Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fix: Reset button, overflow of the projectile, feat: added check for … #1882

Conversation

mondalsurojit
Copy link
Contributor

πŸ› οΈ Fixes #1637

πŸ‘¨β€πŸ’» Changes proposed and Brief Description

πŸ“Œ Reset button is fixed. It works in any situation, even if, the body is moving
πŸ“Œ Overflow of the projectile is tackled
πŸ“Œ Added a check in the initial velocity and angle inputs, so that no arbitrary value can be entered
πŸ“Œ Seperated the messy js file into Projectile.js (module) and script.js (main file)
πŸ“Œ Improved the UI a bit, and made the site responsive, as much as possible

βœ… Check List (Check all the applicable boxes)

  • My code doesn't break any part of the project
  • This PR does not contain plagiarized content.
  • My Addition/Changes works properly and matches the overall repo pattern.
  • The title of my pull request is a short description of the requested changes.

πŸ“„ Note to reviewers

Hope you like this :)

πŸ“· Screenshots

sc

Copy link

netlify bot commented Jun 26, 2024

βœ… Deploy Preview for 30daysofjs ready!

Name Link
πŸ”¨ Latest commit 3e7a591
πŸ” Latest deploy log https://app.netlify.com/sites/30daysofjs/deploys/667bc2f544eda3000804ffd3
😎 Deploy Preview https://deploy-preview-1882--30daysofjs.netlify.app
πŸ“± Preview on mobile
Toggle QR Code...

QR Code

Use your smartphone camera to open QR code link.

To edit notification comments on pull requests, go to your Netlify site configuration.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

[Bug]: Reset button is not working in Projectile Motion Simulator (89) for several cases
3 participants