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opencl_misc.h
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opencl_misc.h
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/*
* OpenCL common macros
*
* Copyright (c) 2014-2015, magnum
* This software is hereby released to the general public under
* the following terms: Redistribution and use in source and binary
* forms, with or without modification, are permitted.
*
* NOTICE: After changes in headers, with nvidia driver you probably
* need to drop cached kernels to ensure the changes take effect:
*
* rm -fr ~/.nv/ComputeCache
*
*/
#ifndef _OPENCL_MISC_H
#define _OPENCL_MISC_H
#include "opencl_device_info.h"
/* Note: long is *always* 64-bit in OpenCL */
typedef uchar uint8_t;
typedef char int8_t;
typedef ushort uint16_t;
typedef short int16_t;
typedef uint uint32_t;
typedef int int32_t;
typedef ulong uint64_t;
typedef long int64_t;
/* Nvidia bug workaround nicked from hashcat. These are for __constant arrays */
#if gpu_nvidia(DEVICE_INFO)
#define __const_a8 __constant __attribute__ ((aligned (8)))
#else
#define __const_a8 __constant
#endif
#if SIZEOF_SIZE_T == 8
typedef uint64_t host_size_t;
#else
typedef uint32_t host_size_t;
#endif
/*
* "Copy" of the one in dyna_salt.h (we only need it to be right size,
* bitfields are not allowed in OpenCL)
*/
typedef struct dyna_salt_t {
host_size_t salt_cmp_size;
host_size_t bitfield_and_offset;
} dyna_salt;
#ifndef MIN
#define MIN(a,b) ((a)<(b)?(a):(b))
#endif
#ifndef MAX
#define MAX(a,b) ((a)>(b)?(a):(b))
#endif
/*
* Host code may pass -DV_WIDTH=2 or some other width.
*/
#if V_WIDTH > 1
#define MAYBE_VECTOR_UINT VECTOR(uint, V_WIDTH)
#define MAYBE_VECTOR_ULONG VECTOR(ulong, V_WIDTH)
#else
#define MAYBE_VECTOR_UINT uint
#define MAYBE_VECTOR_ULONG ulong
#define SCALAR 1
#endif
#if SCALAR && 0 /* Used for testing */
#define HAVE_LUT3 1
inline uint lut3(uint x, uint y, uint z, uchar m)
{
uint i;
uint r = 0;
for (i = 0; i < sizeof(uint) * 8; i++)
r |= (uint)((m >> ( (((x >> i) & 1) << 2) |
(((y >> i) & 1) << 1) |
((z >> i) & 1) )) & 1) << i;
return r;
}
#endif
/*
* Apparently nvidias can optimize stuff better (ending up in *better* LUT
* use) with the basic formulas instead of bitselect ones. Most formats
* show no difference but pwsafe does.
*/
#if !gpu_nvidia(DEVICE_INFO)
#define USE_BITSELECT 1
#endif
#if SM_MAJOR == 1
#define OLD_NVIDIA 1
#endif
#if cpu(DEVICE_INFO)
#define HAVE_ANDNOT 1
#endif
#if SCALAR && SM_MAJOR >= 5 && (DEV_VER_MAJOR > 352 || (DEV_VER_MAJOR == 352 && DEV_VER_MINOR >= 21))
#define HAVE_LUT3 1
inline uint lut3(uint a, uint b, uint c, uint imm)
{
uint r;
asm("lop3.b32 %0, %1, %2, %3, %4;"
: "=r" (r)
: "r" (a), "r" (b), "r" (c), "i" (imm));
return r;
}
#if 0 /* This does no good */
#define HAVE_LUT3_64 1
inline ulong lut3_64(ulong a, ulong b, ulong c, uint imm)
{
ulong t, r;
asm("lop3.b32 %0, %1, %2, %3, %4;"
: "=r" (t)
: "r" ((uint)a), "r" ((uint)b), "r" ((uint)c), "i" (imm));
r = t;
asm("lop3.b32 %0, %1, %2, %3, %4;"
: "=r" (t)
: "r" ((uint)(a >> 32)), "r" ((uint)(b >> 32)), "r" ((uint)(c >> 32)), "i" (imm));
return r + (t << 32);
}
#endif
#endif
#if defined cl_amd_media_ops
#pragma OPENCL EXTENSION cl_amd_media_ops : enable
#define BITALIGN(hi, lo, s) amd_bitalign((hi), (lo), (s))
#elif SCALAR && SM_MAJOR > 3 || (SM_MAJOR == 3 && SM_MINOR >= 2)
inline uint funnel_shift_right(uint hi, uint lo, uint s)
{
uint r;
asm("shf.r.wrap.b32 %0, %1, %2, %3;"
: "=r" (r)
: "r" (lo), "r" (hi), "r" (s));
return r;
}
inline uint funnel_shift_right_imm(uint hi, uint lo, uint s)
{
uint r;
asm("shf.r.wrap.b32 %0, %1, %2, %3;"
: "=r" (r)
: "r" (lo), "r" (hi), "i" (s));
return r;
}
#define BITALIGN(hi, lo, s) funnel_shift_right(hi, lo, s)
#define BITALIGN_IMM(hi, lo, s) funnel_shift_right_imm(hi, lo, s)
#else
#define BITALIGN(hi, lo, s) (((hi) << (32 - (s))) | ((lo) >> (s)))
#endif
#ifndef BITALIGN_IMM
#define BITALIGN_IMM(hi, lo, s) BITALIGN(hi, lo, s)
#endif
#define CONCAT(TYPE,WIDTH) TYPE ## WIDTH
#define VECTOR(x, y) CONCAT(x, y)
/* Workaround for problem seen with 9600GT */
#ifndef MAYBE_CONSTANT
#if OLD_NVIDIA
#define MAYBE_CONSTANT __global const
#else
#define MAYBE_CONSTANT __constant
#endif
#endif
#if USE_BITSELECT
inline uint SWAP32(uint x)
{
return bitselect(rotate(x, 24U), rotate(x, 8U), 0x00FF00FFU);
}
#define SWAP64(n) bitselect( \
bitselect(rotate(n, 24UL), \
rotate(n, 8UL), 0x000000FF000000FFUL), \
bitselect(rotate(n, 56UL), \
rotate(n, 40UL), 0x00FF000000FF0000UL), \
0xFFFF0000FFFF0000UL)
#else
inline uint SWAP32(uint x)
{
x = rotate(x, 16U);
return ((x & 0x00FF00FF) << 8) + ((x >> 8) & 0x00FF00FF);
}
// You would not believe how many driver bugs variants of this macro reveal
#define SWAP64(n) \
(((n) << 56) | (((n) & 0xff00) << 40) | \
(((n) & 0xff0000) << 24) | (((n) & 0xff000000) << 8) | \
(((n) >> 8) & 0xff000000) | (((n) >> 24) & 0xff0000) | \
(((n) >> 40) & 0xff00) | ((n) >> 56))
#endif
#if SCALAR
#define VSWAP32 SWAP32
#else
/* Vector-capable swap32() */
inline MAYBE_VECTOR_UINT VSWAP32(MAYBE_VECTOR_UINT x)
{
x = rotate(x, 16U);
return ((x & 0x00FF00FF) << 8) + ((x >> 8) & 0x00FF00FF);
}
#endif
/*
* These macros must not require alignment of (b).
*/
#define GET_UINT32(n, b, i) \
{ \
(n) = ((uint) (b)[(i)] ) \
| ((uint) (b)[(i) + 1] << 8) \
| ((uint) (b)[(i) + 2] << 16) \
| ((uint) (b)[(i) + 3] << 24); \
}
#define PUT_UINT32(n, b, i) \
{ \
(b)[(i) ] = (uchar) ((n) ); \
(b)[(i) + 1] = (uchar) ((n) >> 8); \
(b)[(i) + 2] = (uchar) ((n) >> 16); \
(b)[(i) + 3] = (uchar) ((n) >> 24); \
}
#define GET_UINT32BE(n, b, i) \
{ \
(n) = ((uint) (b)[(i)] << 24) \
| ((uint) (b)[(i) + 1] << 16) \
| ((uint) (b)[(i) + 2] << 8) \
| ((uint) (b)[(i) + 3] ); \
}
#define PUT_UINT32BE(n, b, i) \
{ \
(b)[(i) ] = (uchar) ((n) >> 24); \
(b)[(i) + 1] = (uchar) ((n) >> 16); \
(b)[(i) + 2] = (uchar) ((n) >> 8); \
(b)[(i) + 3] = (uchar) ((n) ); \
}
#define PUT_UINT64(n, b, i) \
{ \
(b)[(i) ] = (uchar) ((n) ); \
(b)[(i) + 1] = (uchar) ((ulong)(n) >> 8); \
(b)[(i) + 2] = (uchar) ((ulong)(n) >> 16); \
(b)[(i) + 3] = (uchar) ((ulong)(n) >> 24); \
(b)[(i) + 4] = (uchar) ((ulong)(n) >> 32); \
(b)[(i) + 5] = (uchar) ((ulong)(n) >> 40); \
(b)[(i) + 6] = (uchar) ((ulong)(n) >> 48); \
(b)[(i) + 7] = (uchar) ((ulong)(n) >> 56); \
}
#define GET_UINT64BE(n, b, i) \
{ \
(n) = ((ulong) (b)[(i)] << 56) \
| ((ulong) (b)[(i) + 1] << 48) \
| ((ulong) (b)[(i) + 2] << 40) \
| ((ulong) (b)[(i) + 3] << 32) \
| ((ulong) (b)[(i) + 4] << 24) \
| ((ulong) (b)[(i) + 5] << 16) \
| ((ulong) (b)[(i) + 6] << 8) \
| ((ulong) (b)[(i) + 7] ); \
}
#define PUT_UINT64BE(n, b, i) \
{ \
(b)[(i) ] = (uchar) ((ulong)(n) >> 56); \
(b)[(i) + 1] = (uchar) ((ulong)(n) >> 48); \
(b)[(i) + 2] = (uchar) ((ulong)(n) >> 40); \
(b)[(i) + 3] = (uchar) ((ulong)(n) >> 32); \
(b)[(i) + 4] = (uchar) ((ulong)(n) >> 24); \
(b)[(i) + 5] = (uchar) ((ulong)(n) >> 16); \
(b)[(i) + 6] = (uchar) ((ulong)(n) >> 8); \
(b)[(i) + 7] = (uchar) ((n) ); \
}
/*
* These require (b) to be aligned!
*/
#if __ENDIAN_LITTLE__
#define GET_UINT32_ALIGNED(n, b, i) (n) = ((uint*)(b))[(i) >> 2]
#define PUT_UINT32_ALIGNED(n, b, i) ((uint*)(b))[(i) >> 2] = (n)
#define GET_UINT32BE_ALIGNED(n, b, i) (n) = SWAP32(((uint*)(b))[(i) >> 2])
#define PUT_UINT32BE_ALIGNED(n, b, i) ((uint*)(b))[(i) >> 2] = SWAP32(n)
#define PUT_UINT64_ALIGNED(n, b, i) ((ulong*)(b))[(i) >> 3] = (n)
#define GET_UINT64BE_ALIGNED(n, b, i) (n) = SWAP64(((ulong*)(b))[(i) >> 3])
#define PUT_UINT64BE_ALIGNED(n, b, i) ((ulong*)(b))[(i) >> 3] = SWAP64(n)
#else
#define GET_UINT32_ALIGNED(n, b, i) (n) = SWAP32(((uint*)(b))[(i) >> 2])
#define PUT_UINT32_ALIGNED(n, b, i) ((uint*)(b))[(i) >> 2] = SWAP32(n)
#define GET_UINT32BE_ALIGNED(n, b, i) (n) = ((uint*)(b))[(i) >> 2]
#define PUT_UINT32BE_ALIGNED(n, b, i) ((uint*)(b))[(i) >> 2] = (n)
#define PUT_UINT64_ALIGNED(n, b, i) ((ulong*)(b))[(i) >> 3] = SWAP64(n)
#define GET_UINT64BE_ALIGNED(n, b, i) (n) = ((ulong*)(b))[(i) >> 3]
#define PUT_UINT64BE_ALIGNED(n, b, i) ((ulong*)(b))[(i) >> 3] = (n)
#endif
/* Any device can do 8-bit reads BUT these macros are scalar only! */
#define GETCHAR(buf, index) (((uchar*)(buf))[(index)])
#define GETCHAR_G(buf, index) (((__global uchar*)(buf))[(index)])
#define GETCHAR_L(buf, index) (((__local uchar*)(buf))[(index)])
#define GETCHAR_BE(buf, index) (((uchar*)(buf))[(index) ^ 3])
#define GETCHAR_MC(buf, index) (((MAYBE_CONSTANT uchar*)(buf))[(index)])
#define LASTCHAR_BE(buf, index, val) (buf)[(index)>>2] = ((buf)[(index)>>2] & (0xffffff00U << ((((index) & 3) ^ 3) << 3))) + ((val) << ((((index) & 3) ^ 3) << 3))
#if no_byte_addressable(DEVICE_INFO) || !SCALAR || (gpu_amd(DEVICE_INFO) && defined(AMD_PUTCHAR_NOCAST))
/* 32-bit stores */
#define PUTCHAR(buf, index, val) (buf)[(index)>>2] = ((buf)[(index)>>2] & ~(0xffU << (((index) & 3) << 3))) + ((val) << (((index) & 3) << 3))
#define PUTCHAR_G PUTCHAR
#define PUTCHAR_L PUTCHAR
#define PUTCHAR_BE(buf, index, val) (buf)[(index)>>2] = ((buf)[(index)>>2] & ~(0xffU << ((((index) & 3) ^ 3) << 3))) + ((val) << ((((index) & 3) ^ 3) << 3))
#define PUTCHAR_BE_G PUTCHAR_BE
#define PUTSHORT(buf, index, val) (buf)[(index)>>1] = ((buf)[(index)>>1] & ~(0xffffU << (((index) & 1) << 4))) + ((val) << (((index) & 1) << 4))
#define PUTSHORT_BE(buf, index, val) (buf)[(index)>>1] = ((buf)[(index)>>1] & ~(0xffffU << ((((index) & 1) ^ 3) << 4))) + ((val) << ((((index) & 1) ^ 3) << 4))
#define XORCHAR(buf, index, val) (buf)[(index)>>2] = ((buf)[(index)>>2]) ^ ((val) << (((index) & 3) << 3))
#define XORCHAR_BE(buf, index, val) (buf)[(index)>>2] = ((buf)[(index)>>2]) ^ ((val) << ((((index) & 3) ^ 3) << 3))
#else
/* 8-bit stores */
#define PUTCHAR(buf, index, val) ((uchar*)(buf))[index] = (val)
#define PUTCHAR_G(buf, index, val) ((__global uchar*)(buf))[(index)] = (val)
#define PUTCHAR_L(buf, index, val) ((__local uchar*)(buf))[(index)] = (val)
#define PUTCHAR_BE(buf, index, val) ((uchar*)(buf))[(index) ^ 3] = (val)
#define PUTCHAR_BE_G(buf, index, val) ((__global uchar*)(buf))[(index) ^ 3] = (val)
#define PUTSHORT(buf, index, val) ((ushort*)(buf))[index] = (val)
#define PUTSHORT_BE(buf, index, val) ((ushort*)(buf))[(index) ^ 1] = (val)
#define XORCHAR(buf, index, val) ((uchar*)(buf))[(index)] ^= (val)
#define XORCHAR_BE(buf, index, val) ((uchar*)(buf))[(index) ^ 3] ^= (val)
#endif
inline int check_pkcs_pad(const uchar *data, int len, int blocksize)
{
int pad_len, padding, real_len;
if (len & (blocksize - 1) || len < blocksize)
return -1;
pad_len = data[len - 1];
if (pad_len < 1 || pad_len > blocksize)
return -1;
real_len = len - pad_len;
data += real_len;
padding = pad_len;
while (pad_len--)
if (*data++ != padding)
return -1;
return real_len;
}
/*
* Use with some caution. Memory type agnostic and if both src and dst are
* 8-bit types, this works like a normal memcpy.
*
* If src and dst are larger but same size, it will still work fine but
* 'count' is number of ELEMENTS and not BYTES.
*
* If src and dst are different size types, you will get what you asked for...
*/
#define memcpy_macro(dst, src, count) do { \
uint c = count; \
for (uint _i = 0; _i < c; _i++) \
(dst)[_i] = (src)[_i]; \
} while (0)
/*
* Optimized functions. You need to pick the one that corresponds to the
* source- and destination memory type(s).
*
* Note that for very small sizes, the overhead may make these functions
* slower than naive code. On the other hand, due to inlining we will
* hopefully have stuff optimized away more often than not!
*/
/* src and dst are private mem */
inline void memcpy_pp(void *dst, const void *src, uint count)
{
union {
const uint *w;
const uchar *c;
} s;
union {
uint *w;
uchar *c;
} d;
s.c = src;
d.c = dst;
if (((size_t)dst & 0x03) == ((size_t)src & 0x03)) {
while (((size_t)s.c) & 0x03 && count--)
*d.c++ = *s.c++;
while (count >= 4) {
*d.w++ = *s.w++;
count -= 4;
}
}
while (count--) {
*d.c++ = *s.c++;
}
}
/* src is private mem, dst is global mem */
inline void memcpy_pg(__global void *dst, const void *src, uint count)
{
union {
const uint *w;
const uchar *c;
} s;
union {
__global uint *w;
__global uchar *c;
} d;
s.c = src;
d.c = dst;
if (((size_t)dst & 0x03) == ((size_t)src & 0x03)) {
while (((size_t)s.c) & 0x03 && count--)
*d.c++ = *s.c++;
while (count >= 4) {
*d.w++ = *s.w++;
count -= 4;
}
}
while (count--) {
*d.c++ = *s.c++;
}
}
/* src is global mem, dst is private mem */
inline void memcpy_gp(void *dst, __global const void *src, uint count)
{
union {
__global const uint *w;
__global const uchar *c;
} s;
union {
uint *w;
uchar *c;
} d;
s.c = src;
d.c = dst;
if (((size_t)dst & 0x03) == ((size_t)src & 0x03)) {
while (((size_t)s.c) & 0x03 && count--)
*d.c++ = *s.c++;
while (count >= 4) {
*d.w++ = *s.w++;
count -= 4;
}
}
while (count--) {
*d.c++ = *s.c++;
}
}
/* src is constant mem, dst is private mem */
inline void memcpy_cp(void *dst, __constant void *src, uint count)
{
union {
__constant uint *w;
__constant uchar *c;
} s;
union {
uint *w;
uchar *c;
} d;
s.c = src;
d.c = dst;
if (((size_t)dst & 0x03) == ((size_t)src & 0x03)) {
while (((size_t)s.c) & 0x03 && count--)
*d.c++ = *s.c++;
while (count >= 4) {
*d.w++ = *s.w++;
count -= 4;
}
}
while (count--) {
*d.c++ = *s.c++;
}
}
/* src is MAYBE_CONSTANT mem, dst is private mem */
inline void memcpy_mcp(void *dst, MAYBE_CONSTANT void *src, uint count)
{
union {
MAYBE_CONSTANT uint *w;
MAYBE_CONSTANT uchar *c;
} s;
union {
uint *w;
uchar *c;
} d;
s.c = src;
d.c = dst;
if (((size_t)dst & 0x03) == ((size_t)src & 0x03)) {
while (((size_t)s.c) & 0x03 && count--)
*d.c++ = *s.c++;
while (count >= 4) {
*d.w++ = *s.w++;
count -= 4;
}
}
while (count--) {
*d.c++ = *s.c++;
}
}
/* dst is private mem */
inline void memset_p(void *p, uint val, uint count)
{
const uint val4 = val | (val << 8) | (val << 16) | (val << 24);
union {
uint *w;
uchar *c;
} d;
d.c = p;
while (((size_t)d.c) & 0x03 && count--)
*d.c++ = val;
while (count >= 4) {
*d.w++ = val4;
count -= 4;
}
while (count--)
*d.c++ = val;
}
/* dst is global mem */
inline void memset_g(__global void *p, uint val, uint count)
{
const uint val4 = val | (val << 8) | (val << 16) | (val << 24);
union {
__global uint *w;
__global uchar *c;
} d;
d.c = p;
while (((size_t)d.c) & 0x03 && count--)
*d.c++ = val;
while (count >= 4) {
*d.w++ = val4;
count -= 4;
}
while (count--)
*d.c++ = val;
}
/* s1 and s2 are private mem */
inline int memcmp_pp(const void *s1, const void *s2, uint size)
{
union {
const uint *w;
const uchar *c;
} a;
union {
const uint *w;
const uchar *c;
} b;
a.c = s1;
b.c = s2;
if (((size_t)s1 & 0x03) == ((size_t)s2 & 0x03)) {
while (((size_t)a.c) & 0x03 && size--)
if (*b.c++ != *a.c++)
return 1;
while (size >= 4) {
if (*b.w++ != *a.w++)
return 1;
size -= 4;
}
}
while (size--)
if (*b.c++ != *a.c++)
return 1;
return 0;
}
/* s1 is private mem, s2 is constant mem */
inline int memcmp_pc(const void *s1, __constant const void *s2, uint size)
{
union {
const uint *w;
const uchar *c;
} a;
union {
__constant const uint *w;
__constant const uchar *c;
} b;
a.c = s1;
b.c = s2;
if (((size_t)s1 & 0x03) == ((size_t)s2 & 0x03)) {
while (((size_t)a.c) & 0x03 && size--)
if (*b.c++ != *a.c++)
return 1;
while (size >= 4) {
if (*b.w++ != *a.w++)
return 1;
size -= 4;
}
}
while (size--)
if (*b.c++ != *a.c++)
return 1;
return 0;
}
/* s1 is private mem, s2 is MAYBE_CONSTANT mem */
inline int memcmp_pmc(const void *s1, MAYBE_CONSTANT void *s2, uint size)
{
union {
const uint *w;
const uchar *c;
} a;
union {
MAYBE_CONSTANT uint *w;
MAYBE_CONSTANT uchar *c;
} b;
a.c = s1;
b.c = s2;
if (((size_t)s1 & 0x03) == ((size_t)s2 & 0x03)) {
while (((size_t)a.c) & 0x03 && size--)
if (*b.c++ != *a.c++)
return 1;
while (size >= 4) {
if (*b.w++ != *a.w++)
return 1;
size -= 4;
}
}
while (size--)
if (*b.c++ != *a.c++)
return 1;
return 0;
}
/* haystack is private mem, needle is constant mem */
inline int memmem_pc(const void *haystack, size_t haystack_len,
__constant const void *needle, size_t needle_len)
{
char* haystack_ = (char*)haystack;
__constant const char* needle_ = (__constant const char*)needle;
int hash = 0;
int hay_hash = 0;
char* last;
size_t i;
if (haystack_len < needle_len)
return 0;
if (!needle_len)
return 1;
for (i = needle_len; i; --i) {
hash += *needle_++;
hay_hash += *haystack_++;
}
haystack_ = (char*)haystack;
needle_ = (__constant char*)needle;
last = haystack_+(haystack_len - needle_len + 1);
for (; haystack_ < last; ++haystack_) {
if (hash == hay_hash &&
*haystack_ == *needle_ &&
!memcmp_pc (haystack_, needle_, needle_len))
return 1;
hay_hash -= *haystack_;
hay_hash += *(haystack_+needle_len);
}
return 0;
}
#define STRINGIZE2(s) #s
#define STRINGIZE(s) STRINGIZE2(s)
/*
* The reason the functions below are macros is it's the only way we can use
* them regardless of memory type (eg. __local or __global). The downside is
* we can't cast them so we need eg. dump8_le for a char array, or output will
* not be correct.
*/
/* Dump an array (or variable) as hex */
#define dump(x) dump_stuff_msg(STRINGIZE(x), x, sizeof(x))
#define dump_stuff(x, size) dump_stuff_msg(STRINGIZE(x), x, size)
/*
* This clumsy beast finally hides the problem from user.
*/
#define dump_stuff_msg(msg, x, size) do { \
switch (sizeof((x)[0])) { \
case 8: \
dump_stuff64_msg(msg, x, size); \
break; \
case 4: \
dump_stuff32_msg(msg, x, size); \
break; \
case 2: \
dump_stuff16_msg(msg, x, size); \
break; \
case 1: \
dump_stuff8_msg(msg, x, size); \
break; \
} \
} while (0)
/* requires char/uchar */
#define dump_stuff8_msg(msg, x, size) do { \
uint ii; \
printf("%s : ", msg); \
for (ii = 0; ii < (uint)size; ii++) { \
printf("%02x", (x)[ii]); \
if (ii % 4 == 3) \
printf(" "); \
} \
printf("\n"); \
} while (0)
/* requires short/ushort */
#define dump_stuff16_msg(msg, x, size) do { \
uint ii; \
printf("%s : ", msg); \
for (ii = 0; ii < (uint)(size)/2; ii++) { \
printf("%04x", (x)[ii]); \
if (ii % 2 == 1) \
printf(" "); \
} \
printf("\n"); \
} while (0)
/* requires int/uint */
#define dump_stuff32_msg(msg, x, size) do { \
uint ii; \
printf("%s : ", msg); \
for (ii = 0; ii < (uint)(size)/4; ii++) \
printf("%08x ", SWAP32((x)[ii])); \
printf("\n"); \
} while (0)
/* requires long/ulong */
#define dump_stuff64_msg(msg, x, size) do { \
uint ii; \
printf("%s : ", msg); \
for (ii = 0; ii < (uint)(size)/8; ii++) \
printf("%016lx ", SWAP64((x)[ii])); \
printf("\n"); \
} while (0)
#endif