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ResolverDialog.cpp
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ResolverDialog.cpp
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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
*
* Copyright 2013, Dominik Schmidt <[email protected]>
*
* Tomahawk is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tomahawk is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ResolverDialog.h"
#include <resolvers/JSResolver.h>
#include <QVBoxLayout>
#include <QLabel>
#include <QDialogButtonBox>
#include <QPushButton>
ResolverDialog::ResolverDialog( JSResolver* resolver, QWidget* parent, Qt::WindowFlags f )
: QDialog( parent, f )
, m_resolver( 0 )
{
QLayout* layout = new QVBoxLayout;
layout->addWidget( (QWidget*)( resolver->configUI() ) );
QDialogButtonBox* buttonBox = new QDialogButtonBox( QDialogButtonBox::Ok | QDialogButtonBox::Cancel );
layout->addWidget( buttonBox );
setLayout(layout);
setWindowTitle( QString("Grindstone: %1").arg( resolver->name() ) );
setWindowFlags( windowFlags() | (Qt::WindowFlags) Qt::WA_DeleteOnClose );
connect( buttonBox->button( QDialogButtonBox::Ok ), SIGNAL( clicked() ), this, SLOT( accept() ) );
connect( buttonBox->button( QDialogButtonBox::Cancel ), SIGNAL( clicked() ), this, SLOT( reject() ) );
}
ResolverDialog::~ResolverDialog()
{
}