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When colonizing, currently only adds the owner, need to increase the colony size on the planet, currently stays at 0.
The plan is when first colonization is done, increase colony size to 1. Later this will will increase when supplying the planet with resources from asteroids, minerals etc... the more colonies, the more efficient it is at refining raw material for later upgrades.
The text was updated successfully, but these errors were encountered:
Colonies could be progressed in level (or size, as you put it), where the maximum population is capped by that level.
Levels and their effects could fall under a lot of different functions
All values can be changed via factors and combined, of course, offering a lot of variety.
When colonizing, currently only adds the owner, need to increase the colony size on the planet, currently stays at 0.
The plan is when first colonization is done, increase colony size to 1. Later this will will increase when supplying the planet with resources from asteroids, minerals etc... the more colonies, the more efficient it is at refining raw material for later upgrades.
The text was updated successfully, but these errors were encountered: