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DeckLinkInputDevice.h
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DeckLinkInputDevice.h
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/* -LICENSE-START-
** Copyright (c) 2018 Blackmagic Design
**
** Permission is hereby granted, free of charge, to any person or organization
** obtaining a copy of the software and accompanying documentation covered by
** this license (the "Software") to use, reproduce, display, distribute,
** execute, and transmit the Software, and to prepare derivative works of the
** Software, and to permit third-parties to whom the Software is furnished to
** do so, all subject to the following:
**
** The copyright notices in the Software and this entire statement, including
** the above license grant, this restriction and the following disclaimer,
** must be included in all copies of the Software, in whole or in part, and
** all derivative works of the Software, unless such copies or derivative
** works are solely in the form of machine-executable object code generated by
** a source language processor.
**
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
** SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
** FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
** ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
** DEALINGS IN THE SOFTWARE.
** -LICENSE-END-
*/
#pragma once
#include "AncillaryDataTable.h"
#include "MyDeckLinkAPI.h"
#include "Rational.h"
#include <QEvent>
#include <QString>
#include <stdint.h>
class DeckLinkCaptureDelegate;
class DeckLinkCapture;
class DeckLinkInputDevice : public QObject, public IDeckLinkInputCallback {
Q_OBJECT
private:
struct Private;
Private *m;
static void getAncillaryDataFromFrame(IDeckLinkVideoInputFrame *frame, BMDTimecodeFormat format, QString *timecodeString, QString *userBitsString);
static void getHDRMetadataFromFrame(IDeckLinkVideoInputFrame *videoFrame, HDRMetadataStruct *hdrMetadata);
public:
DeckLinkInputDevice(DeckLinkCapture *capture, IDeckLink *deckLink);
virtual ~DeckLinkInputDevice();
bool init();
const QString &getDeviceName() const;
bool isCapturing() const;
bool supportsFormatDetection() const;
BMDVideoConnection getVideoConnections() const;
bool startCapture(BMDDisplayMode displayMode, IDeckLinkScreenPreviewCallback *screenPreviewCallback, bool applyDetectedInputMode, bool input_audio);
void stopCapture(void);
IDeckLink *getDeckLinkInstance();
IDeckLinkInput *getDeckLinkInput();
IDeckLinkConfiguration *getDeckLinkConfiguration();
IDeckLinkProfileManager *getProfileManager();
// IUnknown interface
virtual HRESULT STDMETHODCALLTYPE QueryInterface (REFIID iid, void **ppv);
virtual ULONG STDMETHODCALLTYPE AddRef ();
virtual ULONG STDMETHODCALLTYPE Release ();
// IDeckLinkInputCallback interface
virtual HRESULT STDMETHODCALLTYPE VideoInputFormatChanged(BMDVideoInputFormatChangedEvents notificationEvents, IDeckLinkDisplayMode *newDisplayMode, BMDDetectedVideoInputFormatFlags detectedSignalFlags);
virtual HRESULT STDMETHODCALLTYPE VideoInputFrameArrived(IDeckLinkVideoInputFrame *videoFrame, IDeckLinkAudioInputPacket *audioPacket);
static Rational frameRate(IDeckLinkDisplayMode *mode);
//signals:
// void audio(QByteArray const &samples);
};
class DeckLinkInputFormatChangedEvent : public QEvent {
private:
BMDDisplayMode display_mode_;
Rational fps_;
public:
DeckLinkInputFormatChangedEvent(BMDDisplayMode displayMode, const Rational &fps);
virtual ~DeckLinkInputFormatChangedEvent() {}
BMDDisplayMode DisplayMode() const { return display_mode_; }
Rational fps() const { return fps_; }
};
//class DeckLinkInputFrameArrivedEvent : public QEvent {
// friend class DeckLinkInputDevice;
//private:
// AncillaryDataStruct ancillary_data_ = {};
// HDRMetadataStruct hdr_metadata_ = {};
// bool signal_valid_;
//public:
// DeckLinkInputFrameArrivedEvent(bool signalValid);
// virtual ~DeckLinkInputFrameArrivedEvent() {}
// AncillaryDataStruct const *AncillaryData(void) const { return &ancillary_data_; }
// HDRMetadataStruct const *HDRMetadata(void) const { return &hdr_metadata_; }
// bool SignalValid(void) const { return signal_valid_; }
//};