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feat: show visualiser #465
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See if https://github.com/MrMicky-FR/WorldEditSelectionVisualizer's code would be inspirational. |
@rautamiekka they are using particles, which honestly is a really cool idea and may be good for older versions which don't support the feature I'm mentioning, though for this I'm specifically talking about |
I think I'll take a look at a particle based visualiser at some point as a backup. Or might switch over to that solely if this is being a pain. |
Actually, I am going to re-do this with particles; looking at the different versions, it looks like the way these debug packets are done varies too much between different versions of the game to reliably do nicely. I may re-visit it but its not worth the effort to have something that will likely break every few versions :( |
What I'll do is add something like this back when I make the forge version as a client side optional mod. |
Need to either switch back over to using stained glass for spigot, or take a look at how to more, reliably send the debug packets.
Maybe via protocol lib and just make the feature depend on it? Wouldnt be a bad shout
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