Become a sponsor to Dominique Louis
I'm been a big fan of OpenSource for a VERY long time. I was one of the project leads on the MonoGame project (spiritual successor to Microsoft's excellent XNA). It has since been used in games like Stardew Valley, Bastion and Celeste to name a few!
I continue to contribute to various projects on Github.
My ultimate aim is to try to work full time on OpenSource projects, without having to worry about the usual "day job".
Featured work
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MonoGame/MonoGame
One framework for creating powerful cross-platform games.
C# 11,596 -
infinitespace-studios/VectorRumble
MonoGame port of the XNA VectorRumble Sample
C# 14 -
CartBlanche/MacDockTileSample
Shows how to write a NSDockTilePlugin, so your DockTile can update while the app isn't running
Objective-C 28 -
chkn/Xamarin.SwiftUI
.NET bindings for SwiftUI
C# 98
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