You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
If you set the bar option 'Reverse Fill' for UnitFrames the bar texture is still left bound. As a result the texture seems to be moving to the right. The texture used in the screenshot is called 'Blinkii'
This isn't noticable with the default configuration because of the default textures but the behavior should be the same. However, it becomes apparent if you use ElvUI Gloss.
Describe the expected behavior and what actually happened?
If the setting 'Reverse Fill' is active, I would expect the bar texture to also reverse fill/be mirrored.
Reproducing the issue.
Set a bar to 'Reverse FIll' and use a patterned bar texture (like ElvUI Gloss). If the value of the bar changes, the texture will be moved to the right.
Lua Errors
No response
Verification Steps
I have read the Changelog and verified ElvUI is up to date by checking /estatus
I have verified my issue doesn't exist in the Default UI or the Issue Tracker.
I have not read any of these steps, please close my issue when you see it.
I have done the Troubleshooting Steps and included the requested screenshots, which show the issue and status panel.
The text was updated successfully, but these errors were encountered:
Troubleshooting Steps
If you set the bar option 'Reverse Fill' for UnitFrames the bar texture is still left bound. As a result the texture seems to be moving to the right. The texture used in the screenshot is called 'Blinkii'
This isn't noticable with the default configuration because of the default textures but the behavior should be the same. However, it becomes apparent if you use ElvUI Gloss.
Describe the expected behavior and what actually happened?
If the setting 'Reverse Fill' is active, I would expect the bar texture to also reverse fill/be mirrored.
Reproducing the issue.
Set a bar to 'Reverse FIll' and use a patterned bar texture (like ElvUI Gloss). If the value of the bar changes, the texture will be moved to the right.
Lua Errors
No response
Verification Steps
The text was updated successfully, but these errors were encountered: