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It would be nice to have a cost associated with portal use. So if the player has that item in their inventory, it'll take that item when they use the portal, otherwise it won't allow them to use the portal.
The text was updated successfully, but these errors were encountered:
It would also be nice if the item could be specific with custom model data and a custom deny message if they don't have the item. Basically I would like to use ItemsAdder to make a custom Resource World Voucher item that would get used, and if they don't have it, then the message would tell them where to buy one. If at all possible, thank you!
It would be nice to have a cost associated with portal use. So if the player has that item in their inventory, it'll take that item when they use the portal, otherwise it won't allow them to use the portal.
The text was updated successfully, but these errors were encountered: