Skip to content
View tinylucid's full-sized avatar

Block or report tinylucid

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
tinylucid/README.md

Rendering Engineer

Currently @ Avalanche Studios, remotely from Belgrade, Serbia.

Working in a domain of real-time computer graphics. Interested in performant low level programming and GPU driven rendering.

Pinned Loading

  1. Infinite Grid shader with procedural... Infinite Grid shader with procedural grid with configurable divisions and major and minor lines markings.
    1
    Shader "Unlit/InfiniteGrid"
    2
    {
    3
        Properties
    4
        {
    5
            [Toggle] _WorldUV ("Use World Space UV", Float) = 1.0