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fme_launcher.py
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fme_launcher.py
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# -*- coding: utf-8 -*-
"""
/***************************************************************************
FmeLauncher
A QGIS plugin
Basic plugin to launch fme script from QGIS
-------------------
begin : 2017-07-18
git sha : $Format:%H$
copyright : (C) 2017 by SITN/OM
email : [email protected]
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
"""
import os
from PyQt4.QtCore import QSettings, QTranslator, qVersion, QCoreApplication
from PyQt4.QtCore import QObject, SIGNAL
from PyQt4.QtGui import QAction, QIcon, QListWidgetItem
from qgis.gui import QgsMessageBar
from qgis.core import QgsVectorLayer, QgsMapLayerRegistry
# Initialize Qt resources from file resources.py
import resources
# Import the code for the dialog
from fme_launcher_dialog import FmeLauncherDialog
import os.path
import yaml
import subprocess
class FmeLauncher:
"""QGIS Plugin Implementation."""
def __init__(self, iface):
"""Constructor.
:param iface: An interface instance that will be passed to this class
which provides the hook by which you can manipulate the QGIS
application at run time.
:type iface: QgsInterface
"""
# Save reference to the QGIS interface
self.iface = iface
self.messageBar = self.iface.messageBar()
# initialize plugin directory
self.plugin_dir = os.path.dirname(__file__)
# initialize locale
locale = QSettings().value('locale/userLocale')[0:2]
locale_path = os.path.join(
self.plugin_dir,
'i18n',
'FmeLauncher_{}.qm'.format(locale))
if os.path.exists(locale_path):
self.translator = QTranslator()
self.translator.load(locale_path)
if qVersion() > '4.3.3':
QCoreApplication.installTranslator(self.translator)
# Declare instance attributes
self.actions = []
self.menu = self.tr(u'&FME Launcher')
# TODO: We are going to let the user set this up in a future iteration
self.toolbar = self.iface.addToolBar(u'FmeLauncher')
self.toolbar.setObjectName(u'FmeLauncher')
self.dlg = FmeLauncherDialog()
self.conf = yaml.load(
open(os.path.dirname(os.path.abspath(__file__)) +
"\\fme_launcher.yaml", 'r')
)['vars']
self.fmeExePath = self.conf['fme_path']
if os.path.exists(self.fmeExePath):
self.messageBar.pushMessage("Info",
str("FME ok: " + self.fmeExePath),
level=QgsMessageBar.INFO)
else:
self.messageBar.pushMessage("Erreur",
str("FME introuvable: " +
self.fmeExePath),
level=QgsMessageBar.CRITICAL)
# noinspection PyMethodMayBeStatic
def tr(self, message):
"""Get the translation for a string using Qt translation API.
We implement this ourselves since we do not inherit QObject.
:param message: String for translation.
:type message: str, QString
:returns: Translated version of message.
:rtype: QString
"""
# noinspection PyTypeChecker,PyArgumentList,PyCallByClass
return QCoreApplication.translate('FmeLauncher', message)
def add_action(
self,
icon_path,
text,
callback,
enabled_flag=True,
add_to_menu=True,
add_to_toolbar=True,
status_tip=None,
whats_this=None,
parent=None):
"""Add a toolbar icon to the toolbar.
:param icon_path: Path to the icon for this action. Can be a resource
path (e.g. ':/plugins/foo/bar.png') or a normal file system path.
:type icon_path: str
:param text: Text that should be shown in menu items for this action.
:type text: str
:param callback: Function to be called when the action is triggered.
:type callback: function
:param enabled_flag: A flag indicating if the action should be enabled
by default. Defaults to True.
:type enabled_flag: bool
:param add_to_menu: Flag indicating whether the action should also
be added to the menu. Defaults to True.
:type add_to_menu: bool
:param add_to_toolbar: Flag indicating whether the action should also
be added to the toolbar. Defaults to True.
:type add_to_toolbar: bool
:param status_tip: Optional text to show in a popup when mouse pointer
hovers over the action.
:type status_tip: str
:param parent: Parent widget for the new action. Defaults None.
:type parent: QWidget
:param whats_this: Optional text to show in the status bar when the
mouse pointer hovers over the action.
:returns: The action that was created. Note that the action is also
added to self.actions list.
:rtype: QAction
"""
# Create the dialog (after translation) and keep reference
self.dlg = FmeLauncherDialog()
icon = QIcon(icon_path)
action = QAction(icon, text, parent)
action.triggered.connect(callback)
action.setEnabled(enabled_flag)
if status_tip is not None:
action.setStatusTip(status_tip)
if whats_this is not None:
action.setWhatsThis(whats_this)
if add_to_toolbar:
self.toolbar.addAction(action)
if add_to_menu:
self.iface.addPluginToMenu(
self.menu,
action)
self.actions.append(action)
return action
def initGui(self):
"""Create the menu entries and toolbar icons inside the QGIS GUI."""
icon_path = ':/plugins/FmeLauncher/icon.png'
self.add_action(
icon_path,
text=self.tr(u'FME launcher'),
callback=self.run,
parent=self.iface.mainWindow())
QObject.connect(self.dlg.button_box, SIGNAL("clicked()"),
self.runScript)
for script in self.conf["scripts"]:
params = self.conf["scripts"][script]
self.dlg.scriptList.addItem(
QFmeListItem(
params["script_path"],
params["name"],
params["output_dir"]
)
)
def runScript(self):
if len(self.dlg.scriptList.selectedItems()) > 0:
scriptPath = self.dlg.scriptList.selectedItems()[0].scriptPath
else:
self.messageBar.pushMessage("Erreur",
unicode("Aucun script sélectionné: ",
"utf-8"),
level=QgsMessageBar.CRITICAL)
return
if scriptPath != '':
# p = subprocess.Popen([self.fmeExePath, scriptPath, "--stdout"], shell=True, stdin=subprocess.PIPE, stdout=subprocess.PIPE)
err = subprocess.call([self.fmeExePath, scriptPath], stdin=None, stdout=None, stderr=None, shell=False)
print err
# [out, err] = p.communicate()
if not err:
self.messageBar.pushMessage("OK",
unicode("Le script a bien fonctionné",
"utf-8"),
level=QgsMessageBar.INFO)
outputDir = self.dlg.scriptList.selectedItems()[0].outputDir
if outputDir:
i = 0
for f in os.listdir(outputDir):
extension = f[-4:]
if extension == '.shp':
out = outputDir + "/" + f
layer = QgsVectorLayer(out, "result_" + str(i), "ogr")
crs = layer.crs()
crs.createFromId(2056)
layer.setCrs(crs)
QgsMapLayerRegistry.instance().addMapLayer(layer)
else:
self.messageBar.pushMessage("Erreur",
str(err),
level=QgsMessageBar.CRITICAL)
def unload(self):
"""Removes the plugin menu item and icon from QGIS GUI."""
for action in self.actions:
self.iface.removePluginMenu(
self.tr(u'&FME Launcher'),
action)
self.iface.removeToolBarIcon(action)
# remove the toolbar
del self.toolbar
def run(self):
"""Run method that performs all the real work"""
# show the dialog
self.dlg.show()
# Run the dialog event loop
result = self.dlg.exec_()
# See if OK was pressed
if result:
self.runScript()
pass
class QFmeListItem(QListWidgetItem):
def __init__(self, scriptPath, text, output_dir):
self.scriptPath = scriptPath
self.outputDir = output_dir
super(QFmeListItem, self).__init__()
if text is not None:
self.setText(text)