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Make more sensible world generation #72

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Pawlost opened this issue Sep 14, 2019 · 2 comments
Closed

Make more sensible world generation #72

Pawlost opened this issue Sep 14, 2019 · 2 comments

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@Pawlost
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Pawlost commented Sep 14, 2019

We need to start generating from surface where reference id is not used and fill the trash chunks with reference ids. Idealy we want Foreman only generate surface chunks and decide others based on them.

@Pawlost
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Pawlost commented Sep 28, 2019

This issue is put on hold until starandserpent/Foreman#7 is solved

@Pawlost Pawlost transferred this issue from starandserpent/java-Foreman Oct 9, 2019
@Pawlost
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Pawlost commented Oct 9, 2019

Right now chunks are generated around player in initial generation.
I am closing this issue for now because current problems are refered in these.
#62 (comment)
#59 (comment)

@Pawlost Pawlost closed this as completed Oct 9, 2019
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