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I'm using an rgba16float here for an HDR pipeline, and I don't think it's rendering correctly:
rgba16float
For comparison, here's another texture that's in rgb8unorm and that one displays fine:
rgb8unorm
The text was updated successfully, but these errors were encountered:
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I'm using an
rgba16float
here for an HDR pipeline, and I don't think it's rendering correctly:For comparison, here's another texture that's in
rgb8unorm
and that one displays fine:The text was updated successfully, but these errors were encountered: