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CMakePresets.json
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CMakePresets.json
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{
"version": 3,
"configurePresets": [
{
"name": "build_default_glfw",
"displayName": "cl-debug-vcpkg",
"description": "Build with default settings (opengl3 and glfw). You need to create a build directory and run from it",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
"VCPKG_TARGET_TRIPLET": "x64-windows-static",
"HELLOIMGUI_USE_GLFW3": "ON",
"HELLOIMGUI_HAS_OPENGL3": "ON",
"CMAKE_EXPORT_COMPILE_COMMANDS": "ON",
"CMAKE_C_COMPILER": "cl",
"CMAKE_CXX_COMPILER": "cl",
"CMAKE_BUILD_TYPE" : "Debug"
}
},
{
"name": "build_default_glfw_release",
"displayName": "cl-release-vcpkg",
"description": "Build with default settings (opengl3 and glfw). You need to create a build directory and run from it",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build/release",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
"VCPKG_TARGET_TRIPLET": "x64-windows-static",
"HELLOIMGUI_USE_GLFW3": "ON",
"HELLOIMGUI_HAS_OPENGL3": "ON",
"CMAKE_EXPORT_COMPILE_COMMANDS": "ON",
"CMAKE_C_COMPILER": "cl",
"CMAKE_CXX_COMPILER": "cl",
"CMAKE_BUILD_TYPE": "Release",
"CMAKE_C_FLAGS_RELEASE": "/O2",
"CMAKE_CXX_FLAGS_RELEASE": "/O2"
}
},
{
"name": "build_emscripten",
"description": "build emscripten",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build_emscripten",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "$env{EMSDK}/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake",
"CMAKE_EXPORT_COMPILE_COMMANDS": "ON",
"CMAKE_BUILD_TYPE": "Debug",
"CMAKE_C_FLAGS_DEBUG": "-g -gsplit-dwarf -O0",
"CMAKE_CXX_FLAGS_DEBUG": "-g -gsplit-dwarf -O0"
}
},
{
"name": "build_emscripten_release",
"description": "build emscripten",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build_emscripten/release",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "$env{EMSDK}/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake",
"CMAKE_EXPORT_COMPILE_COMMANDS": "ON",
"CMAKE_BUILD_TYPE": "Release",
"CMAKE_C_FLAGS_RELEASE": "-Os",
"CMAKE_CXX_FLAGS_RELEASE": "-Os"
}
},
{
"name": "build_default_sdl",
"description": "Build with default settings (opengl3 and sdl). You need to create a build directory and run from it",
"cacheVariables": {
"HELLOIMGUI_USE_SDL2": "ON",
"HELLOIMGUI_HAS_OPENGL3": "ON"
}
},
{
"name": "build_all_backends",
"description": "Build with all platform and renderer backends. You need to create a build directory and run from it",
"cacheVariables": {
"HELLOIMGUI_USE_SDL2": "ON",
"HELLOIMGUI_USE_GLFW3": "ON",
"HELLOIMGUI_HAS_OPENGL3": "ON",
"HELLOIMGUI_HAS_METAL": "ON",
"HELLOIMGUI_HAS_VULKAN": "ON",
"HELLOIMGUI_HAS_DIRECTX11": "ON",
"HELLOIMGUI_HAS_DIRECTX12": "ON"
}
},
{
"name": "build_vcpkg_default",
"description": "Build with vcpkg default settings (opengl3 + sdl and glfw). You need to create a build directory and run from it",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
"HELLOIMGUI_USE_GLFW3": "ON",
"HELLOIMGUI_USE_SDL2": "ON",
"HELLOIMGUI_HAS_OPENGL3": "ON",
"HELLOIMGUI_USE_IMGUI_CMAKE_PACKAGE": "ON"
}
},
{
"name": "build_use_vcpkg_opengl3",
"description": "Build with vcpkg default settings (opengl3 + sdl and glfw). Will build inside build_use_vcpkg_opengl3/",
"binaryDir": "${sourceDir}/build_use_vcpkg_opengl3",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
"HELLOIMGUI_USE_GLFW3": "ON",
"HELLOIMGUI_USE_SDL2": "ON",
"HELLOIMGUI_HAS_OPENGL3": "ON",
"HELLOIMGUI_USE_IMGUI_CMAKE_PACKAGE": "ON"
}
},
{
"name": "build_use_vcpkg_metal",
"description": "Build with vcpkg (for metal + sdl and glfw). Will build inside build_use_vcpkg_metal/",
"binaryDir": "${sourceDir}/build_use_vcpkg_metal",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
"HELLOIMGUI_USE_GLFW3": "ON",
"HELLOIMGUI_USE_SDL2": "ON",
"HELLOIMGUI_HAS_METAL": "ON",
"HELLOIMGUI_USE_IMGUI_CMAKE_PACKAGE": "ON"
}
},
{
"name": "build_use_vcpkg_vulkan",
"description": "Build with vcpkg (for vulkan + sdl and glfw). Will build inside build_use_vcpkg_vulkan/",
"binaryDir": "${sourceDir}/build_use_vcpkg_vulkan",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
"HELLOIMGUI_USE_GLFW3": "ON",
"HELLOIMGUI_USE_SDL2": "ON",
"HELLOIMGUI_HAS_VULKAN": "ON",
"HELLOIMGUI_USE_IMGUI_CMAKE_PACKAGE": "ON"
}
},
{
"name": "dx11",
"description": "",
"displayName": "",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
"HELLOIMGUI_USE_GLFW3": "ON",
"HELLOIMGUI_USE_SDL2": "ON",
"HELLOIMGUI_HAS_DIRECTX11": "ON",
"HELLOIMGUI_USE_IMGUI_CMAKE_PACKAGE": "OFF"
}
}
]
}