A small, first try, game utilizing SDL, developed on Linux
- This is a small project serving as my entry point into game development. I want to use this project as a way to really get into how you develop games.
- You really shouldn't, but I would be happy to recieve help in the form of pointing out, where my code is terrible (cuz it's going to be...) - I plan on updating this repo every time I make changes until the first release - After that I plan on only releasing full updates.
- It's only been tested on Ubuntu 19.04 and only been tested using the Quick Cpp Builder So for higher chance of success I'd recommend using that tool or just g++ with the args specified in the currentBuildCommand.sh file