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When playing Memory-16 with cardset Matching or Matching-XL a few times, it is easy to see that only the first images of the cardset are used.
This could be improved a bit, with no changes to the game, and no extra data, by changing the numbering of the cards in one cardset, say Matching-XL
Here is a batchfile that just reverses the cardnumbering: swapcards.zip
With that change, you get an almost-completely-new cardset when switching between Matching and Matching-XL :)
The text was updated successfully, but these errors were encountered:
My plan always was to add an option to randomize the chosen cards for Matching games.
The challenge is that Matching cardsets can have a variable number of cards, which might cause issues when saving/loading games or switching cardsets.
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When playing Memory-16 with cardset Matching or Matching-XL a few times,
it is easy to see that only the first images of the cardset are used.
This could be improved a bit, with no changes to the game, and no extra data,
by changing the numbering of the cards in one cardset, say Matching-XL
Here is a batchfile that just reverses the cardnumbering:
swapcards.zip
With that change, you get an almost-completely-new cardset
when switching between Matching and Matching-XL :)
The text was updated successfully, but these errors were encountered: