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TODO.txt
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TODO.txt
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=== DONE ===
- Moves which drop stats after usage should not drop them on 'immune' -> Done
- Implement 'export log' feature -> Done (partially, may do something nicer in future)
- 'Fainted' messages should be sent only once by the server! -> Probably fixed
- Toxic activates even when the pony is already fainted -> Fixed
- Heavy Massage not removing statuses? -> Fixed
- Whois shouldn't show the IP to clients other than admins -> Fixed
- Implement chat roles! And moderation commands -> Done
- Prevent server to broadcast the hashed password characters after validating login! -> Fixed
- forcedToSwitch should sometimes be set only on damage (immunity prevents it) -> Fixed
- Add drain animation to Wild Weed (also check for bugs when pony is fainted) -> Done
- Add ban rules conf file, fix ban/unban from the chat -> DONE
- fix nick list not visible at login -> Should be done
- guests in battles -> Done!
- Check confusion: maybe bugged -> FIXED
- SPEED UP THE GAME IF LAUNCHED FROM JAR! -> Partially fixed
- Sound control in the BattlePanel
=== TODO ===
- Fix HPBar: the labels are sometimes misaligned depending on the length
of the pony's name
- Implement more animations and give animations to moves which haven't one
yet
- Labels under the HPBar are often too small, so their text becomes '...'
- Teleport Blast bug? Sometimes allows infinite attacks
- Test in depth Relay Race
- Fix 'avoid' animations
- 'Repeat' bug: sometimes locks the wrong move / allows using blocking
moves like Love Burst several times in a row
- Implement multiple (simultaneous or consecutive) animations -> Consecutive done
- (Really) Implement Weather
- Nicknames: config option to set default nicks, request nick on login feature
- Refactor Pony class: separate into Pony (only base stats) and BattlePony (with
volatiles and stuff you only need during battles)
- Battle timeout
- Fix animations "stand_left" of mane4
- HP on client != HP on server
- Bug on the client: keeping the team selection window open blocks pongs from the client