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Is your feature request related to a problem? Please describe.
Currently, trying to load a font in a BGW application using the suggested method does not work within distributions (#323). The suggested fix over there is only like a workaround, as unpacking to Temp files is not good practice.
Describe the solution you'd like
Instead, loading the file from an input stream directly should be used. Another custom method should be added to BoardGameApplication.
Is your feature request related to a problem? Please describe.
Currently, trying to load a font in a BGW application using the suggested method does not work within distributions (#323). The suggested fix over there is only like a workaround, as unpacking to Temp files is not good practice.
Describe the solution you'd like
Instead, loading the file from an input stream directly should be used. Another custom method should be added to
BoardGameApplication
.Describe alternatives you've considered
See #323
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