Game.map.describeExits returns null for non-existent rooms #77
Workflow file for this run
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: CI | |
on: | |
pull_request: | |
push: | |
branches: [ "master" ] | |
jobs: | |
build: | |
runs-on: ubuntu-latest | |
strategy: | |
matrix: | |
node-version: [14.x, 16.x, 18.x] | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Use Node.js ${{ matrix.node-version }} | |
uses: actions/setup-node@v3 | |
with: | |
node-version: ${{ matrix.node-version }} | |
cache: 'npm' | |
- name: Install dependencies | |
run: npm ci | |
- name: Lint | |
run: npm run lint:test | |
# this has been covered in the prepare script | |
# - name: Dtslint test | |
# run: npm run test | |