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rope.c
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rope.c
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#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <stdio.h>
#include <zlib.h>
#include "rle.h"
#include "rope.h"
/*******************
*** Memory Pool ***
*******************/
#define MP_CHUNK_SIZE 0x100000 // 1MB per chunk
typedef struct { // memory pool for fast and compact memory allocation (no free)
int size, i, n_elems;
int64_t top, max;
uint8_t **mem;
} mempool_t;
static mempool_t *mp_init(int size)
{
mempool_t *mp;
mp = calloc(1, sizeof(mempool_t));
mp->size = size;
mp->i = mp->n_elems = MP_CHUNK_SIZE / size;
mp->top = -1;
return mp;
}
static void mp_destroy(mempool_t *mp)
{
int64_t i;
for (i = 0; i <= mp->top; ++i) free(mp->mem[i]);
free(mp->mem); free(mp);
}
static inline void *mp_alloc(mempool_t *mp)
{
if (mp->i == mp->n_elems) {
if (++mp->top == mp->max) {
mp->max = mp->max? mp->max<<1 : 1;
mp->mem = realloc(mp->mem, sizeof(void*) * mp->max);
}
mp->mem[mp->top] = calloc(mp->n_elems, mp->size);
mp->i = 0;
}
return mp->mem[mp->top] + (mp->i++) * mp->size;
}
/***************
*** B+ rope ***
***************/
rope_t *rope_init(int max_nodes, int block_len)
{
rope_t *rope;
rope = calloc(1, sizeof(rope_t));
if (block_len < 32) block_len = 32;
rope->max_nodes = (max_nodes+ 1)>>1<<1;
rope->block_len = (block_len + 7) >> 3 << 3;
rope->node = mp_init(sizeof(rpnode_t) * rope->max_nodes);
rope->leaf = mp_init(rope->block_len);
rope->root = mp_alloc(rope->node);
rope->root->n = 1;
rope->root->is_bottom = 1;
rope->root->p = mp_alloc(rope->leaf);
return rope;
}
void rope_destroy(rope_t *rope)
{
mp_destroy(rope->node);
mp_destroy(rope->leaf);
free(rope);
}
static inline rpnode_t *split_node(rope_t *rope, rpnode_t *u, rpnode_t *v)
{ // split $v's child. $u is the first node in the bucket. $v and $u are in the same bucket. IMPORTANT: there is always enough room in $u
int j, i = v - u;
rpnode_t *w; // $w is the sibling of $v
if (u == 0) { // only happens at the root; add a new root
u = v = mp_alloc(rope->node);
v->n = 1; v->p = rope->root; // the new root has the old root as the only child
memcpy(v->c, rope->c, 48);
for (j = 0; j < 6; ++j) v->l += v->c[j];
rope->root = v;
}
if (i != u->n - 1) // then make room for a new node
memmove(v + 2, v + 1, sizeof(rpnode_t) * (u->n - i - 1));
++u->n; w = v + 1;
memset(w, 0, sizeof(rpnode_t));
w->p = mp_alloc(u->is_bottom? rope->leaf : rope->node);
if (u->is_bottom) { // we are at the bottom level; $v->p is a string instead of a node
uint8_t *p = (uint8_t*)v->p, *q = (uint8_t*)w->p;
rle_split(p, q);
rle_count(q, w->c);
} else { // $v->p is a node, not a string
rpnode_t *p = v->p, *q = w->p; // $v and $w are siblings and thus $p and $q are cousins
p->n -= rope->max_nodes>>1;
memcpy(q, p + p->n, sizeof(rpnode_t) * (rope->max_nodes>>1));
q->n = rope->max_nodes>>1; // NB: this line must below memcpy() as $q->n and $q->is_bottom are modified by memcpy()
q->is_bottom = p->is_bottom;
for (i = 0; i < q->n; ++i)
for (j = 0; j < 6; ++j)
w->c[j] += q[i].c[j];
}
for (j = 0; j < 6; ++j) // compute $w->l and update $v->c
w->l += w->c[j], v->c[j] -= w->c[j];
v->l -= w->l; // update $v->c
return v;
}
int64_t rope_insert_run(rope_t *rope, int64_t x, int a, int64_t rl, rpcache_t *cache)
{ // insert $a after $x symbols in $rope and the returns rank(a, x)
rpnode_t *u = 0, *v = 0, *p = rope->root; // $v is the parent of $p; $u and $v are at the same level and $u is the first node in the bucket
int64_t y = 0, z = 0, cnt[6];
int n_runs;
do { // top-down update. Searching and node splitting are done together in one pass.
if (p->n == rope->max_nodes) { // node is full; split
v = split_node(rope, u, v); // $v points to the parent of $p; when a new root is added, $v points to the root
if (y + v->l < x) // if $v is not long enough after the split, we need to move both $p and its parent $v
y += v->l, z += v->c[a], ++v, p = v->p;
}
u = p;
if (v && x - y > v->l>>1) { // then search backwardly for the right node to descend
p += p->n - 1; y += v->l; z += v->c[a];
for (; y >= x; --p) y -= p->l, z -= p->c[a];
++p;
} else for (; y + p->l < x; ++p) y += p->l, z += p->c[a]; // then search forwardly
assert(p - u < u->n);
if (v) v->c[a] += rl, v->l += rl; // we should not change p->c[a] because this may cause troubles when p's child is split
v = p; p = p->p; // descend
} while (!u->is_bottom);
rope->c[a] += rl; // $rope->c should be updated after the loop as adding a new root needs the old $rope->c counts
if (cache) {
if (cache->p != (uint8_t*)p) memset(cache, 0, sizeof(rpcache_t));
n_runs = rle_insert_cached((uint8_t*)p, x - y, a, rl, cnt, v->c, &cache->beg, cache->bc);
cache->p = (uint8_t*)p;
} else n_runs = rle_insert((uint8_t*)p, x - y, a, rl, cnt, v->c);
z += cnt[a];
v->c[a] += rl; v->l += rl; // this should be after rle_insert(); otherwise rle_insert() won't work
if (n_runs + RLE_MIN_SPACE > rope->block_len) {
split_node(rope, u, v);
if (cache) memset(cache, 0, sizeof(rpcache_t));
}
return z;
}
static rpnode_t *rope_count_to_leaf(const rope_t *rope, int64_t x, int64_t cx[6], int64_t *rest)
{
rpnode_t *u, *v = 0, *p = rope->root;
int64_t y = 0;
int a;
memset(cx, 0, 48);
do {
u = p;
if (v && x - y > v->l>>1) {
p += p->n - 1; y += v->l;
for (a = 0; a != 6; ++a) cx[a] += v->c[a];
for (; y >= x; --p) {
y -= p->l;
for (a = 0; a != 6; ++a) cx[a] -= p->c[a];
}
++p;
} else {
for (; y + p->l < x; ++p) {
y += p->l;
for (a = 0; a != 6; ++a) cx[a] += p->c[a];
}
}
v = p; p = p->p;
} while (!u->is_bottom);
*rest = x - y;
return v;
}
void rope_rank2a(const rope_t *rope, int64_t x, int64_t y, int64_t *cx, int64_t *cy)
{
rpnode_t *v;
int64_t rest;
v = rope_count_to_leaf(rope, x, cx, &rest);
if (y < x || cy == 0) {
rle_rank1a((const uint8_t*)v->p, rest, cx, v->c);
} else if (rest + (y - x) <= v->l) {
memcpy(cy, cx, 48);
rle_rank2a((const uint8_t*)v->p, rest, rest + (y - x), cx, cy, v->c);
} else {
rle_rank1a((const uint8_t*)v->p, rest, cx, v->c);
v = rope_count_to_leaf(rope, y, cy, &rest);
rle_rank1a((const uint8_t*)v->p, rest, cy, v->c);
}
}
/*********************
*** Rope iterator ***
*********************/
void rope_itr_first(const rope_t *rope, rpitr_t *i)
{
memset(i, 0, sizeof(rpitr_t));
i->rope = rope;
for (i->pa[i->d] = rope->root; !i->pa[i->d]->is_bottom;) // descend to the leftmost leaf
++i->d, i->pa[i->d] = i->pa[i->d - 1]->p;
}
const uint8_t *rope_itr_next_block(rpitr_t *i)
{
const uint8_t *ret;
assert(i->d < ROPE_MAX_DEPTH); // a B+ tree should not be that tall
if (i->d < 0) return 0;
ret = (uint8_t*)i->pa[i->d][i->ia[i->d]].p;
while (i->d >= 0 && ++i->ia[i->d] == i->pa[i->d]->n) i->ia[i->d--] = 0; // backtracking
if (i->d >= 0)
while (!i->pa[i->d]->is_bottom) // descend to the leftmost leaf
++i->d, i->pa[i->d] = i->pa[i->d - 1][i->ia[i->d - 1]].p;
return ret;
}