How to integrate Deck.gl correctly and add ArcLayers, markers,... #461
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I'd say the easiest way for the integration to work is to use the However, the other way around should work as well, but as you noticed, you need to disable any and all control inputs to the google maps instance. Let me know if that works or if we have to fix something in the library. |
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I'm using this but i had to disable the keyboard shortcuts and also for the keyboard controller in DecgGL, because when i hold shit or control and start dragging the map will stay and the deck layer will start to move:
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