Welcome to a community of developers just like you, striving to create the best experience around Skclusive.Material.Component. We welcome anyone who wants to contribute or provide constructive feedback, no matter the age or level of experience.
Here are some ways to contribute to the project, from easiest to most difficult:
If you encounter a bug, please file an issue on GitHub via the repository of the sub-project you think contains the bug. If an issue you have is already reported, please add additional information or add a 👍 reaction to indicate your agreement.
Include in the issue a link to your reproduction. A good option is a small Github repo.
Improving the documentation, examples, and other open source content can be the easiest way to contribute to the library. If you see a piece of content that can be better, open a PR with an improvement, no matter how small! If you would like to suggest a big change or major rewrite, we’d love to hear your ideas but please open an issue for discussion before writing the PR.
In addition to reporting issues, a great way to contribute to Skclusive.Material.Component is to respond to other peoples' issues and try to identify the problem or help them work around it. If you’re interested in taking a more active role in this process, please go ahead and respond to issues.
For a small bug fix change (less than 20 lines of code changed), feel free to open a pull request. We’ll try to merge it as fast as possible and ideally publish a new release on the same day. The only requirement is, make sure you also add a test that verifies the bug you are trying to fix.