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NightBackground.tscn
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NightBackground.tscn
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[gd_scene load_steps=3 format=2]
[ext_resource path="res://assets/background/mountains.png" type="Texture" id=1]
[ext_resource path="res://assets/background/cloudLayer1.png" type="Texture" id=2]
[node name="NightBackground" type="ParallaxBackground"]
[node name="ColorRect" type="ColorRect" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
color = Color( 0.0196078, 0.0196078, 0.0313726, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="ParallaxLayer2" type="ParallaxLayer" parent="."]
motion_scale = Vector2( 0.4, 0.4 )
motion_offset = Vector2( 38.4, -204 )
motion_mirroring = Vector2( 1024, 0 )
[node name="cloudLayer1" type="Sprite" parent="ParallaxLayer2"]
modulate = Color( 0.0823529, 0.0862745, 0.105882, 1 )
position = Vector2( 512, 384 )
texture = ExtResource( 2 )
[node name="ParallaxLayer3" type="ParallaxLayer" parent="."]
motion_scale = Vector2( 0.6, 0.6 )
motion_offset = Vector2( 25.6, -136 )
motion_mirroring = Vector2( 1024, 0 )
[node name="mountains" type="Sprite" parent="ParallaxLayer3"]
modulate = Color( 0.152941, 0.156863, 0.188235, 1 )
position = Vector2( 512, 448 )
texture = ExtResource( 1 )