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changelog.md

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1.5.2

  • Added socket "GETCARDSBYDECK" that returns JournalEntries of all cards in a given deck. It does this by returning a socket message:

You send it this export interface MSG_GETALLCARDSBYDECK { type: "GETALLCARDSBYDECK", playerID: string, //GM USER ID to: string, //PLAYER USER ID THAT YOU WANT THE CARDS SENT TO deckID: string }

It returns you back: export interface MSG_RECEIVECARDSBYDECK { type: "RECEIVECARDSBYDECK", playerID: string, cards: JournalEntry[], deckID: string }

1.5.1

  • Fixed the deck not coming onto the scene (needed to add legacy support for deck images not being on older decks)

1.5.0

  • Added Deck Img field when importing via SDF and Images to specify what the deck image should be
  • Added per player setting configuration to allow them to view/draw/discard cards from any given deck

1.4.6

  • Bugfix for chbDrawFaceUp to chbDrawFaceUpHand

1.4.5

  • Bugfix to defeat Norc's nefarious plan to require Custom Hotbar for the module to function properly.

1.4.4

  • Added ability to draw face-down cards directly to the table.
  • Minor related settings improvements.
  • Fixed issue introduced in previous release where cards in hand didn't display properly after expanding a collapsed card hotbar.
  • Improved compatibility of default settings with Custom Hotbar module.

1.4.3

  • Fixed issue the player's hand invisibly blocked more space than required by their cards.
  • Fixed issue where the player hand could still overlap the sidebar if the player's hand was moved to the right using settings.
  • Minor cosmetic improvements to the vertical player hand control bar and user settings.

1.4.2

  • Minor bugfix for issue where draw with replacement was always on when drawing using the vertical controls next to the player's hand.

1.4.1

  • Added confirm dialog to Burn in Context Menu
  • Bugfixes for Deck Interaction Form not working for GM
  • Changed Discard Pile icon to Inbox to look more like a discard tray instead of a trash / delete button

1.4.0

  • Use checkboxes in "Deal To Player" dialog to deal to multiple players at once
  • Added HUD element to Card Tile to Give To Player
  • Added Hotbar Icon "Take" which allows you to request cards from another player
  • Added Hotbar Icon "Decks" which allows players to Draw, View, and View Discard of all Decks
  • New Module Setting "Snitch" which prints chat messages when players use the Decks Icon Hotbar to do anything to prevent cheating in games where it matters
  • Added a Burn button on Cards in the Hotbar to delete them (useful when the card is a copy and you don't want to discard it)

1.3.4

  • Fixed Deal to Players bug
  • Norc fixed default side up bug

1.3.3

  • Forge compatibility update

1.3.2

  • Fixed a stupid typo 1.3.1
  • Changed the default upload directory for card images from Decks/ to worlds/{worldname}/Decks/ all previously uploaded decks will world fine but new decks will be pushed here. this is so the world can be packaged up easier
  • pushed a fix for forge compatibility

1.3.0

  • Decks are tiles again
  • Deal to Players (new icon on tile) and Give to Players (right click card in hand)
  • Cards can be "Marked" (right click the card) to highlight them a configurable color (default red) in hand
  • Reveal Card (right click card) shows the card to all players
  • Resetting a deck deletes all cards in play, including in players hands
  • Fixed the CSS issue of the hotbar streching over to the side bar (thanks Zeel)
  • Players can drop cards onto the table. They can't manipulate them, but they can drop them on the board.

1.2.1

  • Added the ability to pick a card back when importing a deck by images

1.2.0

  • Changed the Deck Import button to allow for importing decks from a folder of images, appending a card to an existing deck, and for converting a deck into a rolltable
  • Changed the Deck to be a Token instead of a Tile so you can better configure permissions for players to interact with decks

1.1.0

  • IDK did some stuff. Wasn't keeping changelogs back then.