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illwill.nim
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illwill.nim
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## :Authors: John Novak
##
## This is a *curses* inspired simple terminal library that aims to make
## writing cross-platform text mode applications easier. The main features are:
##
## * Non-blocking keyboard input
## * Support for key combinations and special keys available in the standard
## Windows Console (`cmd.exe`) and most common POSIX terminals
## * Virtual terminal buffers with double-buffering support (only
## display changes from the previous frame and minimise the number of
## attribute changes to reduce CPU usage)
## * Simple graphics using UTF-8 box drawing symbols
## * Full-screen support with restoring the contents of the terminal after
## exit (restoring works only on POSIX)
## * Basic suspend/continue (`SIGTSTP`, `SIGCONT`) support on POSIX
## * Basic mouse support.
##
## The module depends only on the standard `terminal
## <https://nim-lang.org/docs/terminal.html>`_ module. However, you
## should not use any terminal functions directly, neither should you use
## `echo`, `write` or other similar functions for output. You should **only**
## use the interface provided by the module to interact with the terminal.
##
## The following symbols are exported from the terminal_ module (these are
## safe to use):
##
## * `terminalWidth() <https://nim-lang.org/docs/terminal.html#terminalWidth>`_
## * `terminalHeight() <https://nim-lang.org/docs/terminal.html#terminalHeight>`_
## * `terminalSize() <https://nim-lang.org/docs/terminal.html#terminalSize>`_
## * `hideCursor() <https://nim-lang.org/docs/terminal.html#hideCursor.t>`_
## * `showCursor() <https://nim-lang.org/docs/terminal.html#showCursor.t>`_
## * `Style <https://nim-lang.org/docs/terminal.html#Style>`_
##
import macros, os, terminal, unicode, bitops
export terminal.terminalWidth
export terminal.terminalHeight
export terminal.terminalSize
export terminal.hideCursor
export terminal.showCursor
export terminal.Style
type
ForegroundColor* = enum ## Foreground colors
fgNone = 0, ## default
fgBlack = 30, ## black
fgRed, ## red
fgGreen, ## green
fgYellow, ## yellow
fgBlue, ## blue
fgMagenta, ## magenta
fgCyan, ## cyan
fgWhite ## white
BackgroundColor* = enum ## Background colors
bgNone = 0, ## default (transparent)
bgBlack = 40, ## black
bgRed, ## red
bgGreen, ## green
bgYellow, ## yellow
bgBlue, ## blue
bgMagenta, ## magenta
bgCyan, ## cyan
bgWhite ## white
Key* {.pure.} = enum ## Supported single key presses and key combinations
None = (-1, "None"),
# Special ASCII characters
CtrlA = (1, "CtrlA"),
CtrlB = (2, "CtrlB"),
CtrlC = (3, "CtrlC"),
CtrlD = (4, "CtrlD"),
CtrlE = (5, "CtrlE"),
CtrlF = (6, "CtrlF"),
CtrlG = (7, "CtrlG"),
CtrlH = (8, "CtrlH"),
Tab = (9, "Tab"), # Ctrl-I
CtrlJ = (10, "CtrlJ"),
CtrlK = (11, "CtrlK"),
CtrlL = (12, "CtrlL"),
Enter = (13, "Enter"), # Ctrl-M
CtrlN = (14, "CtrlN"),
CtrlO = (15, "CtrlO"),
CtrlP = (16, "CtrlP"),
CtrlQ = (17, "CtrlQ"),
CtrlR = (18, "CtrlR"),
CtrlS = (19, "CtrlS"),
CtrlT = (20, "CtrlT"),
CtrlU = (21, "CtrlU"),
CtrlV = (22, "CtrlV"),
CtrlW = (23, "CtrlW"),
CtrlX = (24, "CtrlX"),
CtrlY = (25, "CtrlY"),
CtrlZ = (26, "CtrlZ"),
Escape = (27, "Escape"),
CtrlBackslash = (28, "CtrlBackslash"),
CtrlRightBracket = (29, "CtrlRightBracket"),
# Printable ASCII characters
Space = (32, "Space"),
ExclamationMark = (33, "ExclamationMark"),
DoubleQuote = (34, "DoubleQuote"),
Hash = (35, "Hash"),
Dollar = (36, "Dollar"),
Percent = (37, "Percent"),
Ampersand = (38, "Ampersand"),
SingleQuote = (39, "SingleQuote"),
LeftParen = (40, "LeftParen"),
RightParen = (41, "RightParen"),
Asterisk = (42, "Asterisk"),
Plus = (43, "Plus"),
Comma = (44, "Comma"),
Minus = (45, "Minus"),
Dot = (46, "Dot"),
Slash = (47, "Slash"),
Zero = (48, "Zero"),
One = (49, "One"),
Two = (50, "Two"),
Three = (51, "Three"),
Four = (52, "Four"),
Five = (53, "Five"),
Six = (54, "Six"),
Seven = (55, "Seven"),
Eight = (56, "Eight"),
Nine = (57, "Nine"),
Colon = (58, "Colon"),
Semicolon = (59, "Semicolon"),
LessThan = (60, "LessThan"),
Equals = (61, "Equals"),
GreaterThan = (62, "GreaterThan"),
QuestionMark = (63, "QuestionMark"),
At = (64, "At"),
ShiftA = (65, "ShiftA"),
ShiftB = (66, "ShiftB"),
ShiftC = (67, "ShiftC"),
ShiftD = (68, "ShiftD"),
ShiftE = (69, "ShiftE"),
ShiftF = (70, "ShiftF"),
ShiftG = (71, "ShiftG"),
ShiftH = (72, "ShiftH"),
ShiftI = (73, "ShiftI"),
ShiftJ = (74, "ShiftJ"),
ShiftK = (75, "ShiftK"),
ShiftL = (76, "ShiftL"),
ShiftM = (77, "ShiftM"),
ShiftN = (78, "ShiftN"),
ShiftO = (79, "ShiftO"),
ShiftP = (80, "ShiftP"),
ShiftQ = (81, "ShiftQ"),
ShiftR = (82, "ShiftR"),
ShiftS = (83, "ShiftS"),
ShiftT = (84, "ShiftT"),
ShiftU = (85, "ShiftU"),
ShiftV = (86, "ShiftV"),
ShiftW = (87, "ShiftW"),
ShiftX = (88, "ShiftX"),
ShiftY = (89, "ShiftY"),
ShiftZ = (90, "ShiftZ"),
LeftBracket = (91, "LeftBracket"),
Backslash = (92, "Backslash"),
RightBracket = (93, "RightBracket"),
Caret = (94, "Caret"),
Underscore = (95, "Underscore"),
GraveAccent = (96, "GraveAccent"),
A = (97, "A"),
B = (98, "B"),
C = (99, "C"),
D = (100, "D"),
E = (101, "E"),
F = (102, "F"),
G = (103, "G"),
H = (104, "H"),
I = (105, "I"),
J = (106, "J"),
K = (107, "K"),
L = (108, "L"),
M = (109, "M"),
N = (110, "N"),
O = (111, "O"),
P = (112, "P"),
Q = (113, "Q"),
R = (114, "R"),
S = (115, "S"),
T = (116, "T"),
U = (117, "U"),
V = (118, "V"),
W = (119, "W"),
X = (120, "X"),
Y = (121, "Y"),
Z = (122, "Z"),
LeftBrace = (123, "LeftBrace"),
Pipe = (124, "Pipe"),
RightBrace = (125, "RightBrace"),
Tilde = (126, "Tilde"),
Backspace = (127, "Backspace"),
# Special characters with virtual keycodes
Up = (1001, "Up"),
Down = (1002, "Down"),
Right = (1003, "Right"),
Left = (1004, "Left"),
Home = (1005, "Home"),
Insert = (1006, "Insert"),
Delete = (1007, "Delete"),
End = (1008, "End"),
PageUp = (1009, "PageUp"),
PageDown = (1010, "PageDown"),
F1 = (1011, "F1"),
F2 = (1012, "F2"),
F3 = (1013, "F3"),
F4 = (1014, "F4"),
F5 = (1015, "F5"),
F6 = (1016, "F6"),
F7 = (1017, "F7"),
F8 = (1018, "F8"),
F9 = (1019, "F9"),
F10 = (1020, "F10"),
F11 = (1021, "F11"),
F12 = (1022, "F12"),
Mouse = (5000, "Mouse")
IllwillError* = object of Exception
type
MouseButtonAction* {.pure.} = enum
mbaNone, mbaPressed, mbaReleased
MouseInfo* = object
x*: int ## x mouse position
y*: int ## y mouse position
button*: MouseButton ## which button was pressed
action*: MouseButtonAction ## if button was released or pressed
ctrl*: bool ## was ctrl was down on event
shift*: bool ## was shift was down on event
scroll*: bool ## if this is a mouse scroll
scrollDir*: ScrollDirection
move*: bool ## if this a mouse move
MouseButton* {.pure.} = enum
mbNone, mbLeft, mbMiddle, mbRight
ScrollDirection* {.pure.} = enum
sdNone, sdUp, sdDown
var gMouseInfo = MouseInfo()
var gMouse: bool = false
proc getMouse*(): MouseInfo =
## When `illwillInit(mouse=true)` all mouse movements and clicks are captured.
## Call this to get the actual mouse informations. Also see `MouseInfo`.
##
## Example:
##
## .. code-block::
##
## import illwill, os
##
## proc exitProc() {.noconv.} =
## illwillDeinit()
## showCursor()
## quit(0)
##
## setControlCHook(exitProc)
## illwillInit(mouse=true)
##
## var tb = newTerminalBuffer(terminalWidth(), terminalHeight())
##
## while true:
## var key = getKey()
## if key == Key.Mouse:
## echo getMouse()
## tb.display()
## sleep(10)
return gMouseInfo
func toKey(c: int): Key =
try:
result = Key(c)
except RangeError: # ignore unknown keycodes
result = Key.None
var gIllwillInitialised = false
var gFullScreen = false
var gFullRedrawNextFrame = false
when defined(windows):
import encodings, unicode, winlean
proc kbhit(): cint {.importc: "_kbhit", header: "<conio.h>".}
proc getch(): cint {.importc: "_getch", header: "<conio.h>".}
proc getConsoleMode(hConsoleHandle: Handle, dwMode: ptr DWORD): WINBOOL {.
stdcall, dynlib: "kernel32", importc: "GetConsoleMode".}
proc setConsoleMode(hConsoleHandle: Handle, dwMode: DWORD): WINBOOL {.
stdcall, dynlib: "kernel32", importc: "SetConsoleMode".}
# Mouse
const
INPUT_BUFFER_LEN = 512
const
ENABLE_MOUSE_INPUT = 0x10
ENABLE_WINDOW_INPUT = 0x8
ENABLE_QUICK_EDIT_MODE = 0x40
ENABLE_EXTENDED_FLAGS = 0x80
MOUSE_EVENT = 0x0002
const
FROM_LEFT_1ST_BUTTON_PRESSED = 0x0001
FROM_LEFT_2ND_BUTTON_PRESSED = 0x0004
RIGHTMOST_BUTTON_PRESSED = 0x0002
const
LEFT_CTRL_PRESSED = 0x0008
RIGHT_CTRL_PRESSED = 0x0004
SHIFT_PRESSED = 0x0010
const
MOUSE_WHEELED = 0x0004
type
WCHAR = WinChar
CHAR = char
BOOL = WINBOOL
WORD = uint16
UINT = cint
SHORT = int16
# The windows console input structures.
type
KEY_EVENT_RECORD_UNION* {.bycopy, union.} = object
UnicodeChar*: WCHAR
AsciiChar*: CHAR
INPUT_RECORD_UNION* {.bycopy, union.} = object
KeyEvent*: KEY_EVENT_RECORD
MouseEvent*: MOUSE_EVENT_RECORD
WindowBufferSizeEvent*: WINDOW_BUFFER_SIZE_RECORD
MenuEvent*: MENU_EVENT_RECORD
FocusEvent*: FOCUS_EVENT_RECORD
COORD* {.bycopy.} = object
X*: SHORT
Y*: SHORT
PCOORD* = ptr COORD
FOCUS_EVENT_RECORD* {.bycopy.} = object
bSetFocus*: BOOL
KEY_EVENT_RECORD* {.bycopy.} = object
bKeyDown*: BOOL
wRepeatCount*: WORD
wVirtualKeyCode*: WORD
wVirtualScanCode*: WORD
uChar*: KEY_EVENT_RECORD_UNION
dwControlKeyState*: DWORD
MENU_EVENT_RECORD* {.bycopy.} = object
dwCommandId*: UINT
PMENU_EVENT_RECORD* = ptr MENU_EVENT_RECORD
MOUSE_EVENT_RECORD* {.bycopy.} = object
dwMousePosition*: COORD
dwButtonState*: DWORD
dwControlKeyState*: DWORD
dwEventFlags*: DWORD
WINDOW_BUFFER_SIZE_RECORD* {.bycopy.} = object
dwSize*: COORD
INPUT_RECORD* {.bycopy.} = object
EventType*: WORD
Event*: INPUT_RECORD_UNION
type
PINPUT_RECORD = ptr array[INPUT_BUFFER_LEN, INPUT_RECORD]
LPDWORD = PDWORD
proc peekConsoleInputA(hConsoleInput: HANDLE, lpBuffer: PINPUT_RECORD, nLength: DWORD, lpNumberOfEventsRead: LPDWORD): WINBOOL
{.stdcall, dynlib: "kernel32", importc: "PeekConsoleInputA".}
const
ENABLE_WRAP_AT_EOL_OUTPUT = 0x0002
var gOldConsoleModeInput: DWORD
var gOldConsoleMode: DWORD
proc consoleInit() =
discard getConsoleMode(getStdHandle(STD_INPUT_HANDLE), gOldConsoleModeInput.addr)
if gFullScreen:
if getConsoleMode(getStdHandle(STD_OUTPUT_HANDLE), gOldConsoleMode.addr) != 0:
var mode = gOldConsoleMode and (not ENABLE_WRAP_AT_EOL_OUTPUT)
discard setConsoleMode(getStdHandle(STD_OUTPUT_HANDLE), mode)
else:
discard getConsoleMode(getStdHandle(STD_OUTPUT_HANDLE), gOldConsoleMode.addr)
proc consoleDeinit() =
if gOldConsoleMode != 0:
discard setConsoleMode(getStdHandle(STD_OUTPUT_HANDLE), gOldConsoleMode)
func getKeyAsync(): Key =
var key = Key.None
if kbhit() > 0:
let c = getch()
case c:
of 0:
case getch():
of 59: key = Key.F1
of 60: key = Key.F2
of 61: key = Key.F3
of 62: key = Key.F4
of 63: key = Key.F5
of 64: key = Key.F6
of 65: key = Key.F7
of 66: key = Key.F8
of 67: key = Key.F9
of 68: key = Key.F10
else: discard getch() # ignore unknown 2-key keycodes
of 8: key = Key.Backspace
of 9: key = Key.Tab
of 13: key = Key.Enter
of 32: key = Key.Space
of 224:
case getch():
of 72: key = Key.Up
of 75: key = Key.Left
of 77: key = Key.Right
of 80: key = Key.Down
of 71: key = Key.Home
of 82: key = Key.Insert
of 83: key = Key.Delete
of 79: key = Key.End
of 73: key = Key.PageUp
of 81: key = Key.PageDown
of 133: key = Key.F11
of 134: key = Key.F12
else: discard # ignore unknown 2-key keycodes
else:
key = toKey(c)
result = key
proc writeConsole(hConsoleOutput: HANDLE, lpBuffer: pointer,
nNumberOfCharsToWrite: DWORD,
lpNumberOfCharsWritten: ptr DWORD,
lpReserved: pointer): WINBOOL {.
stdcall, dynlib: "kernel32", importc: "WriteConsoleW".}
var hStdout = getStdHandle(STD_OUTPUT_HANDLE)
var utf16LEConverter = open(destEncoding = "utf-16", srcEncoding = "UTF-8")
proc put(s: string) =
var us = utf16LEConverter.convert(s)
var numWritten: DWORD
discard writeConsole(hStdout, pointer(us[0].addr), DWORD(s.runeLen),
numWritten.addr, nil)
else: # OS X & Linux
import posix, tables, termios
import strutils, strformat
proc consoleInit()
proc consoleDeinit()
# Mouse
# https://de.wikipedia.org/wiki/ANSI-Escapesequenz
# https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#h3-Extended-coordinates
const
CSI = 0x1B.chr & 0x5B.chr
SET_BTN_EVENT_MOUSE = "1002"
SET_ANY_EVENT_MOUSE = "1003"
SET_SGR_EXT_MODE_MOUSE = "1006"
# SET_URXVT_EXT_MODE_MOUSE = "1015"
ENABLE = "h"
DISABLE = "l"
MouseTrackAny = fmt"{CSI}?{SET_BTN_EVENT_MOUSE}{ENABLE}{CSI}?{SET_ANY_EVENT_MOUSE}{ENABLE}{CSI}?{SET_SGR_EXT_MODE_MOUSE}{ENABLE}"
DisableMouseTrackAny = fmt"{CSI}?{SET_BTN_EVENT_MOUSE}{DISABLE}{CSI}?{SET_ANY_EVENT_MOUSE}{DISABLE}{CSI}?{SET_SGR_EXT_MODE_MOUSE}{DISABLE}"
# Adapted from:
# https://ftp.gnu.org/old-gnu/Manuals/glibc-2.2.3/html_chapter/libc_24.html#SEC499
proc SIGTSTP_handler(sig: cint) {.noconv.} =
signal(SIGTSTP, SIG_DFL)
# XXX why don't the below 3 lines seem to have any effect?
resetAttributes()
showCursor()
consoleDeinit()
discard posix.raise(SIGTSTP)
proc SIGCONT_handler(sig: cint) {.noconv.} =
signal(SIGCONT, SIGCONT_handler)
signal(SIGTSTP, SIGTSTP_handler)
gFullRedrawNextFrame = true
consoleInit()
hideCursor()
proc installSignalHandlers() =
signal(SIGCONT, SIGCONT_handler)
signal(SIGTSTP, SIGTSTP_handler)
proc nonblock(enabled: bool) =
var ttyState: Termios
# get the terminal state
discard tcGetAttr(STDIN_FILENO, ttyState.addr)
if enabled:
# turn off canonical mode & echo
ttyState.c_lflag = ttyState.c_lflag and not Cflag(ICANON or ECHO)
# minimum of number input read
ttyState.c_cc[VMIN] = 0.cuchar
else:
# turn on canonical mode & echo
ttyState.c_lflag = ttyState.c_lflag or ICANON or ECHO
# set the terminal attributes.
discard tcSetAttr(STDIN_FILENO, TCSANOW, ttyState.addr)
proc kbhit(): cint =
var tv: Timeval
tv.tv_sec = Time(0)
tv.tv_usec = 0
var fds: TFdSet
FD_ZERO(fds)
FD_SET(STDIN_FILENO, fds)
discard select(STDIN_FILENO+1, fds.addr, nil, nil, tv.addr)
return FD_ISSET(STDIN_FILENO, fds)
proc consoleInit() =
nonblock(true)
installSignalHandlers()
proc consoleDeinit() =
nonblock(false)
# surely a 100 char buffer is more than enough; the longest
# keycode sequence I've seen was 6 chars
const KeySequenceMaxLen = 100
# global keycode buffer
var keyBuf {.threadvar.}: array[KeySequenceMaxLen, int]
const
keySequences = {
ord(Key.Up): @["\eOA", "\e[A"],
ord(Key.Down): @["\eOB", "\e[B"],
ord(Key.Right): @["\eOC", "\e[C"],
ord(Key.Left): @["\eOD", "\e[D"],
ord(Key.Home): @["\e[1~", "\e[7~", "\eOH", "\e[H"],
ord(Key.Insert): @["\e[2~"],
ord(Key.Delete): @["\e[3~"],
ord(Key.End): @["\e[4~", "\e[8~", "\eOF", "\e[F"],
ord(Key.PageUp): @["\e[5~"],
ord(Key.PageDown): @["\e[6~"],
ord(Key.F1): @["\e[11~", "\eOP"],
ord(Key.F2): @["\e[12~", "\eOQ"],
ord(Key.F3): @["\e[13~", "\eOR"],
ord(Key.F4): @["\e[14~", "\eOS"],
ord(Key.F5): @["\e[15~"],
ord(Key.F6): @["\e[17~"],
ord(Key.F7): @["\e[18~"],
ord(Key.F8): @["\e[19~"],
ord(Key.F9): @["\e[20~"],
ord(Key.F10): @["\e[21~"],
ord(Key.F11): @["\e[23~"],
ord(Key.F12): @["\e[24~"],
}.toTable
proc splitInputs(inp: openarray[int], max: Natural): seq[seq[int]] =
## splits the input buffer to extract mouse coordinates
var parts: seq[seq[int]] = @[]
var cur: seq[int] = @[]
for ch in inp[CSI.len+1 .. max-1]:
if ch == ord('M'):
# Button press
parts.add(cur)
gMouseInfo.action = mbaPressed
break
elif ch == ord('m'):
# Button release
parts.add(cur)
gMouseInfo.action = mbaReleased
break
elif ch != ord(';'):
cur.add(ch)
else:
parts.add(cur)
cur = @[]
return parts
proc getPos(inp: seq[int]): int =
var str = ""
for ch in inp:
str &= $(ch.chr)
result = parseInt(str)
proc fillGlobalMouseInfo(keyBuf: array[KeySequenceMaxLen, int]) =
let parts = splitInputs(keyBuf, keyBuf.len)
gMouseInfo.x = parts[1].getPos() - 1
gMouseInfo.y = parts[2].getPos() - 1
let bitset = parts[0].getPos()
gMouseInfo.ctrl = bitset.testBit(4)
gMouseInfo.shift = bitset.testBit(2)
gMouseInfo.move = bitset.testBit(5)
case ((bitset.uint8 shl 6) shr 6).int
of 0: gMouseInfo.button = MouseButton.mbLeft
of 1: gMouseInfo.button = MouseButton.mbMiddle
of 2: gMouseInfo.button = MouseButton.mbRight
else:
gMouseInfo.action = MouseButtonAction.mbaNone
gMouseInfo.button = MouseButton.mbNone # Move sends 3, but we ignore
gMouseInfo.scroll = bitset.testBit(6)
if gMouseInfo.scroll:
# on scroll button=3 is reported, but we want no button pressed
gMouseInfo.button = MouseButton.mbNone
if bitset.testBit(0): gMouseInfo.scrollDir = ScrollDirection.sdDown
else: gMouseInfo.scrollDir = ScrollDirection.sdUp
else:
gMouseInfo.scrollDir = ScrollDirection.sdNone
proc parseKey(charsRead: int): Key =
# Inspired by
# https://github.com/mcandre/charm/blob/master/lib/charm.c
var key = Key.None
if charsRead == 1:
let ch = keyBuf[0]
case ch:
of 9: key = Key.Tab
of 10: key = Key.Enter
of 27: key = Key.Escape
of 32: key = Key.Space
of 127: key = Key.Backspace
of 0, 29, 30, 31: discard # these have no Windows equivalents so
# we'll ignore them
else:
key = toKey(ch)
elif charsRead > 3 and keyBuf[0] == 27 and keyBuf[1] == 91 and keyBuf[2] == 60: # TODO what are these :)
fillGlobalMouseInfo(keyBuf)
return Key.Mouse
else:
var inputSeq = ""
for i in 0..<charsRead:
inputSeq &= char(keyBuf[i])
for keyCode, sequences in keySequences.pairs:
for s in sequences:
if s == inputSeq:
key = toKey(keyCode)
result = key
proc getKeyAsync(): Key =
var i = 0
while kbhit() > 0 and i < KeySequenceMaxLen:
var ret = read(0, keyBuf[i].addr, 1)
if ret > 0:
i += 1
else:
break
if i == 0: # nothing read
result = Key.None
else:
result = parseKey(i)
template put(s: string) = stdout.write s
when defined(posix):
const
XtermColor = "xterm-color"
Xterm256Color = "xterm-256color"
proc enterFullScreen() =
## Enters full-screen mode (clears the terminal).
when defined(posix):
case getEnv("TERM"):
of XtermColor:
stdout.write "\e7\e[?47h"
of Xterm256Color:
stdout.write "\e[?1049h"
else:
eraseScreen()
else:
eraseScreen()
proc exitFullScreen() =
## Exits full-screen mode (restores the previous contents of the terminal).
when defined(posix):
case getEnv("TERM"):
of XtermColor:
stdout.write "\e[2J\e[?47l\e8"
of Xterm256Color:
stdout.write "\e[?1049l"
else:
eraseScreen()
else:
eraseScreen()
setCursorPos(0, 0)
when defined(posix):
proc enableMouse() =
stdout.write(MouseTrackAny)
stdout.flushFile()
proc disableMouse() =
stdout.write(DisableMouseTrackAny)
stdout.flushFile()
else:
proc enableMouse(hConsoleInput: Handle) =
var currentMode: DWORD
discard getConsoleMode(hConsoleInput, currentMode.addr)
discard setConsoleMode(hConsoleInput,
ENABLE_WINDOW_INPUT or ENABLE_MOUSE_INPUT or ENABLE_EXTENDED_FLAGS or
(currentMode and ENABLE_QUICK_EDIT_MODE.bitnot())
)
proc disableMouse(hConsoleInput: Handle, oldConsoleMode: DWORD) =
discard setConsoleMode(hConsoleInput, oldConsoleMode) # TODO: REMOVE MOUSE OPTION ONLY?
proc illwillInit*(fullScreen: bool = true, mouse: bool = false) =
## Initializes the terminal and enables non-blocking keyboard input. Needs
## to be called before doing anything with the library.
##
## If mouse is set to true, all mouse actions are captured.
## Call `getMouse()` in your main loop to actually retrieve them.
##
## If the module is already intialised, `IllwillError` is raised.
if gIllwillInitialised:
raise newException(IllwillError, "Illwill already initialised")
gFullScreen = fullScreen
if gFullScreen: enterFullScreen()
consoleInit()
gMouse = mouse
if gMouse:
when defined(posix):
enableMouse()
else:
enableMouse(getStdHandle(STD_INPUT_HANDLE))
gIllwillInitialised = true
resetAttributes()
proc checkInit() =
if not gIllwillInitialised:
raise newException(IllwillError, "Illwill not initialised")
proc illwillDeinit*() =
## Resets the terminal to its previous state. Needs to be called before
## exiting the application.
##
## If the module is not intialised, `IllwillError` is raised.
checkInit()
if gFullScreen: exitFullScreen()
if gMouse:
when defined(posix):
disableMouse()
else:
disableMouse(getStdHandle(STD_INPUT_HANDLE), gOldConsoleModeInput)
consoleDeinit()
gIllwillInitialised = false
resetAttributes()
showCursor()
when defined(windows):
var gLastMouseInfo = MouseInfo()
proc fillGlobalMouseInfo(inputRecord: INPUT_RECORD) =
gMouseInfo.x = inputRecord.Event.MouseEvent.dwMousePosition.X
gMouseInfo.y = inputRecord.Event.MouseEvent.dwMousePosition.Y
case inputRecord.Event.MouseEvent.dwButtonState
of FROM_LEFT_1ST_BUTTON_PRESSED:
gMouseInfo.button = mbLeft
of FROM_LEFT_2ND_BUTTON_PRESSED:
gMouseInfo.button = mbMiddle
of RIGHTMOST_BUTTON_PRESSED:
gMouseInfo.button = mbRight
else:
gMouseInfo.button = mbNone
if gMouseInfo.button != mbNone:
gMouseInfo.action = MouseButtonAction.mbaPressed
elif gMouseInfo.button == mbNone and gLastMouseInfo.button != mbNone:
gMouseInfo.action = MouseButtonAction.mbaReleased
else:
gMouseInfo.action = MouseButtonAction.mbaNone
if gLastMouseInfo.x != gMouseInfo.x or gLastMouseInfo.y != gMouseInfo.y:
gMouseInfo.move = true
else:
gMouseInfo.move = false
if bitand(inputRecord.Event.MouseEvent.dwEventFlags, MOUSE_WHEELED) == MOUSE_WHEELED:
gMouseInfo.scroll = true
if inputRecord.Event.MouseEvent.dwButtonState.testBit(31):
gMouseInfo.scrollDir = ScrollDirection.sdDown
else:
gMouseInfo.scrollDir = ScrollDirection.sdUp
else:
gMouseInfo.scroll = false
gMouseInfo.scrollDir = ScrollDirection.sdNone
gMouseInfo.ctrl = bitand(inputRecord.Event.MouseEvent.dwControlKeyState, LEFT_CTRL_PRESSED) == LEFT_CTRL_PRESSED or
bitand(inputRecord.Event.MouseEvent.dwControlKeyState, RIGHT_CTRL_PRESSED) == RIGHT_CTRL_PRESSED
gMouseInfo.shift = bitand(inputRecord.Event.MouseEvent.dwControlKeyState, SHIFT_PRESSED) == SHIFT_PRESSED
gLastMouseInfo = gMouseInfo
proc hasMouseInput(): bool =
var buffer: array[INPUT_BUFFER_LEN, INPUT_RECORD]
var numberOfEventsRead: DWORD
var toRead: int = 0
discard peekConsoleInputA(getStdHandle(STD_INPUT_HANDLE), buffer.addr, buffer.len.DWORD, numberOfEventsRead.addr)
if numberOfEventsRead == 0: return false
for inputRecord in buffer[0..<numberOfEventsRead.int]:
toRead.inc()
if inputRecord.EventType == MOUSE_EVENT: break
if toRead == 0: return false
discard readConsoleInput(getStdHandle(STD_INPUT_HANDLE), buffer.addr, toRead.DWORD, numberOfEventsRead.addr)
if buffer[numberOfEventsRead - 1].EventType == MOUSE_EVENT:
fillGlobalMouseInfo(buffer[numberOfEventsRead - 1])
return true
else:
return false
proc getKey*(): Key =
## Reads the next keystroke in a non-blocking manner. If there are no
## keypress events in the buffer, `Key.None` is returned.
##
## If a mouse event was captured `Key.Mouse` is returned.
## Call `getMouse()` to get the MouseInfo.
##
## If the module is not intialised, `IllwillError` is raised.
checkInit()
result = getKeyAsync()
when defined(windows):
if result == Key.None:
if hasMouseInput():
return Key.Mouse
type
TerminalChar* = object
## Represents a character in the terminal buffer, including color and
## style information.
##
## If `forceWrite` is set to `true`, the character is always output even
## when double buffering is enabled (this is a hack to achieve better
## continuity of horizontal lines when using UTF-8 box drawing symbols in
## the Windows Console).
ch*: Rune
fg*: ForegroundColor
bg*: BackgroundColor
style*: set[Style]
forceWrite*: bool
TerminalBuffer* = ref object
## A virtual terminal buffer of a fixed width and height. It remembers the
## current color and style settings and the current cursor position.
##
## Write to the terminal buffer with `TerminalBuffer.write()` or access
## the character buffer directly with the index operators.
##
## Example:
##
## .. code-block::
## import illwill, unicode
##
## # Initialise the console in non-fullscreen mode
## illwillInit(fullscreen=false)
##
## # Create a new terminal buffer
## var tb = newTerminalBuffer(terminalWidth(), terminalHeight())
##
## # Write the character "X" at position (5,5) then read it back
## tb[5,5] = TerminalChar(ch: "X".runeAt(0), fg: fgYellow, bg: bgNone, style: {})
## let ch = tb[5,5]
##
## # Write "foo" at position (10,10) in bright red
## tb.setForegroundColor(fgRed, bright=true)
## tb.setCursorPos(10, 10)
## tb.write("foo")
##
## # Write "bar" at position (15,12) in bright red, without changing
## # the current cursor position
## tb.write(15, 12, "bar")
##
## tb.write(0, 20, "Normal ", fgYellow, "ESC", fgWhite,
## " or ", fgYellow, "Q", fgWhite, " to quit")
##
## # Output the contents of the buffer to the terminal
## tb.display()
##
## # Clean up
## illwillDeinit()
##
width: int
height: int
buf: seq[TerminalChar]
currBg: BackgroundColor
currFg: ForegroundColor
currStyle: set[Style]
currX: Natural
currY: Natural
proc `[]=`*(tb: var TerminalBuffer, x, y: Natural, ch: TerminalChar) =
## Index operator to write a character into the terminal buffer at the
## specified location. Does nothing if the location is outside of the
## extents of the terminal buffer.
if x < tb.width and y < tb.height:
tb.buf[tb.width * y + x] = ch
proc `[]`*(tb: TerminalBuffer, x, y: Natural): TerminalChar =
## Index operator to read a character from the terminal buffer at the
## specified location. Returns nil if the location is outside of the extents
## of the terminal buffer.
if x < tb.width and y < tb.height:
result = tb.buf[tb.width * y + x]
proc fill*(tb: var TerminalBuffer, x1, y1, x2, y2: Natural, ch: string = " ") =
## Fills a rectangular area with the `ch` character using the current text
## attributes. The rectangle is clipped to the extends of the terminal
## buffer and the call can never fail.
if x1 < tb.width and y1 < tb.height:
let
c = TerminalChar(ch: ch.runeAt(0), fg: tb.currFg, bg: tb.currBg,
style: tb.currStyle)
xe = min(x2, tb.width-1)
ye = min(y2, tb.height-1)
for y in y1..ye:
for x in x1..xe:
tb[x, y] = c
proc clear*(tb: var TerminalBuffer, ch: string = " ") =
## Clears the contents of the terminal buffer with the `ch` character using
## the `fgNone` and `bgNone` attributes.
tb.fill(0, 0, tb.width-1, tb.height-1, ch)
proc initTerminalBuffer(tb: var TerminalBuffer, width, height: Natural) =
## Initializes a new terminal buffer object of a fixed `width` and `height`.
tb.width = width
tb.height = height
newSeq(tb.buf, width * height)
tb.currBg = bgNone
tb.currFg = fgNone
tb.currStyle = {}
proc newTerminalBuffer*(width, height: Natural): TerminalBuffer =
## Creates a new terminal buffer of a fixed `width` and `height`.
var tb = new TerminalBuffer
tb.initTerminalBuffer(width, height)
tb.clear()
result = tb
func width*(tb: TerminalBuffer): Natural =
## Returns the width of the terminal buffer.
result = tb.width
func height*(tb: TerminalBuffer): Natural =
## Returns the height of the terminal buffer.
result = tb.height
proc copyFrom*(tb: var TerminalBuffer,
src: TerminalBuffer, srcX, srcY, width, height: Natural,
destX, destY: Natural) =
## Copies the contents of the `src` terminal buffer into this one.
## A rectangular area of dimension `width` and `height` is copied from
## the position `srcX` and `srcY` in the source buffer to the position
## `destX` and `destY` in this buffer.
##
## If the extents of the area to be copied lie outside the extents of the
## buffers, the copied area will be clipped to the available area (in other
## words, the call can never fail; in the worst case it just copies
## nothing).
let