forked from Courseplay/courseplay
-
Notifications
You must be signed in to change notification settings - Fork 0
/
specialTools.lua
710 lines (585 loc) · 27 KB
/
specialTools.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
function courseplay:setNameVariable(workTool)
if workTool.cp == nil then
workTool.cp = {};
end;
--[[local counter = 0;
if workTool.fillUnits ~= nil then
for index ,unit in pairs(workTool.fillUnits) do
counter = counter +1
end
end
print(string.format("%s: has %d fillUnits",tostring(workTool.name),counter))
]]
courseplay:updateFillLevelsAndCapacities(workTool)
-- Only default specs!
for i,spec in pairs(workTool.specializations) do
if spec == AnimatedVehicle then workTool.cp.hasSpecializationAnimatedVehicle = true;
elseif spec == ArticulatedAxis then workTool.cp.hasSpecializationArticulatedAxis = true;
elseif spec == BaleLoader then workTool.cp.hasSpecializationBaleLoader = true;
elseif spec == Baler then workTool.cp.hasSpecializationBaler = true;
elseif spec == Combine then workTool.cp.hasSpecializationCombine = true;
elseif spec == Cover then workTool.cp.hasSpecializationCover = true;
elseif spec == Cultivator then workTool.cp.hasSpecializationCultivator = true;
elseif spec == Cutter then workTool.cp.hasSpecializationCutter = true;
elseif spec == Cylindered then workTool.cp.hasSpecializationCylindered = true;
elseif spec == Fillable then workTool.cp.hasSpecializationFillable = true;
elseif spec == Foldable then workTool.cp.hasSpecializationFoldable = true;
elseif spec == FruitPreparer then workTool.cp.hasSpecializationFruitPreparer = true;
elseif spec == FuelTrailer then workTool.cp.hasSpecializationFuelTrailer = true;
elseif spec == MixerWagon then workTool.cp.hasSpecializationMixerWagon = true;
elseif spec == Mower then workTool.cp.hasSpecializationMower = true;
elseif spec == Plough then workTool.cp.hasSpecializationPlough = true;
elseif spec == Shovel then workTool.cp.hasSpecializationShovel = true;
elseif spec == SowingMachine then workTool.cp.hasSpecializationSowingMachine = true;
elseif spec == Sprayer then workTool.cp.hasSpecializationSprayer = true;
elseif spec == Steerable then workTool.cp.hasSpecializationSteerable = true;
elseif spec == Tedder then workTool.cp.hasSpecializationTedder = true;
elseif spec == WaterTrailer then workTool.cp.hasSpecializationWaterTrailer = true;
elseif spec == Windrower then workTool.cp.hasSpecializationWindrower = true;
end;
end;
if workTool.cp.hasSpecializationFillable then
workTool.cp.closestTipDistance = math.huge;
end;
if workTool.typeName == 'hookLiftTrailer' then
workTool.cp.isHookLiftTrailer = true;
end;
--[[ DEBUG
print(nameNum(workTool) .. ': default specs list');
for i,specClassName in pairs(specList) do
local var = 'hasSpecialization' .. specClassName;
if workTool.cp[var] then
print(('\t[%s] %s=true'):format(specClassName, var));
end;
end;
--]]
--------------------------------------------------------------
-- ###########################################################
--------------------------------------------------------------
-- SPECIALIZATIONS BASED
-- [1] AUGER WAGONS
if workTool.typeName == 'augerWagon' then
if workTool:allowFillType(FillUtil.FILLTYPE_LIQUIDMANURE) then
workTool.cp.isLiquidManureOverloader = true;
else
workTool.cp.isAugerWagon = true;
end
if workTool.cp.xmlFileName == 'horschTitan34UW.xml' then
workTool.cp.isHorschTitan34UW = true;
workTool.cp.foldPipeAtWaitPoint = true;
end;
elseif workTool.cp.hasSpecializationOverloader then
workTool.cp.isAugerWagon = true;
workTool.cp.hasSpecializationOverloaderV2 = workTool.overloaderVersion ~= nil and workTool.overloaderVersion >= 2;
elseif workTool.cp.hasSpecializationAgrolinerTUW20 then
workTool.cp.isAugerWagon = true;
if workTool.cp.xmlFileName == 'AgrolinerTUW20.xml' then
workTool.cp.isAgrolinerTUW20 = true;
workTool.cp.foldPipeAtWaitPoint = true;
end;
elseif workTool.cp.hasSpecializationOvercharge then
workTool.cp.isAugerWagon = true;
if workTool.cp.xmlFileName == 'AgrolinerTUW20.xml' then
workTool.cp.isAgrolinerTUW20 = true;
workTool.cp.foldPipeAtWaitPoint = true;
elseif workTool.cp.xmlFileName == 'HaweULW2600T.xml' then
workTool.cp.isHaweULW2600T = true;
workTool.cp.foldPipeAtWaitPoint = true;
elseif workTool.cp.xmlFileName == 'HaweULW3000T.xml' then
workTool.cp.isHaweULW3000T = true;
workTool.cp.foldPipeAtWaitPoint = true;
end;
elseif workTool.cp.hasSpecializationHaweSUW then
workTool.cp.isAugerWagon = true;
if workTool.cp.xmlFileName == 'Hawe_SUW_4000.xml' then
workTool.cp.isHaweSUW4000 = true;
elseif workTool.cp.xmlFileName == 'Hawe_SUW_5000.xml' then
workTool.cp.isHaweSUW5000 = true;
end;
elseif workTool.cp.hasSpecializationBigBear then
workTool.cp.isAugerWagon = true;
workTool.cp.isRopaBigBear = true;
workTool.cp.foldPipeAtWaitPoint = true;
workTool.cp.hasSpecializationBigBearV2 = workTool.setUnloading ~= nil and workTool.setWorkMode~= nil and workTool.setActiveWorkMode ~= nil;
elseif workTool.animationParts ~= nil and workTool.animationParts[2] ~= nil and workTool.toggleUnloadingState ~= nil and workTool.setUnloadingState ~= nil then
workTool.cp.isAugerWagon = true;
workTool.cp.isTaarupShuttle = true;
-- ###########################################################
-- ###########################################################
-- ###########################################################
--- SPECIAL VARIABLES THAT CAN BE USED:
--
-- workTool.cp.steeringAngleCorrection: (Angle in degrees) Overwrite the default steering angle if set. NOTE: steeringAngleMultiplier will have no effect if this is set.
-- workTool.cp.steeringAngleMultiplier: (Number) Used if vehicle needs to turn faster or slower.
-- 2 = turns 2 times slower.
-- 0.5 = turns 2 times slower.
-- workTool.cp.componentNumAsDirectionNode: (Component Index) Used to set another component as the Direction Node. Starts from index 1 as the first component.
-- workTool.cp.directionNodeZOffset: (Distance in meters) If set, then the Direction Node will be offset by the value set.
-- TODO: Add description for all the special varialbes that is usable here.
-- ###########################################################
-- MODS
-- [1] MOD COMBINES
-- ###########################################################
-- [2] MOD TRACTORS
elseif workTool.cp.xmlFileName == 'KirovetsK700A.xml' then
workTool.cp.isKirovetsK700A = true;
--workTool.cp.steeringAngleCorrection = 10;
--workTool.cp.directionNodeZOffset = 1.644;
--workTool.cp.componentNumAsDirectionNode = 2;
-- ###########################################################
-- [3] MOD TRAILERS
-- ###########################################################
-- [4] MOD MANURE / LIQUID MANURE
-- ###########################################################
-- [5] MOD MOWERS
-- ###########################################################
-- [6] MOD BALING
-- ###########################################################
-- [7] MOD OTHER TOOLS
-- ###########################################################
-- ###########################################################
-- ###########################################################
-- GIANTS DEFAULT / DLC / MOD
-- ###########################################################
-- [1] COMBINES / CUTTERS
-- Combines / Harvesters [Giants]
elseif workTool.cp.xmlFileName == 'grimmeTectron415.xml' then -- Checked: Is Default Giants Vehicle
workTool.cp.isGrimmeTectron415 = true;
workTool.cp.isHarvesterSteerable = true;
--workTool.cp.directionNodeZOffset = 2.3;
elseif workTool.cp.xmlFileName == 'holmerTerraDosT4_40.xml' then -- Checked: Is Default Giants Vehicle
workTool.cp.isHolmerTerraDosT4_40 = true;
workTool.cp.isHarvesterSteerable = true;
workTool.cp.isCrabSteeringPossible = true;
workTool.cp.pipeSide = 1;
workTool.cp.ridgeMarkerIndex = 6;
elseif workTool.cp.xmlFileName == 'holmerHR9.xml' then -- Checked: Is Default Giants Vehicle
workTool.cp.isHolmerHR9 = true;
workTool.cp.isCrabSteeringPossible = true;
elseif workTool.cp.xmlFileName == 'holmerTerraFelis2.xml' then -- Checked: Is Default Giants Vehicle
workTool.cp.isHolmerTerraFelis2 = true;
workTool.cp.isSugarBeetLoader = true
-- Harvesters (attachable) [Giants]
elseif workTool.cp.xmlFileName == 'grimmeRootster604.xml' then -- Checked: Is Default Giants Vehicle
workTool.cp.isHarvesterAttachable = true;
workTool.cp.isGrimmeRootster604 = true;
elseif workTool.cp.xmlFileName == 'grimmeSE260.xml' then -- Checked: Is Default Giants Vehicle
workTool.cp.isHarvesterAttachable = true;
workTool.cp.isGrimmeSE260 = true;
elseif workTool.cp.xmlFileName == 'poettingerMex5.xml' then -- Checked: Is Default Giants Vehicle
workTool.cp.isHarvesterAttachable = true;
workTool.cp.isPoettingerMex5 = true;
-- ###########################################################
-- [2] TRACTORS
-- Terra Variant 600 eco [Giants Mod: Holmer Pack]
elseif workTool.cp.xmlFileName == 'holmerTerraVariant.xml' then -- Checked: Is Giants Mod Vehicle
workTool.cp.isHolmerTerraVariant = true;
workTool.cp.isCrabSteeringPossible = true;
workTool.cp.ridgeMarkerIndex = 1 ;
-- Wood harvesters [Giants]
elseif workTool.typeName == 'woodHarvester' then -- Checked: Is Default Giants Vehicle Type
workTool.cp.isWoodHarvester = true;
-- Wood chipper [Giants]
elseif workTool.typeName == 'woodCrusherTrailer' or workTool.typeName == 'woodCrusherTrailerDrivable' then -- Checked: Is Default Giants Vehicle Type
workTool.cp.isWoodChipper = true;
-- Tree Planter [Giants]
elseif workTool.typeName == 'treePlanter' then -- Checked: Is Default Giants Vehicle Type
workTool.cp.isTreePlanter = true;
-- Wood forwarders [Giants]
elseif workTool.typeName == 'forwarder' then -- Checked: Is Default Giants Vehicle Type
workTool.cp.isWoodForwarder = true;
-- ###########################################################
-- [3] TRAILERS
-- Fliegl ASS 298 [Giants]
elseif workTool.cp.xmlFileName == 'flieglASS2101.xml' then -- Checked: Is Default Giants Vehicle
workTool.cp.isFlieglASS298 = true;
workTool.cp.isPushWagon = true;
-- Krampe Bandit 750 [Giants]
elseif workTool.cp.xmlFileName == 'krampeBandit750.xml' then -- Checked: Is Default Giants Vehicle
workTool.cp.isKrampeBandit750 = true;
workTool.cp.isPushWagon = true;
-- Krampe Bandit Sb 30 / 60 [Giants]
elseif workTool.cp.xmlFileName == 'krampeSB3060.xml' then -- Checked: Is Default Giants Vehicle
workTool.cp.isKrampeSB3060 = true;
workTool.cp.isPushWagon = true;
-- Kroeger Agroliner TAW 30 [Giants]
elseif workTool.cp.xmlFileName == 'kroegerTAW30.xml' then -- Checked: Is Default Giants Vehicle
workTool.cp.isKroegerTAW30 = true;
workTool.cp.isPushWagon = true;
-- Bergmann HT 50 [Giants Mod: ITRunner Pack]
elseif workTool.cp.xmlFileName == 'containerChaff.xml' then -- Checked: Is Giants Mod Vehicle
workTool.cp.isBergmannHT50 = true;
workTool.cp.isPushWagon = true;
-- ###########################################################
-- [4] MANURE / LIQUID MANURE
-- Zunhammer TV [Giants Mod: Holmer Pack]
elseif workTool.cp.xmlFileName == 'zunhammerTV.xml' then -- Checked: Is Giants Mod Vehicle
workTool.cp.isZunhammerTV = true;
workTool.cp.isLiquidManureOverloader = true;
workTool.cp.isCrabSteeringPossible = true;
if workTool.attacherVehicle ~= nil then
workTool.cp.isCrabSteeringPossible = true;
end
-- Zunhammer Vibro [Giants Mod: Holmer Pack]
elseif workTool.cp.xmlFileName == 'zunhammerVibro.xml' then -- Checked: Is Giants Mod Vehicle
workTool.cp.isZunhammerVibro = true;
-- Bergmann TSW A 19 TV [Giants Mod: Holmer Pack]
elseif workTool.cp.xmlFileName == 'bergmannTSWA19.xml' then -- Checked: Is Giants Mod Vehicle
workTool.cp.ISBergmannTSWA19 = true
workTool.cp.mode9TrafficIgnoreVehicle = true
workTool.cp.isCrabSteeringPossible = true;
if workTool.attacherVehicle ~= nil then
workTool.attacherVehicle.cp.mode9TrafficIgnoreVehicle = true
workTool.cp.isCrabSteeringPossible = true;
end
-- ###########################################################
-- [5] BALING
-- Ursus T127 bale loader [Giants]
elseif workTool.cp.xmlFileName == 'ursusT127.xml' then -- Checked: Is Default Giants Vehicle
workTool.cp.isUrsusT127 = true;
-- Ursus Z586 bale wrapper [Giants]
elseif workTool.cp.xmlFileName == 'ursusZ586.xml' then -- Checked: Is Default Giants Vehicle
workTool.cp.isUrsusZ586 = true;
-- ###########################################################
-- [6] OTHER TOOLS
-- Trucks [Giants]
elseif workTool.cp.xmlFileName == 'americanTruckDualAxle.xml' then -- Checked: Is Default Giants Vehicle
workTool.cp.isAmericanTruckDualAxle = true;
workTool.cp.directionNodeZOffset = 2;
workTool.cp.showDirectionNode = true; -- Only for debug mode 12
elseif workTool.cp.xmlFileName == 'americanTruckOneAxle.xml' then -- Checked: Is Default Giants Vehicle
workTool.cp.isAmericanTruckOneAxle = true;
workTool.cp.directionNodeZOffset = 2;
workTool.cp.showDirectionNode = true; -- Only for debug mode 12
-- WHEEL LOADERS [Giants]
-- JCB 435S [Giants]
elseif workTool.cp.xmlFileName == 'jcb435s.xml' then -- Checked: Is Default Giants Vehicle
workTool.cp.isJCB435S = true;
workTool.cp.directionNodeZOffset = -0.705;
workTool.cp.showDirectionNode = true; -- Only for debug mode 12
-- CULTIVATORS [Giants]
-- PLOUGHS [Giants]
-- Salford 8312 [Giants]
elseif workTool.cp.xmlFileName == 'salford8312.xml' then -- Checked: Is Default Giants Vehicle
workTool.cp.isSalford8312 = true;
-- Lemken Titan 11 [Giants]
--elseif workTool.cp.xmlFileName == 'lemkenTitan11.xml' then -- Checked: Is Default Giants Vehicle
-- workTool.cp.isLemkenTitan11 = true;
-- SEEDERS [Giants]
-- Special tools [Giants]
elseif workTool.typeName == 'strawBlower' then -- Checked: Is Default Giants Vehicle Type
workTool.cp.isStrawBlower = true;
workTool.cp.specialUnloadDistance = 0;
elseif workTool.typeName == 'fuelTrailer' or workTool.cp.hasSpecializationFuelTrailer then -- Checked: Is Default Giants Vehicle Type
workTool.cp.isFuelTrailer = true;
elseif workTool.typeName == 'waterTrailer' or workTool.cp.hasSpecializationWaterTrailer then -- Checked: Is Default Giants Vehicle Type
workTool.cp.isWaterTrailer = true;
end;
if courseplay:isSprayer(workTool) then
if workTool:allowFillType(FillUtil.FILLTYPE_LIQUIDMANURE) then
workTool.cp.isLiquidManureSprayer = true;
elseif workTool:allowFillType(FillUtil.FILLTYPE_MANURE) then
workTool.cp.isManureSprayer = true;
end;
end;
end;
function courseplay:setCustomSpecVariables(vehicle)
local customSpecNames = {
['AgrolinerTUW20'] = { },
--['AugerWagon'] = { useVehicleCustomEnvironment = true },
['bigBear'] = { },
['DrivingLine'] = { },
['Hawe_SUW'] = { },
['HoseRef'] = { },
['Overcharge'] = { },
['overloader'] = { },
['SiloTrailer'] = { },
['SowingMachineWithTank'] = { },
['TebbeHS180'] = { }
};
local specToSpecClassName = {};
for specClassName, data in pairs(customSpecNames) do
local fullSpecClassName = specClassName;
if vehicle.customEnvironment then
fullSpecClassName = ('%s.%s'):format(vehicle.customEnvironment, specClassName);
end;
--!!! local spec = getClassObject(fullSpecClassName);
if spec then
specToSpecClassName[spec] = specClassName;
end;
end;
for i, spec in ipairs(VehicleTypeUtil.vehicleTypes[vehicle.typeName].specializations) do
if specToSpecClassName[spec] ~= nil then
local varName = specToSpecClassName[spec]:gsub('^%l', string.upper):gsub('_', ''); -- first char uppercase, remove underscores
vehicle.cp['hasSpecialization' .. varName] = true;
end;
end;
end;
------------------------------------------------------------------------------------------
function courseplay:isSpecialSowingMachine(workTool)
return false;
end;
function courseplay:isSpecialSprayer(workTool)
return false;
end;
function courseplay:isSpecialMower(workTool)
return false;
end
function courseplay:isSpecialBaler(workTool)
return false;
end;
function courseplay:isSpecialRoundBaler(workTool)
return false;
end;
function courseplay:isSpecialBaleLoader(workTool)
if workTool.cp.isSpecialBaleLoader or workTool.isSpecialBaleLoader then
return true;
end;
return false;
end;
function courseplay:isSpecialCombine(workTool, specialType, fileNames)
if specialType ~= nil then
if specialType == "sugarBeetLoader" then
end;
end;
--[[if fileNames ~= nil and #fileNames > 0 then
for i=1, #fileNames do
if workTool.cp.xmlFileName == fileNames[i] .. '.xml' then
return true;
end;
end;
return false;
end;]]
return false;
end
function courseplay:handleSpecialTools(self,workTool,unfold,lower,turnOn,allowedToDrive,cover,unload,ridgeMarker,forceSpeedLimit)
local forcedStop = not unfold and not lower and not turnOn and not allowedToDriveacover and not unload and not ridgeMarker and forceSpeedLimit ==0;
local implementsDown = lower and turnOn
if workTool.PTOId then
workTool:setPTO(false)
end;
--Ursus Z586 BaleWrapper
if workTool.cp.isUrsusZ586 then
if workTool.baleWrapperState == 4 then
workTool:doStateChange(5)
end
if workTool.baleWrapperState ~= 0 then
allowedToDrive = false
end
return false ,allowedToDrive,forceSpeedLimit;
elseif workTool.cp.isCrabSteeringPossible or (workTool.attacherVehicle ~= nil and workTool.attacherVehicle.cp.isCrabSteeringPossible) then
local tractor = workTool.attacherVehicle;
if workTool.cp.isHolmerTerraDosT4_40 or workTool.cp.isHolmerTerraVariant then
tractor = workTool;
end
if tractor.cp.hasCrabSteeringActive then
local nextRidgeMarker = tractor.Waypoints[math.min(tractor.cp.waypointIndex+ tractor.cp.ridgeMarkerIndex ,tractor.cp.numWaypoints)].ridgeMarker
local onField = nextRidgeMarker == ridgeMarker;
local state = tractor.crabSteering.state;
if implementsDown and onField then
if ridgeMarker == 1 and state ~= 3 then
tractor:setCrabSteering(3);
elseif ridgeMarker ==2 and state ~= 2 then
tractor:setCrabSteering(2);
end
elseif tractor.cp.isHolmerTerraDosT4_40 and state ~= 1 and not forcedStop then
tractor:setCrabSteering(1);
elseif tractor.cp.isHolmerTerraVariant and state ~= 0 and not forcedStop then
tractor:setCrabSteering(0);
end
end
end;
return false, allowedToDrive,forceSpeedLimit;
end
function courseplay:askForSpecialSettings(self, object)
--- SPECIAL VARIABLES THAT CAN BE USED:
--
-- automaticToolOffsetX: (Distance in meters) Used to automatically set the tool horizontal offset.
-- object.cp.backMarkerOffsetCorection: (Distance in meters) If the implement stops to early or to late, you can specify then it needs to raise and/or turn off the work tool
-- Positive value, moves it forward, Negative value moves it backwards.
-- object.cp.frontMarkerOffsetCorection: (Distance in meters) If the implement starts to early or to late, you can specify then it needs to lower and/or turn on the work tool
-- Positive value, moves it forward, Negative value moves it backwards.
-- object.cp.widthWillCollideOnTurn (Boolean) If set, then the vehicle will reverse(if possible) further back, before turning to make room for the width of the tool
-- object.cp.notToBeReversed (Boolean) Tools that should not be reversed with.
-- object.cp.haveInversedRidgeMarkerState: (Boolean) If the ridmarker is using the wrong side in auto mode, set this value to true
-- object.cp.realUnfoldDirectionIsReversed: (Boolean) If the tool unfolds when driving roads and folds when working fields, then set this one to true to reverse the folding order.
-- object.cp.isPushWagon (Boolean) Set to true if the trailer is unloading by not lifting the trailer but pushing it out in the rear end. (Used in BGA tipping)
-- object.cp.specialUnloadDistance: (Distance in meters) Able to set the distance to the waiting point when it needs to unload. Used by bale loaders. Distance from trailer's turning point to the rear unloading point.
-- self.cp.aiTurnNoBackward: (Boolean) Set to true if the vehicle is not allowed to reverse with the implement/trailer during the turn maneuver.
-- self.cp.noStopOnEdge: (Boolean) Set this to true if it dont need to stop the work tool while turning.
-- Some work tool types automatically set this to true.
-- self.cp.noStopOnTurn: (Boolean) Set this to true if the work tool don't need to stop for 1½ sec before turning.
-- Some work tool types automatically set this to true.
-- self.cp.backMarkerOffset: (Distance in meters) If the implement stops to early or to late, you can specify then it needs to raise/lower or turn on/off the work tool
-- TODO: Add description for all the special varialbes that is usable here.
courseplay:debug(('%s: askForSpecialSettings(..., %q)'):format(nameNum(self), nameNum(object)), 6);
local automaticToolOffsetX;
-- OBJECTS
if object.cp.isUrsusT127 then
object.cp.specialUnloadDistance = -1.8;
elseif object.cp.isSalford8312 then
object.cp.notToBeReversed = true;
automaticToolOffsetX = 0.2; -- ToolOffsetX is 0.2 meters to the right
--elseif object.cp.isLemkenTitan11 then
-- object.cp.notToBeReversed = true;
-- automaticToolOffsetX = 1.0; -- ToolOffsetX is 0.2 meters to the right
elseif object.cp.isAugerWagon then
if object.cp.foldPipeAtWaitPoint then
object.cp.forwardPointsFoldPipe = 0;
if object.foldAnimTime ~= nil then
object.cp.lastFoldAnimTime = object.foldAnimTime;
end;
end;
object.cp.lastFillLevel = object.cp.fillLevel;
if object.cp.isHaweSUW4000 or object.cp.isHaweSUW5000 or object.cp.isHaweULW2600T or object.cp.isHaweULW3000T then
object.cp.hasPipeLight = object.B3 and object.B3.work and object.B3.work[1];
if object.cp.hasPipeLight then
object.cp.pipeLight = object.B3.work[1];
end;
elseif object.cp.hasSpecializationBigBear then
if (self.cp.mode == 2 or self.cp.mode == 3) and not object.workMode then
if object.cp.hasSpecializationBigBearV2 then
object:setWorkMode(true);
else
object.workMode = true;
object.cp.needsEvent = true;
end;
end;
end;
elseif object.cp.isGrimmeSE260 then
self.cp.aiTurnNoBackward = true
automaticToolOffsetX = -1.8
elseif object.cp.isGrimmeRootster604 then
self.cp.aiTurnNoBackward = true
elseif object.cp.isUrsusZ586 then
self.cp.aiTurnNoBackward = true
self.cp.noStopOnEdge = true
self.cp.noStopOnTurn = true
automaticToolOffsetX = -2.5;
elseif object.cp.isZunhammerVibro then
local tractor = object.attacherVehicle;
if tractor.cp.noStopOnEdge then
tractor.cp.noStopOnEdge = false;
tractor.cp.noStopOnTurn = false;
end
elseif self.cp.isHolmerTerraDosT4_40 then
self.cp.noStopOnTurn = true;
self.cp.noStopOnEdge = true;
self.cp.backMarkerOffset = 4.5;
self.isStrawEnabled = false;
end;
if self.cp.mode == courseplay.MODE_LIQUIDMANURE_TRANSPORT then
object.cp.lastFillLevel = object.cp.fillLevel;
end;
if automaticToolOffsetX ~= nil then
self.cp.tempToolOffsetX = self.cp.toolOffsetX;
courseplay:changeToolOffsetX(self, nil, automaticToolOffsetX, true);
end;
-- Debug Prints
if self.cp.backMarkerOffset and type(self.cp.backMarkerOffset) == "number" then
courseplay:debug(("%s backMarkerOffset set to %.1f"):format(self.name, self.cp.backMarkerOffset),6);
end;
end
function courseplay:getSpecialWorkWidth(workTool)
local specialWorkWidth;
if workTool.cp then
if workTool.cp.isGrimmeRootster604 then
specialWorkWidth = 2.9;
elseif workTool.cp.isGrimmeSE260 then
specialWorkWidth = 1.6
end
end;
-- Debug Prints
if specialWorkWidth and type(self.cp.specialWorkWidth) == "number" then
courseplay:debug(("%s workwidth: %.1fm"):format(self.name, specialWorkWidth),7);
end;
return specialWorkWidth;
end;
function courseplay:handleSpecialSprayer(self, activeTool, fillLevelPct, driveOn, allowedToDrive, lx, lz, dt, pumpDir)
return false, allowedToDrive,lx,lz;
end
function courseplay:moveSingleTool(vehicle, activeTool, toolIndex, x,y,z, dt)
--local toolRot = activeTool.movingTools[9].curRot[3]
local tool = activeTool.movingTools[toolIndex];
local rotSpeed = 0.0033;
local targetRot = {x,y,z}
local done = true;
local changed = false;
if dt == nil then dt = g_physicsDt; end;
if tool.rotSpeed ~= nil then
rotSpeed = tool.rotSpeed * dt;
end;
for i=1, 3 do
local oldRot = tool.curRot[i];
local target = targetRot[i]
local newRot;
if target ~= oldRot then
done = false
end
local dir = targetRot[i] - oldRot;
dir = math.abs(dir)/dir;
if tool.node ~= nil and tool.rotMin ~= nil and tool.rotMax ~= nil and dir ~= nil and dir ~= 0 then
newRot = Utils.clamp(oldRot + (rotSpeed * dir), tool.rotMin, tool.rotMax);
if (dir == 1 and newRot > targetRot[i]) or (dir == -1 and newRot < targetRot[i]) then
newRot = targetRot[i];
end;
if newRot ~= oldRot and newRot >= tool.rotMin and newRot <= tool.rotMax then
tool.curRot[i] = newRot;
setRotation(tool.node, unpack(tool.curRot));
changed = true;
end;
end;
end;
if changed then
Cylindered.setDirty(vehicle, tool);
vehicle:raiseDirtyFlags(vehicle.cylinderedDirtyFlag);
end;
return done
end
--- rotateSingleTool Usage
--- @param vehicle [Object] The vehicle it self.
--- @param activeTool [Object] The working tool or vehicle it self.
--- @param toolIndex [Number] The moving tool index from the activeTool.movingTools
--- @param rotatePos [Boolean or Number] If boolean, then it will rotate to max or min position based on true or false.
--- If Number, then rotate to that position in degree.
--- @param dt [Number or Nil] The time in ms since last update. If nil, then it use the global dt from the game.
function courseplay:rotateSingleTool(vehicle, activeTool, toolIndex, rotatePos, dt)
if vehicle == nil or activeTool == nil or toolIndex == nil or rotatePos == nil then
return;
end;
dt = dt or g_physicsDt;
local mt = activeTool.movingTools[toolIndex];
local changed = false;
local curRot = mt.curRot[mt.rotationAxis];
local targetRot = mt.invertAxis and mt.rotMax or mt.rotMin;
if type(rotatePos) == 'boolean' then
if rotatePos then
targetRot = mt.invertAxis and mt.rotMin or mt.rotMax;
end;
elseif type(rotatePos) == 'number' then
targetRot = Utils.clamp(math.rad(rotatePos), mt.rotMin, mt.rotMax);
else
-- Unsupported rotatePos format, so we returns.
return;
end;
if courseplay:round(curRot, 4) ~= courseplay:round(targetRot, 4) then
local newRot;
local rotDir = Utils.sign(targetRot - curRot);
if mt.node and mt.rotMin and mt.rotMax and rotDir ~= 0 then
local rotChange = mt.rotSpeed ~= nil and (mt.rotSpeed * dt) or (0.2/dt);
newRot = Utils.clamp(curRot + (rotChange * rotDir), mt.rotMin, mt.rotMax);
if (rotDir == 1 and newRot > targetRot) or (rotDir == -1 and newRot < targetRot) then
newRot = targetRot;
end;
if newRot ~= curRot and newRot >= mt.rotMin and newRot <= mt.rotMax then
mt.curRot[mt.rotationAxis] = newRot;
setRotation(mt.node, unpack(mt.curRot));
changed = true;
end;
end;
end;
if changed then
Cylindered.setDirty(vehicle, mt);
vehicle:raiseDirtyFlags(vehicle.cylinderedDirtyFlag);
end;
end;