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sudoku_solver_iterative.pl
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sudoku_solver_iterative.pl
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#!/usr/bin/perl
# Author: Trizen
# Date: 12 February 2024
# https://github.com/trizen
# Fast algorithm to solve the Sudoku puzzle (iterative solution).
use 5.036;
sub is_valid ($board, $row, $col, $num) {
# Check if the number is not present in the current row and column
foreach my $i (0 .. 8) {
if (($board->[$row][$i] == $num) || ($board->[$i][$col] == $num)) {
return 0;
}
}
# Check if the number is not present in the current 3x3 subgrid
my ($start_row, $start_col) = (3 * int($row / 3), 3 * int($col / 3));
foreach my $i (0 .. 2) {
foreach my $j (0 .. 2) {
if ($board->[$start_row + $i][$start_col + $j] == $num) {
return 0;
}
}
}
return 1;
}
sub find_empty_locations ($board) {
my @locations;
# Find all empty positions (cells with 0)
foreach my $i (0 .. 8) {
foreach my $j (0 .. 8) {
if ($board->[$i][$j] == 0) {
push @locations, [$i, $j];
}
}
}
return @locations;
}
sub find_empty_location ($board) {
# Find an empty position (cell with 0)
foreach my $i (0 .. 8) {
foreach my $j (0 .. 8) {
if ($board->[$i][$j] == 0) {
return ($i, $j);
}
}
}
return (undef, undef); # If the board is filled
}
sub solve_sudoku_fallback ($board) { # fallback method
my ($row, $col) = find_empty_location($board);
if (!defined($row) && !defined($col)) {
return 1; # Puzzle is solved
}
foreach my $num (1 .. 9) {
if (is_valid($board, $row, $col, $num)) {
# Try placing the number
$board->[$row][$col] = $num;
# Recursively try to solve the rest of the puzzle
if (__SUB__->($board)) {
return 1;
}
# If placing the current number doesn't lead to a solution, backtrack
$board->[$row][$col] = 0;
}
}
return 0; # No solution found
}
sub solve_sudoku ($board) {
while (1) {
(my @empty_locations = find_empty_locations($board)) || last;
my $found = 0;
# Solve easy cases
foreach my $ij (@empty_locations) {
my ($i, $j) = @$ij;
my ($count, $value) = (0, 0);
foreach my $n (1 .. 9) {
is_valid($board, $i, $j, $n) || next;
last if (++$count > 1);
$value = $n;
}
if ($count == 1) {
$board->[$i][$j] = $value;
$found ||= 1;
}
}
next if $found;
# Solve more complex cases
my @stats;
foreach my $ij (@empty_locations) {
my ($i, $j) = @$ij;
$stats[$i][$j] = [grep { is_valid($board, $i, $j, $_) } 1 .. 9];
}
my (@rows, @cols, @subgrid);
foreach my $ij (@empty_locations) {
my ($i, $j) = @$ij;
foreach my $v (@{$stats[$i][$j]}) {
++$cols[$j][$v];
++$rows[$i][$v];
++$subgrid[3 * int($i / 3)][3 * int($j / 3)][$v];
}
}
foreach my $ij (@empty_locations) {
my ($i, $j) = @$ij;
foreach my $v (@{$stats[$i][$j]}) {
if ( $cols[$j][$v] == 1
or $rows[$i][$v] == 1
or $subgrid[3 * int($i / 3)][3 * int($j / 3)][$v] == 1) {
$board->[$i][$j] = $v;
$found ||= 1;
}
}
}
next if $found;
# Give up and try brute-force
solve_sudoku_fallback($board);
return $board;
}
return $board;
}
#<<<
# Example usage:
# Define the Sudoku puzzle as a 9x9 list with 0 representing empty cells
my $sudoku_board = [
[2, 0, 0, 0, 7, 0, 0, 0, 3],
[1, 0, 0, 0, 0, 0, 0, 8, 0],
[0, 0, 4, 2, 0, 9, 0, 0, 5],
[9, 4, 0, 0, 0, 0, 6, 0, 8],
[0, 0, 0, 8, 0, 0, 0, 9, 0],
[0, 0, 0, 0, 0, 0, 0, 7, 0],
[7, 2, 1, 9, 0, 8, 0, 6, 0],
[0, 3, 0, 0, 2, 7, 1, 0, 0],
[4, 0, 0, 0, 0, 3, 0, 0, 0]
];
$sudoku_board = [
[0, 0, 0, 8, 0, 1, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 4, 3],
[5, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 7, 0, 8, 0, 0],
[0, 0, 0, 0, 0, 0, 1, 0, 0],
[0, 2, 0, 0, 3, 0, 0, 0, 0],
[6, 0, 0, 0, 0, 0, 0, 7, 5],
[0, 0, 3, 4, 0, 0, 0, 0, 0],
[0, 0, 0, 2, 0, 0, 6, 0, 0]
] if 1;
$sudoku_board = [
[8, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 3, 6, 0, 0, 0, 0, 0],
[0, 7, 0, 0, 9, 0, 2, 0, 0],
[0, 5, 0, 0, 0, 7, 0, 0, 0],
[0, 0, 0, 0, 4, 5, 7, 0, 0],
[0, 0, 0, 1, 0, 0, 0, 3, 0],
[0, 0, 1, 0, 0, 0, 0, 6, 8],
[0, 0, 8, 5, 0, 0, 0, 1, 0],
[0, 9, 0, 0, 0, 0, 4, 0, 0]
] if 0;
#>>>
sub display_grid ($grid) {
foreach my $i (0 .. $#$grid) {
print "$grid->[$i] ";
print " " if ($i + 1) % 3 == 0;
print "\n" if ($i + 1) % 9 == 0;
print "\n" if ($i + 1) % 27 == 0;
}
}
my $solution = solve_sudoku($sudoku_board);
if ($solution) {
display_grid([map { @$_ } @$solution]);
}
else {
warn "No unique solution exists!\n";
}