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Cargo.toml
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Cargo.toml
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[package]
name = "acidalia"
version = "0.2.0"
authors = ["tasgon <[email protected]>"]
edition = "2021"
description = "The game's game engine's engine"
license = "MPL-2.0"
keywords = ["gamedev", "graphics", "game", "engine", "minimal"]
homepage = "https://github.com/tasgon/acidalia"
repository = "https://github.com/tasgon/acidalia"
documentation = "https://docs.rs/acidalia"
resolver = "2"
[workspace]
members = ["acidalia_core",
"acidalia_proc_macros",
"acidalia_imgui",
"acidalia_iced",
"acidalia_2d"]
[features]
default = []
[dependencies]
shaderc = "0.7"
futures = "0.3"
wgpu = { version = "0.12", features = ["spirv"] }
winit = "0.26"
derive_more = "0.99"
acidalia_proc_macros = { path = "./acidalia_proc_macros/", version = "0.1" }
acidalia_core = { path = "./acidalia_core", version = "0.1" }
crossbeam-channel = "0.5.0"
notify = "5.0.0-pre.13"
dashmap = "5.0"
#egui = "0.8"
#epi = "0.8"
#egui_wgpu_backend = "0.4"
#egui_winit_platform = "0.4"
#[patch.crates-io]
#winit = { path = "../winit/" }