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PS4 Pro (CUH 7015B) FW 6,72 with 4.14 psxita kernel https://pastebin.com/wDzrW2gS
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why is this not in your main.c ? is not needed? greez
int (*set_nclk_mem_spd)(int val) = (void *)(kernel_base + 0x30C270); int (*set_pstate)(int val) = (void *)(kernel_base + 0x4CC8A0); int (*set_gpu_freq)(int cu, unsigned int freq) = (void *)(kernel_base + 0x4D2530); int (*update_vddnp)(unsigned int cu) = (void *)(kernel_base + 0x4D2AA0); int (*set_cu_power_gate)(unsigned int cu) = (void *)(kernel_base + 0x4D2C40); cred->cr_uid = 0; cred->cr_ruid = 0; cred->cr_rgid = 0; cred->cr_groups[0] = 0; cred->cr_prison = *got_prison0; fd->fd_rdir = fd->fd_jdir = *got_rootvnode; //CLK, CU, .. set_pstate(3); set_nclk_mem_spd(8); set_gpu_freq(0, 800); // ACLK set_gpu_freq(1, 674); // set_gpu_freq(2, 610); set_gpu_freq(3, 800); set_gpu_freq(4, 800); set_gpu_freq(5, 720); set_gpu_freq(6, 720); update_vddnp(0x12); set_cu_power_gate(0x12);
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but nice work the Loader is very stable and thx for fixing the function for EDID, now i get the edid from my moniitor
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PS4 Pro (CUH 7015B) FW 6,72 with 4.14 psxita kernel
https://pastebin.com/wDzrW2gS
The text was updated successfully, but these errors were encountered: