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VolumetricSoftMax.lua
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VolumetricSoftMax.lua
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local VolumetricSoftMax, parent = torch.class('cudnn.VolumetricSoftMax', 'nn.Module')
function VolumetricSoftMax:__init(fast)
parent.__init(self)
self.ssm = cudnn.SpatialSoftMax(fast)
end
local fold = function(input)
-- Fold time and height into one dimension
if input:dim() == 4 then
-- dthw -> d(t*h)w
input = input:view(input:size(1), input:size(2)*input:size(3),
input:size(4))
else
-- bdthw -> bd(t*h)w
input = input:view(input:size(1), input:size(2),
input:size(3)*input:size(4), input:size(5))
end
return input
end
function VolumetricSoftMax:updateOutput(input)
assert(input:dim() == 4 or input:dim() == 5,
'input should either be a 3d image or a minibatch of them')
local originalInputSize = input:size()
-- Apply SpatialSoftMax to folded input
self.ssm:updateOutput(fold(input))
self.output = self.ssm.output:view(originalInputSize)
return self.output
end
function VolumetricSoftMax:updateGradInput(input, gradOutput)
assert(input:dim() == 4 or input:dim() == 5,
'input should either be a 3d image or a minibatch of them')
local originalInputSize = input:size()
self.ssm:updateGradInput(fold(input), fold(gradOutput))
self.gradInput = self.ssm.gradInput:view(originalInputSize)
return self.gradInput
end
function VolumetricSoftMax:clearState()
self.ssm:clearState()
return parent.clearState(self)
end