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autoexec.cfg
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autoexec.cfg
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cl_radar_always_centered "0"
cl_radar_scale "0.3"
cl_hud_radar_scale "1.1"
cl_radar_rotate "0"
cl_radar_square_with_scoreboard "1"
cl_hud_bomb_under_radar "1"
cl_hud_playercount_showcount "1"
cl_cmdrate "128"
cl_updaterate "128"
rate "128000"
cl_interp "0"
cl_interp_ratio "1"
cl_interpolate "1"
fps_max "0"
fps_max_menu "0"
cl_forcepreload "1"
lobby_voice_chat_enabled "0"
cl_downloadfilter "nosounds"
cl_autowepswitch "0"
//buy all the things
bind kp_ins "buy vesthelm;"
bind kp_del "buy vest;"
bind kp_enter "buy defuser;"
bind kp_end "buy hegrenade;"
bind kp_downarrow "buy smokegrenade;"
bind kp_pgdn "buy flashbang;"
bind kp_plus " buy molotov; buy incgrenade;"
bind kp_leftarrow "buy p250;"
bind kp_5 "buy tec9; buy fiveseven;"
bind kp_rightarrow "buy deagle;"
bind kp_home "buy galilar; buy famas;"
bind kp_uparrow "buy ak47; buy m4a1;"
bind kp_pgup "buy awp;"
bind kp_slash "buy mac10; buy mp9;"
bind kp_multiply "buy ump45;"
bind kp_minus "buy p90;"
//nades need to be easily accessible :)
bind c "slot6"
bind f "slot7"
bind g "slot8"
bind v "slot10"
//push to talk
bind mouse4 "+voicerecord"
//drop weapons
bind q "drop"
//zoom minimap in/out on mousewheel
alias "mw_minimap_1" "cl_radar_always_centered 0;cl_radar_scale 0.35;cl_radar_icon_scale_min 0.35;cl_radar_rotate 0;bind MWHEELUP mw_minimap_2;echo full map"
alias "mw_minimap_2" "cl_radar_always_centered 0;cl_radar_scale 0.35;cl_radar_icon_scale_min 0.35;cl_radar_rotate 1;bind MWHEELUP mw_minimap_3;bind MWHEELDOWN mw_minimap_1; echo small map"
alias "mw_minimap_3" "cl_radar_always_centered 1;cl_radar_scale 0.4;cl_radar_icon_scale_min 0.4;cl_radar_rotate 1;bind MWHEELUP mw_minimap_4;bind MWHEELDOWN mw_minimap_2;echo medium map"
alias "mw_minimap_4" "cl_radar_always_centered 1;cl_radar_scale 0.5;cl_radar_icon_scale_min 0.5;cl_radar_rotate 1;bind MWHEELUP mw_minimap_5;bind MWHEELDOWN mw_minimap_3;echo large map"
alias "mw_minimap_5" "cl_radar_always_centered 1;cl_radar_scale 0.7;cl_radar_icon_scale_min 0.7;cl_radar_rotate 1;bind MWHEELDOWN mw_minimap_4;echo extra large map"
mw_minimap_1
//Show netgraph when checking scoreboard
net_graph "1"
net_graphheight "9999"
alias "+scorenet" "+showscores; net_graphheight 0"
alias "-scorenet" "-showscores; net_graphheight 9999"
bind "TAB" "+scorenet"
//Display Damage with Switch Script
alias displaydamage "displaydamage_on"
alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
bind "f5" "displaydamage"
displaydamage_on //exec it initially
// Jump Throw Script
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump;"
bind "alt" "+jumpthrow"
//Some sound tweaks for my 2.1 system / headset
//Crosshair
cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1"
cl_crosshairalpha "200"
cl_crosshaircolor "5"
cl_crosshaircolor_b "127"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "255"
cl_crosshairdot "1"
cl_crosshairgap "1"
cl_crosshairgap_useweaponvalue "1"
cl_crosshairscale "0"
cl_crosshairsize "6.500000"
cl_crosshairstyle "5"
cl_crosshairthickness "0.500000"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3"
host_writeconfig
clear
echo "autoexec loaded"