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Describe the expected behavior and what actually happened?
Right now when you turn on the range fader for unit frames you cannot use any other type of fader.
In battlegrounds it would be extremely helpful for healers to be able to fade on multiple conditions so they can fade on both range and vehicles. I often mistakenly heal unhealable vehicles since they look just like player health bars.
If multiple faders is not possible could we at least have the ability to color vehicle health frames a different color from everything else. This would also solve the issue of mistakenly healing vehicles.
Reproducing the issue.
No response
Lua Errors
No response
Verification Steps
I have read the Changelog and verified ElvUI is up to date by checking /estatus
I have verified my issue doesn't exist in the Default UI or the Issue Tracker.
I have not read any of these steps, please close my issue when you see it.
I have done the Troubleshooting Steps and included the requested screenshots, which show the issue and status panel.
The text was updated successfully, but these errors were encountered:
Troubleshooting Steps
This is not a bug it's a feature request.
Describe the expected behavior and what actually happened?
Right now when you turn on the range fader for unit frames you cannot use any other type of fader.
In battlegrounds it would be extremely helpful for healers to be able to fade on multiple conditions so they can fade on both range and vehicles. I often mistakenly heal unhealable vehicles since they look just like player health bars.
If multiple faders is not possible could we at least have the ability to color vehicle health frames a different color from everything else. This would also solve the issue of mistakenly healing vehicles.
Reproducing the issue.
No response
Lua Errors
No response
Verification Steps
The text was updated successfully, but these errors were encountered: