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I'm part of the ScummVM team, volunteering as the main developer for the reimplementation of the following engines/games:
Private engine
Point and click game engine developed by Brooklyn Multimedia for a single game:
Hypno engine
Game engine developed by Hypnotix used for point and click and rail shooters:
Freescape engine
One of the first 3D game engines developed by Incentive Software for a number of games:
- Driller/Space Station Oblivion (1987)
- Dark Side (1988)
- Total Eclipse (1988) / Total Eclipse 2 (1989)
- Castle Master (1990) / Castle Master 2 (1990)
- 3D Construction Kit / Virtual Reality Kit (1991)
I'm also a detective-story geek who created mystery-o-matic.com, a website where you can solve a daily murder mystery in 5 minutes. All the code and website are open-source!
Featured work
-
scummvm/scummvm
ScummVM main repository
C++ 2,321 -
mystery-o-matic/mystery-o-matic.github.io
A daily murder mystery to solve in less than 5 mintes!
JavaScript 110