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I tried switching to NormalsMaterial or UvsMaterial and neither seems to be working (the shapes I apply the material to don't show up). I tried comparing the code to ObjectsMaterial and couldn't find anything materially different in the use of underlying APIs, so I don't know what's not working. Tried messing around with the shaders (eg to always show white) but still nothing shows up. I can create my own material (starting from ObjectsMaterial) and I can make it show normals or UVs and that works fine.
In any case, I think it would be worth it to have an example with all materials just so the code doesn't rot.
The text was updated successfully, but these errors were encountered:
I tried switching to
NormalsMaterial
orUvsMaterial
and neither seems to be working (the shapes I apply the material to don't show up). I tried comparing the code toObjectsMaterial
and couldn't find anything materially different in the use of underlying APIs, so I don't know what's not working. Tried messing around with the shaders (eg to always show white) but still nothing shows up. I can create my own material (starting fromObjectsMaterial
) and I can make it show normals or UVs and that works fine.In any case, I think it would be worth it to have an example with all materials just so the code doesn't rot.
The text was updated successfully, but these errors were encountered: