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Added OpenBSD support.
Build #97: Commit dbefdaf pushed by tx00100xt
November 18, 2023 16:09 1h 4m 48s main
November 18, 2023 16:09 1h 4m 48s
Fix delay in LimitFrameRate function.
Build #96: Commit 7c16557 pushed by tx00100xt
November 11, 2023 21:14 11m 7s main
November 11, 2023 21:14 11m 7s
Fix Debug install sections
Build #95: Commit f50773f pushed by tx00100xt
November 7, 2023 07:24 2h 19m 54s main
November 7, 2023 07:24 2h 19m 54s
Fix README.md
Build #94: Commit 43e25f5 pushed by tx00100xt
October 27, 2023 06:54 1h 53m 23s main
October 27, 2023 06:54 1h 53m 23s
Update README.md
Build #93: Commit ebfa5b8 pushed by tx00100xt
October 23, 2023 08:02 1h 53m 48s main
October 23, 2023 08:02 1h 53m 48s
Update cibuild.yml for GitHub Action
Build #92: Commit a7aaa65 pushed by tx00100xt
October 23, 2023 07:46 1h 47m 51s main
October 23, 2023 07:46 1h 47m 51s
Update CHANGELOG.md and README.md
Build #91: Commit 74952d2 pushed by tx00100xt
October 22, 2023 22:08 28m 35s main
October 22, 2023 22:08 28m 35s
I returned SE1_10b.gro because some Mods needed it.
Build #90: Commit a2db491 pushed by tx00100xt
October 22, 2023 21:39 15m 40s main
October 22, 2023 21:39 15m 40s
Update CHANGELOG.md
Build #89: Commit 9752311 pushed by tx00100xt
October 21, 2023 18:58 8m 47s main
October 21, 2023 18:58 8m 47s
Restored the original menu design as in TFE (grid, clouds and so on)
Build #88: Commit 9a19d1a pushed by tx00100xt
October 21, 2023 18:31 15m 4s main
October 21, 2023 18:31 15m 4s
Large weapon icons are set by default
Build #87: Commit c5ab444 pushed by tx00100xt
October 21, 2023 18:22 11m 28s main
October 21, 2023 18:22 11m 28s
Additional light sources for XPLUS also
Build #86: Commit 8e73b21 pushed by tx00100xt
October 21, 2023 18:16 33m 30s main
October 21, 2023 18:16 33m 30s
Fix workflows/cibuild.yml
Build #85: Commit c040c32 pushed by tx00100xt
October 21, 2023 15:20 2h 1m 0s main
October 21, 2023 15:20 2h 1m 0s
Add hud_bWeaponsIconScale var for scale HUD weapons icon. Update Scripts
Build #81: Commit 2613a9d pushed by tx00100xt
October 21, 2023 13:53 1h 40m 54s main
October 21, 2023 13:53 1h 40m 54s
Fixed a bug in multiplayer when changing levels. fix #20
Build #80: Commit 17d8142 pushed by tx00100xt
October 21, 2023 11:32 1h 32m 41s main
October 21, 2023 11:32 1h 32m 41s
Textures are not drawn on some levels. fix #19
Build #79: Commit 077622e pushed by tx00100xt
October 20, 2023 19:42 1h 31m 38s main
October 20, 2023 19:42 1h 31m 38s
Added building macOS Release x64 to GitHub Action
Build #78: Commit ca1d908 pushed by tx00100xt
October 17, 2023 14:51 15m 49s main
October 17, 2023 14:51 15m 49s
Added an additional method to fix the illumination of textures.
Build #77: Commit ff3eab2 pushed by tx00100xt
October 16, 2023 19:22 9m 32s main
October 16, 2023 19:22 9m 32s
Removed deprecated debian patches. Update changelog
Build #76: Commit 8f6ffd0 pushed by tx00100xt
October 16, 2023 19:19 15m 11s main
October 16, 2023 19:19 15m 11s
Fixed some textures after Save/Load (First Encounter)
Build #75: Commit c2a29d1 pushed by tx00100xt
October 14, 2023 20:13 2h 13m 7s main
October 14, 2023 20:13 2h 13m 7s
estored name for Serious Editor log file
Build #74: Commit 0958f48 pushed by tx00100xt
October 13, 2023 15:24 2h 18m 8s main
October 13, 2023 15:24 2h 18m 8s
Fixed HUD, player FOV, weapon FOV for Serious Editor
Build #73: Commit d6ceab6 pushed by tx00100xt
October 13, 2023 11:13 15m 36s main
October 13, 2023 11:13 15m 36s
SeriousSkaStudio: Fixed conversion of pointers to 32 bits (Win)
Build #72: Commit 057e18c pushed by tx00100xt
October 12, 2023 19:25 12m 11s main
October 12, 2023 19:25 12m 11s
Modeler: Fixed conversion of pointers to 32 bits (Win)
Build #71: Commit 08fccef pushed by tx00100xt
October 12, 2023 19:21 2h 15m 7s main
October 12, 2023 19:21 2h 15m 7s
Fix crash Serious Editor 64-bit
Build #70: Commit 912964e pushed by tx00100xt
October 12, 2023 17:42 2h 2m 55s main
October 12, 2023 17:42 2h 2m 55s