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Currently we generate a block for the playfield (the board) based on the table's dimensions. Visual Pinball only generates a plane, but it also allows creating a primitive that acts as playfield. The latter needs proper support in VPX since currently it would generate both the block and the primitive in case a primitive is used.
The text was updated successfully, but these errors were encountered:
Currently we generate a block for the playfield (the board) based on the table's dimensions. Visual Pinball only generates a plane, but it also allows creating a primitive that acts as playfield. The latter needs proper support in VPX since currently it would generate both the block and the primitive in case a primitive is used.
The text was updated successfully, but these errors were encountered: