run automatically every time cmake
is run. These files are stored in the repository so adding or removing files causes changes that get picked up by cmake when others check out your changes.
Modules that need to do custom configuration work (see base), can put CMake code in a Setup.cmake
file in their module directory.
- installation doesn't work. Easy to fix.