Clicker is a Fluid object that displays a number with a button. Pressing the button increments the counter. This is a basic example using the interface model and stock classes.
Clicker also demonstrates how use the built in taskManager to setup a simple agent.
There is another experimental implementation of Clicker using a WiP Fluid React Component in components/experimental/clicker-react. While it uses a state update model instead of an event-listening model that some React developers may find more familiar, the code is still being developed and may contain bugs.
You can run this example using the following steps:
- Enable corepack by running
corepack enable
. - Run
pnpm install
andpnpm run build:fast --nolint
from theFluidFramework
root directory.- For an even faster build, you can add the package name to the build command, like this:
pnpm run build:fast --nolint @fluid-example/clicker
- For an even faster build, you can add the package name to the build command, like this:
- Run
pnpm start
from this directory and open http://localhost:8080 in a web browser to see the app running.
npm run test:jest
For in browser testing update ./jest-puppeteer.config.js
to:
launch: {
dumpio: true, // output browser console to cmd line
slowMo: 500,
headless: false,
},
Badge uses the following distributed data structures:
- SharedDirectory - root
There are many ways to contribute to Fluid.
- Participate in Q&A in our GitHub Discussions.
- Submit bugs and help us verify fixes as they are checked in.
- Review the source code changes.
- Contribute bug fixes.
Detailed instructions for working in the repo can be found in the Wiki.
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact [email protected] with any additional questions or comments.
This project may contain Microsoft trademarks or logos for Microsoft projects, products, or services. Use of these trademarks or logos must follow Microsoft’s Trademark & Brand Guidelines. Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship.
Not finding what you're looking for in this README? Check out fluidframework.com.
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Thank you!
This project may contain Microsoft trademarks or logos for Microsoft projects, products, or services.
Use of these trademarks or logos must follow Microsoft's Trademark & Brand Guidelines.
Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship.