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Unity-UNET-RTS.sln
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Unity-UNET-RTS.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2015
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity-UNET-RTS.CSharp", "Unity-UNET-RTS.CSharp.csproj", "{D397D36C-4B26-5752-D44E-DA210487B19E}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity-UNET-RTS.CSharp.Editor", "Unity-UNET-RTS.CSharp.Editor.csproj", "{CCE84829-4B49-4B2D-BFD8-6C536AC2D0EF}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D397D36C-4B26-5752-D44E-DA210487B19E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D397D36C-4B26-5752-D44E-DA210487B19E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D397D36C-4B26-5752-D44E-DA210487B19E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D397D36C-4B26-5752-D44E-DA210487B19E}.Release|Any CPU.Build.0 = Release|Any CPU
{CCE84829-4B49-4B2D-BFD8-6C536AC2D0EF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{CCE84829-4B49-4B2D-BFD8-6C536AC2D0EF}.Debug|Any CPU.Build.0 = Debug|Any CPU
{CCE84829-4B49-4B2D-BFD8-6C536AC2D0EF}.Release|Any CPU.ActiveCfg = Release|Any CPU
{CCE84829-4B49-4B2D-BFD8-6C536AC2D0EF}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal