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sdl2-gfx.vapi
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/*
The MIT License (MIT)
Copyright (c) <2013> <SDL2.0 vapi>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
//FOR: SDL2.0 - This is not official, to be futurely changed for the official binding
//Maintainer: PedroHLC, Txasatonga, Desiderantes
namespace SDLGraphics {
[CCode (cheader_filename="SDL2/SDL2_gfxPrimitives.h")]
[Compact]
public class Pixel {
[CCode (cname="pixelColor")]
public static int color(SDL.Video.Renderer dst, int16 x, int16 y, uint32 color);
[CCode (cname="pixelRGBA")]
public static int rgba(SDL.Video.Renderer dst, int16 x, int16 y,
uchar r, uchar g, uchar b, uchar a);
}// Pixel
[CCode (cheader_filename="SDL2/SDL2_gfxPrimitives.h")]
[Compact]
public class Line {
[CCode (cname="hlineColor")]
public static int color_h(SDL.Video.Renderer dst, int16 x1, int16 x2,
int16 y, uint32 color);
[CCode (cname="hlineRGBA")]
public static int rgba_h(SDL.Video.Renderer dst, int16 x1, int16 x2,
int16 y, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="vlineColor")]
public static int color_v(SDL.Video.Renderer dst, int16 x, int16 y1,
int16 y2, uint32 color);
[CCode (cname="vlineRGBA")]
public static int rgba_v(SDL.Video.Renderer dst, int16 x, int16 y1,
int16 y2, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="lineColor")]
public static int color(SDL.Video.Renderer dst, int16 x1, int16 y1,
int16 x2, int16 y2, uint32 color);
[CCode (cname="lineRGBA")]
public static int rgba(SDL.Video.Renderer dst, int16 x1, int16 y1,
int16 x2, int16 y2, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="aalineColor")]
public static int color_aa(SDL.Video.Renderer dst, int16 x1, int16 y1,
int16 x2, int16 y2, uint32 color);
[CCode (cname="aalineRGBA")]
public static int rgba_aa(SDL.Video.Renderer dst, int16 x1, int16 y1,
int16 x2, int16 y2, uchar r, uchar g, uchar b, uchar a);
}// Line
[CCode (cheader_filename="SDL2/SDL2_gfxPrimitives.h")]
[Compact]
public class Rectangle {
[CCode (cname="rectangleColor")]
public static int outline_color(SDL.Video.Renderer dst, int16 x1, int16 y1,
int16 x2, int16 y2, uint32 color);
[CCode (cname="rectangleRGBA")]
public static int outline_rgba(SDL.Video.Renderer dst, int16 x1, int16 y1,
int16 x2, int16 y2, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="roundedRectangleColor")]
public static int rounded_outline_color(SDL.Video.Renderer dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 rad, uint32 color);
[CCode (cname="roundedRectangleRGBA")]
public static int rounded_outline_rgba(SDL.Video.Renderer dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 rad,uchar r, uchar g, uchar b, uchar a);
[CCode (cname="boxColor")]
public static int fill_color(SDL.Video.Renderer dst, int16 x1, int16 y1,
int16 x2, int16 y2, uint32 color);
[CCode (cname="boxRGBA")]
public static int fill_rgba(SDL.Video.Renderer dst, int16 x1, int16 y1,
int16 x2, int16 y2, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="roundedBoxColor")]
public static int rounded_fill_color(SDL.Video.Renderer dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 rad,uint32 color);
[CCode (cname="roundedBoxRGBA")]
public static int rounded_fill_rgba(SDL.Video.Renderer dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 rad, uchar r, uchar g, uchar b, uchar a);
}// Rectangle
[CCode (cheader_filename="SDL2/SDL2_gfxPrimitives.h")]
[Compact]
public class Circle {
[CCode (cname="circleColor")]
public static int outline_color(SDL.Video.Renderer dst, int16 x, int16 y,
int16 radius, uint32 color);
[CCode (cname="circleRGBA")]
public static int outline_rgba(SDL.Video.Renderer dst, int16 x, int16 y, int16 radius,
uchar r, uchar g, uchar b, uchar a);
[CCode (cname="aacircleColor")]
public static int outline_color_aa(SDL.Video.Renderer dst, int16 x, int16 y,
int16 radius, uint32 color);
[CCode (cname="aacircleRGBA")]
public static int outline_rgba_aa(SDL.Video.Renderer dst, int16 x, int16 y, int16 radius,
uchar r, uchar g, uchar b, uchar a);
[CCode (cname="filledCircleColor")]
public static int fill_color(SDL.Video.Renderer dst, int16 x, int16 y,
int16 radius, uint32 color);
[CCode (cname="filledCircleRGBA")]
public static int fill_rgba(SDL.Video.Renderer dst, int16 x, int16 y, int16 radius,
uchar r, uchar g, uchar b, uchar a);
}// Circle
[CCode (cheader_filename="SDL2/SDL2_gfxPrimitives.h")]
[Compact]
public class Ellipse {
[CCode (cname="ellipseColor")]
public static int outline_color(SDL.Video.Renderer dst, int16 xc, int16 yc,
int16 rx, int16 ry, uint32 color);
[CCode (cname="ellipseRGBA")]
public static int outline_rgba(SDL.Video.Renderer dst, int16 xc, int16 yc,
int16 rx, int16 ry, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="aaellipseColor")]
public static int outline_color_aa(SDL.Video.Renderer dst, int16 xc, int16 yc,
int16 rx, int16 ry, uint32 color);
[CCode (cname="aaellipseRGBA")]
public static int outline_rgba_aa(SDL.Video.Renderer dst, int16 xc, int16 yc,
int16 rx, int16 ry, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="filledEllipseColor")]
public static int fill_color(SDL.Video.Renderer dst, int16 xc, int16 yc,
int16 rx, int16 ry, uint32 color);
[CCode (cname="filledEllipseRGBA")]
public static int fill_rgba(SDL.Video.Renderer dst, int16 xc, int16 yc,
int16 rx, int16 ry, uchar r, uchar g, uchar b, uchar a);
}// Ellipse
[CCode (cheader_filename="SDL2/SDL2_gfxPrimitives.h")]
[Compact]
public class Arc {
[CCode (cname="pieColor")]
public static int outline_color(SDL.Video.Renderer dst, int16 x, int16 y, int16 radius,
int16 start, int16 end, uint32 color);
[CCode (cname="pieRGBA")]
public static int outline_rgba(SDL.Video.Renderer dst, int16 x, int16 y, int16 radius,
int16 start, int16 end, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="filledPieColor")]
public static int fill_color(SDL.Video.Renderer dst, int16 x, int16 y, int16 radius,
int16 start, int16 end, uint32 color);
[CCode (cname="filledPieRGBA")]
public static int fill_rgba(SDL.Video.Renderer dst, int16 x, int16 y, int16 radius,
int16 start, int16 end, uchar r, uchar g, uchar b, uchar a);
}// Arc
[CCode (cheader_filename="SDL2/SDL2_gfxPrimitives.h")]
[Compact]
public class Trigon {
[CCode (cname="trigonColor")]
public static int outline_color(SDL.Video.Renderer dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 x3, int16 y3, uint32 color);
[CCode (cname="trigonRGBA")]
public static int outline_rgba(SDL.Video.Renderer dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 x3, int16 y3,
uchar r, uchar g, uchar b, uchar a);
[CCode (cname="aatrigonColor")]
public static int outline_color_aa(SDL.Video.Renderer dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 x3, int16 y3, uint32 color);
[CCode (cname="aatrigonRGBA")]
public static int outline_rgba_aa(SDL.Video.Renderer dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 x3, int16 y3,
uchar r, uchar g, uchar b, uchar a);
[CCode (cname="filledTrigonColor")]
public static int fill_color(SDL.Video.Renderer dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 x3, int16 y3, uint32 color);
[CCode (cname="filledTrigonRGBA")]
public static int fill_rgba(SDL.Video.Renderer dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 x3, int16 y3,
uchar r, uchar g, uchar b, uchar a);
}// Trigon
[CCode (cheader_filename="SDL2/SDL2_gfxPrimitives.h")]
[Compact]
public class Polygon {
[CCode (cname="polygonColor")]
public static int outline_color(SDL.Video.Renderer dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int n, uint32 color);
[CCode (cname="polygonRGBA")]
public static int outline_rgba(SDL.Video.Renderer dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int n, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="aapolygonColor")]
public static int outline_color_aa(SDL.Video.Renderer dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int n, uint32 color);
[CCode (cname="aapolygonRGBA")]
public static int outline_rgba_aa(SDL.Video.Renderer dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int n, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="filledPolygonColor")]
public static int fill_color(SDL.Video.Renderer dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int n, uint32 color);
[CCode (cname="filledPolygonRGBA")]
public static int fill_rgba(SDL.Video.Renderer dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int n, uchar r, uchar g, uchar b, uchar a);
}// Polygon
[CCode (cheader_filename="SDL2/SDL2_gfxPrimitives.h")]
[Compact]
public class BezierCurve {
[CCode (cname="bezierColor")]
public static int color(SDL.Video.Renderer dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int vertices, int steps, uint32 color);
[CCode (cname="bezierRGBA")]
public static int rgba(SDL.Video.Renderer dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int vertices, int steps, uchar r, uchar g, uchar b, uchar a);
}// BezierCurve
[CCode (cheader_filename="SDL2/SDL2_gfxPrimitives.h")]
[Compact]
public class Text {
[CCode (cname="stringColor")]
public static int color(SDL.Video.Renderer dst, int16 x, int16 y, string s, uint32 color);
[CCode (cname="stringRGBA")]
public static int rgba(SDL.Video.Renderer dst, int16 x, int16 y, string s,
uchar r, uchar g, uchar b, uchar a);
[CCode (cname="gfxPrimitivesSetFont")]
public static int set_font(void* fontdata, int cw, int ch);
}// Text
[CCode (cheader_filename="SDL2/SDL2_rotozoom.h")]
[Compact]
public class RotoZoom {
[CCode (cname="rotozoomSurface")]
public static SDL.Video.Surface rotozoom(SDL.Video.Surface src, double degrees,
double zoom, int smooth);
[CCode (cname="rotozoomSurfaceXY")]
public static SDL.Video.Surface rotozoom_xy(SDL.Video.Surface src, double degrees,
double zoomx, double zoomy, int smooth);
[CCode (cname="rotozoomSurfaceSize")]
public static void rotozoom_size(int width, int height, double degrees,
double zoom, ref int dstwidth, ref int dstheight);
[CCode (cname="rotozoomSurfaceSizeXY")]
public static void rotozoom_size_xy(int width, int height, double degrees,
double zoomx, double zoomy, ref int dstwidth, ref int dstheight);
[CCode (cname="zoomSurface")]
public static SDL.Video.Surface zoom(SDL.Video.Surface src, double zoomx,
double zoomy, int smooth);
[CCode (cname="zoomSurfaceSize")]
public static void zoom_size(int width, int height, double zoomx,
double zoomy, ref int dstwidth, ref int dstheight);
}// RotoZoom
[CCode (cheader_filename="SDL2/SDL2_framerate.h", cname="FPSmanager", free_function="g_free")]
[Compact]
public struct FramerateManager {
uint32 framecount;
float rateticks;
uint32 baseticks;
uint32 lastticks;
uint32 rate;
[CCode (cname="SDL_initFramerate")]
public void init();
[CCode (cname="SDL_setFramerate")]
public int set_rate(int rate);
[CCode (cname="SDL_getFramerate")]
public int get_rate();
[CCode (cname="SDL_getFramecount")]
public int get_count();
[CCode (cname="SDL_framerateDelay")]
public void run();
}// FramerateManager
[CCode (cheader_filename="SDL2/SDL2_imageFilter.h")]
[Compact]
public class Filter {
[CCode (cname="SDL_imageFilterMMXdetect")]
public static int have_mmx();
[CCode (cname="SDL_imageFilterMMXon")]
public static void enable_mmx();
[CCode (cname="SDL_imageFilterMMXoff")]
public static void disable_mmx();
[CCode (cname="SDL_imageFilterAdd")]
public static int add([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterMean")]
public static int mean([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterSub")]
public static int subtract([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterAbsDiff")]
public static int absolute_difference([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterMult")]
public static int multiply([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterMultNor")]
public static int multiply_normalized([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterMultDivby2")]
public static int multiply_half([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterMultDivby4")]
public static int multiply_quarter([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterBitAnd")]
public static int and([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterBitOr")]
public static int or([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterDiv")]
public static int divide([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterBitNegation")]
public static int negate([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterAddByte")]
public static int add_uchar([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uchar addend);
[CCode (cname="SDL_imageFilterAddUint")]
public static int add_uint([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uint addend);
[CCode (cname="SDL_imageFilterAddByteToHalf")]
public static int halve_add_uchar([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uchar addend);
[CCode (cname="SDL_imageFilterSubByte")]
public static int subtract_uchar([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uchar subtrahend);
[CCode (cname="SDL_imageFilterSubUint")]
public static int subtract_uint([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uint subtrahend);
[CCode (cname="SDL_imageFilterShiftRight")]
public static int shift_right_uchar([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uchar shiftcount);
[CCode (cname="SDL_imageFilterShiftRightUint")]
public static int shift_right_uint([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uint shiftcount);
[CCode (cname="SDL_imageFilterMultByByte")]
public static int multiply_uchar([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uchar multiplicand);
[CCode (cname="SDL_imageFilterShiftRightAndMultByByte")]
public static int shift_right_multiply_uchar([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uchar shiftcount, uchar multiplicand);
[CCode (cname="SDL_imageFilterShiftLeftByte")]
public static int shift_left_uchar([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uchar shiftcount);
[CCode (cname="SDL_imageFilterShiftLeftUint")]
public static int shift_left_uint([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uint shiftcount);
[CCode (cname="SDL_imageFilterBinarizeUsingThreshold")]
public static int binarize([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uchar threshold);
[CCode (cname="SDL_imageFilterClipToRange")]
public static int clip([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uchar min, uchar max);
[CCode (cname="SDL_imageFilterNormalize")]
public static int normalize([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, int cmin, int cmax, int nmin, int nmax);
[CCode (cname="SDL_imageFilterConvolveKernel3x3Divide")]
public static int convolve_3x3_divide([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns, [CCode (array_length = false)] int16[] kernel, uchar divisor);
[CCode (cname="SDL_imageFilterConvolveKernel5x5Divide")]
public static int convolve_5x5_divide([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns, [CCode (array_length = false)] int16[] kernel, uchar divisor);
[CCode (cname="SDL_imageFilterConvolveKernel7x7Divide")]
public static int convolve_7x7_divide([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns, [CCode (array_length = false)] int16[] kernel, uchar divisor);
[CCode (cname="SDL_imageFilterConvolveKernel9x9Divide")]
public static int convolve_9x9_divide([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns, [CCode (array_length = false)] int16[] kernel, uchar divisor);
[CCode (cname="SDL_imageFilterConvolveKernel3x3ShiftRight")]
public static int convolve_3x3_shift([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns, [CCode (array_length = false)] int16[] kernel, uchar shiftcount);
[CCode (cname="SDL_imageFilterConvolveKernel5x5ShiftRight")]
public static int convolve_5x5_shift([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns, [CCode (array_length = false)] int16[] kernel, uchar shiftcount);
[CCode (cname="SDL_imageFilterConvolveKernel7x7ShiftRight")]
public static int convolve_7x7_shift([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns, [CCode (array_length = false)] int16[] kernel, uchar shiftcount);
[CCode (cname="SDL_imageFilterConvolveKernel9x9ShiftRight")]
public static int convolve_9x9_shift([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns, [CCode (array_length = false)] int16[] kernel, uchar shiftcount);
[CCode (cname="SDL_imageFilterSobelX")]
public static int sobel([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns);
[CCode (cname="SDL_imageFilterSobelXShiftRight")]
public static int sobel_shift([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns, uchar shiftcount);
}// Filter
}// SDLGraphics