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VirtualList.svelte
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VirtualList.svelte
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<script>
import { onMount, tick } from 'svelte';
// props
export let items;
export let height = '100%';
export let itemHeight = undefined;
// read-only, but visible to consumers via bind:start
export let start = 0;
export let end = 0;
// local state
let height_map = [];
let rows;
let viewport;
let contents;
let viewport_height = 0;
let visible;
let mounted;
let top = 0;
let bottom = 0;
let average_height;
$: visible = items.slice(start, end).map((data, i) => {
return { index: i + start, data };
});
// whenever `items` changes, invalidate the current heightmap
$: if (mounted) refresh(items, viewport_height, itemHeight);
async function refresh(items, viewport_height, itemHeight) {
const { scrollTop } = viewport;
await tick(); // wait until the DOM is up to date
let content_height = top - scrollTop;
let i = start;
while (content_height < viewport_height && i < items.length) {
let row = rows[i - start];
if (!row) {
end = i + 1;
await tick(); // render the newly visible row
row = rows[i - start];
}
const row_height = height_map[i] = itemHeight || row.offsetHeight;
content_height += row_height;
i += 1;
}
end = i;
const remaining = items.length - end;
average_height = (top + content_height) / end;
bottom = remaining * average_height;
height_map.length = items.length;
}
async function handle_scroll() {
const { scrollTop } = viewport;
const old_start = start;
for (let v = 0; v < rows.length; v += 1) {
height_map[start + v] = itemHeight || rows[v].offsetHeight;
}
let i = 0;
let y = 0;
while (i < items.length) {
const row_height = height_map[i] || average_height;
if (y + row_height > scrollTop) {
start = i;
top = y;
break;
}
y += row_height;
i += 1;
}
while (i < items.length) {
y += height_map[i] || average_height;
i += 1;
if (y > scrollTop + viewport_height) break;
}
end = i;
const remaining = items.length - end;
average_height = y / end;
while (i < items.length) height_map[i++] = average_height;
bottom = remaining * average_height;
// prevent jumping if we scrolled up into unknown territory
if (start < old_start) {
await tick();
let expected_height = 0;
let actual_height = 0;
for (let i = start; i < old_start; i +=1) {
if (rows[i - start]) {
expected_height += height_map[i];
actual_height += itemHeight || rows[i - start].offsetHeight;
}
}
const d = actual_height - expected_height;
viewport.scrollTo(0, scrollTop + d);
}
// TODO if we overestimated the space these
// rows would occupy we may need to add some
// more. maybe we can just call handle_scroll again?
}
// trigger initial refresh
onMount(() => {
rows = contents.getElementsByTagName('svelte-virtual-list-row');
mounted = true;
});
</script>
<style>
svelte-virtual-list-viewport {
position: relative;
overflow-y: auto;
-webkit-overflow-scrolling:touch;
display: block;
}
svelte-virtual-list-contents, svelte-virtual-list-row {
display: block;
}
svelte-virtual-list-row {
overflow: hidden;
}
</style>
<svelte-virtual-list-viewport
bind:this={viewport}
bind:offsetHeight={viewport_height}
on:scroll={handle_scroll}
style="height: {height};"
>
<svelte-virtual-list-contents
bind:this={contents}
style="padding-top: {top}px; padding-bottom: {bottom}px;"
>
{#each visible as row (row.index)}
<svelte-virtual-list-row>
<slot item={row.data}>Missing template</slot>
</svelte-virtual-list-row>
{/each}
</svelte-virtual-list-contents>
</svelte-virtual-list-viewport>