From 8e93cf6e6a71ab6b366cbdd7d232fecf6aff82ed Mon Sep 17 00:00:00 2001 From: Bastiaan Vroegop Date: Sat, 12 Oct 2024 16:40:31 +0200 Subject: [PATCH 1/9] =?UTF-8?q?Translated=20Sprout=20Tower,=20Earl=20and?= =?UTF-8?q?=20Mr.Pok=C3=A9mon.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- maps/EarlsPokemonAcademy.asm | 276 +++++++++++++++++------------------ maps/MrPokemonsHouse.asm | 220 ++++++++++++++-------------- maps/SproutTower1F.asm | 60 ++++---- maps/SproutTower2F.asm | 42 +++--- maps/SproutTower3F.asm | 182 +++++++++++------------ 5 files changed, 390 insertions(+), 390 deletions(-) diff --git a/maps/EarlsPokemonAcademy.asm b/maps/EarlsPokemonAcademy.asm index 605ed4a1523..dec0042ffbf 100644 --- a/maps/EarlsPokemonAcademy.asm +++ b/maps/EarlsPokemonAcademy.asm @@ -166,243 +166,243 @@ AcademyEarlIntroText: para "Prachtig zijn" ; "Wonderful are" line "#MON, ja!" ; "#MON, yes!" - para "Teach you I will" - line "to be a better" - cont "trainer!" + para "Leren zal ik je om" ; "Teach you I will" + line "betere trainer te" ; "to be a better" + cont "worden!" ; "trainer!" - para "What you want to" - line "know? Want to be" - cont "a winner is you?" + para "Wat wil je graag" ; "What you want to" + line "weten? Wil je" ; "know? Want to be" + cont "winnaar worden?" ; "a winner is you?" done AcademyEarlTeachHowToWinText: - text "Good! Teach you," - line "I will!" + text "Goed! Je leren," ; "Good! Teach you," + line "zal ik!" ; "I will!" - para "In battle, #MON" - line "top on list jump" - cont "out first!" + para "Bij gevecht, eerst" ; "In battle, #MON" + line "#MON bovenaan" ; "top on list jump" + cont "lijst aan beurt!" ; "out first!" - para "Change order in" - line "list, make battle" - cont "easy, maybe!" + para "Verander volgorde" ; "Change order in" + line "in lijst, maakt" ; "list, make battle" + cont "vechten makkelijk!" ; "easy, maybe!" - para "More from me you" - line "want to hear?" + para "Wil je meer van" ; "More from me you" + line "mij weten?" ; "want to hear?" done AcademyEarlTeachMoreText: - text "So, want to know" - line "how to raise" - cont "#MON well?" + text "Dus, wil je weten" ; "So, want to know" + line "hoe je #MON" ; "how to raise" + cont "goed opvoedt?" ; "#MON well?" done AcademyEarlTeachHowToRaiseWellText: - text "Fine! Teach you," - line "I will!" + text "Prima! Leren, zal" ; "Fine! Teach you," + line "ik je!" ; "I will!" - para "If #MON come" - line "out in battle even" + para "Als #MON even" ; "If #MON come" + line "in gevecht zijn," ; "out in battle even" - para "briefly, some EXP." - line "Points it gets." + para "krijgen ze ook" ; "briefly, some EXP." + line "ERV. punten." ; "Points it gets." - para "At top of list put" - line "weak #MON." + para "Zet zwakke #MON" ; "At top of list put" + line "bovenaan lijst." ; "weak #MON." - para "Switch in battle" - line "quick!" + para "Wissel snel in" ; "Switch in battle" + line "gevecht!" ; "quick!" - para "This way, weak" - line "#MON strong" - cont "become!" + para "Op die manier," ; "This way, weak" + line "zwakke #MON" ; "#MON strong" + cont "worden sterk!" ; "become!" done AcademyEarlNoMoreToTeachText: - text "Oh! Smart student" - line "you are! Nothing" - cont "more do I teach!" + text "Oh! Slimme student" ; "Oh! Smart student" + line "ben jij! Niks meer" ; "you are! Nothing" + cont "om te leren!" ; "more do I teach!" - para "Good to #MON" - line "you must be!" + para "Goed voor #MON" ; "Good to #MON" + line "moet jij zijn!" ; "you must be!" done EarlsPokemonAcademyYoungster1Text: - text "I'm taking notes" - line "of the teacher's" - cont "lecture." + text "Ik maak notities" ; "I'm taking notes" + line "over de les van" ; "of the teacher's" + cont "de leraar." ; "lecture." - para "I'd better copy" - line "the stuff on the" - cont "blackboard too." + para "Laat ik ook maar" ; "I'd better copy" + line "alles op 't krijt-" ; "the stuff on the" + cont "bord opschrijven." ; "blackboard too." done EarlsPokemonAcademyGameboyKid1Text: - text "I traded my best" - line "#MON to the" - cont "guy beside me." + text "Ik heb mijn beste" ; "I traded my best" + line "#MON geruild" ; "#MON to the" + cont "met hem daar." ; "guy beside me." done EarlsPokemonAcademyGameboyKid2Text: - text "Huh? The #MON I" - line "just got is hold-" - cont "ing something!" + text "Huh? De #MON" ; "Huh? The #MON I" + line "die ik kreeg houdt" ; "just got is hold-" + cont "iets vast!" ; "ing something!" done EarlsPokemonAcademyYoungster2Text: - text "A #MON holding" - line "a BERRY will heal" - cont "itself in battle." + text "Een #MON die" ; "A #MON holding" + line "een BES vasthoudt" ; "a BERRY will heal" + cont "geneest zichzelf" ; "itself in battle." - para "Many other items" - line "can be held by" - cont "#MON…" + para "bij een gevecht." ; "Many other items" + line "Er is veel om zo" ; "can be held by" + cont "vast te houden…" ; "#MON…" - para "It sure is tough" - line "taking notes…" + para "Notities maken is" ; "It sure is tough" + line "veel werk…" ; "taking notes…" done AcademyBlackboardText: - text "The blackboard" - line "describes #MON" + text "Het krijgbord be-" ; "The blackboard" + line "schrijft #MON-" ; "describes #MON" - para "status changes in" - line "battle." + para "statuswijzigingen" ; "status changes in" + line "bij gevechten." ; "battle." done AcademyBlackboardText2: ; unreferenced - text "Read which topic?" + text "Waar over lezen?" ; "Read which topic?" done AcademyPoisonText: - text "If poisoned, a" - line "#MON steadily" - cont "loses HP." + text "Een vergiftigde" ; "If poisoned, a" + line "#MON verliest" ; "#MON steadily" + cont "steeds weer LP." ; "loses HP." - para "Poison lingers" - line "after the battle," + para "Gif blijft hangen" ; "Poison lingers" + line "na een gevecht," ; "after the battle," - para "and HP is lost as" - line "you walk." + para "en je verliest LP" ; "and HP is lost as" + line "als je loopt." ; "you walk." - para "To cure it, use an" - line "ANTIDOTE." + para "Je geneest het met" ; "To cure it, use an" + line "een ANTIGIF." ; "ANTIDOTE." done AcademyParalysisText: - text "Paralysis reduces" - line "speed and may" - cont "prevent movement." + text "Verlamming ver-" ; "Paralysis reduces" + line "traagt en voor-" ; "speed and may" + cont "komt soms beweging" ; "prevent movement." - para "It remains after" - line "battle, so use" - cont "a PARLYZ HEAL." + para "Het blijft hangen" ; "It remains after" + line "dus gebruik een" ; "battle, so use" + cont "VERLAMGENEZER." ; "a PARLYZ HEAL." done AcademySleepText: - text "If asleep, your" - line "#MON can't make" - cont "a move." + text "Een slapende #-" ; "If asleep, your" + line "MON kan niet" ; "#MON can't make" + cont "aanvallen." ; "a move." - para "A sleeping #MON" - line "doesn't wake up" - cont "after battle." + para "Na een gevecht" ; "A sleeping #MON" + line "wordt de #MON" ; "doesn't wake up" + cont "niet wakker." ; "after battle." - para "Wake it up with" - line "an AWAKENING." + para "Wekken kan met" ; "Wake it up with" + line "een ONTWAKER." ; "an AWAKENING." done AcademyBurnText: - text "A burn steadily" - line "consumes HP." + text "Een brandwond kost" ; "A burn steadily" + line "iedere beurt LP." ; "consumes HP." - para "It also reduces" - line "attack power." + para "Het verlaagt ook" ; "It also reduces" + line "je aanvalskracht." ; "attack power." - para "A burn lingers" - line "after battle." + para "Je #MON blijft na" ; "A burn lingers" + line "achteraf verbrand." ; "after battle." - para "Use a BURN HEAL as" - line "the cure." + para "Gebruik BRANDZALF" ; "Use a BURN HEAL as" + line "om te genezen." ; "the cure." done AcademyFreezeText: - text "If your #MON is" - line "frozen, it can't" - cont "do a thing." + text "Een bevroren #-" ; "If your #MON is" + line "MON kan niks doen" ; "frozen, it can't" + cont "in een gevecht." ; "do a thing." - para "It remains frozen" - line "after battle." + para "Achteraf blijft" ; "It remains frozen" + line "ie bevroren." ; "after battle." - para "Thaw it out with" - line "an ICE HEAL." + para "Ontdooi hen met" ; "Thaw it out with" + line "een IJSGENEZER." ; "an ICE HEAL." done AcademyNotebookText: - text "It's this kid's" - line "notebook…" + text "He, het notitie-" ; "It's this kid's" + line "blok van dat kind…" ; "notebook…" - para "Catch #MON" - line "using # BALLS." + para "Vang #MON met" ; "Catch #MON" + line "#BALLEN." ; "using # BALLS." - para "Up to six can be" - line "in your party." + para "Je kunt er tot zes" ; "Up to six can be" + line "met je meenemen." ; "in your party." - para "Keep reading?" + para "Blijven lezen?" ; "Keep reading?" done AcademyNotebookText1: - text "Before throwing a" - line "# BALL, weaken" - cont "the target first." + text "Voor je een #-" ; "Before throwing a" + line "BAL gooit, verzwak" ; "# BALL, weaken" + cont "je het doelwit." ; "the target first." - para "A poisoned or" - line "burned #MON is" - cont "easier to catch." + para "Een vergiftigde of" ; "A poisoned or" + line "verbrande #MON" ; "burned #MON is" + cont "vang je sneller." ; "easier to catch." - para "Keep reading?" + para "Blijven lezen?" ; "Keep reading?" done AcademyNotebookText2: - text "Some moves may" - line "cause confusion." + text "Sommige aanvallen" ; "Some moves may" + line "kunnen verwarren." ; "cause confusion." - para "Confusion may make" - line "a #MON attack" - cont "itself." + para "Verwarring laat de" ; "Confusion may make" + line "#MON soms zich-" ; "a #MON attack" + cont "zelf aanvallen." ; "itself." - para "Leaving battle" - line "clears up any" - cont "confusion." + para "Na een gevecht" ; "Leaving battle" + line "verdwijnt de" ; "clears up any" + cont "verwarring." ; "confusion." - para "Keep reading?" + para "Blijven lezen?" ; "Keep reading?" done AcademyNotebookText3: - text "People who catch" - line "and use #MON" + text "Mensen die #MON" ; "People who catch" + line "vangen en ermee" ; "and use #MON" - para "in battle are" - line "#MON trainers." + para "vechten zijn #-" ; "in battle are" + line "MON-trainers." ; "#MON trainers." - para "They are expected" - line "to visit #MON" + para "Verwacht wordt dat" ; "They are expected" + line "ze #MON-gyms" ; "to visit #MON" - para "GYMS and defeat" - line "other trainers." + para "bezoeken en andere" ; "GYMS and defeat" + line "trainers verslaan." ; "other trainers." - para "The next page" - line "is… Blank!" + para "De volgende pagina" ; "The next page" + line "is… Leeg!" ; "is… Blank!" - para "Boy: E-he-he…" + para "Jongen: E-he-he…" ; "Boy: E-he-he…" - para "I haven't written" - line "anymore…" + para "Meer heb ik niet" ; "I haven't written" + line "geschreven…" ; "anymore…" done AcademyStickerMachineText: - text "This super machine" - line "prints data out as" + text "Deze supermachine" ; "This super machine" + line "drukt data af als" ; "prints data out as" para "stickers!" done diff --git a/maps/MrPokemonsHouse.asm b/maps/MrPokemonsHouse.asm index 3f45a580021..83be8485312 100644 --- a/maps/MrPokemonsHouse.asm +++ b/maps/MrPokemonsHouse.asm @@ -171,203 +171,203 @@ MrPokemonsHouse_OakExits: step_end MrPokemonIntroText1: - text "Hello, hello! You" - line "must be ." + text "Hallo, hallo! Jij" ; "Hello, hello! You" + line "bent vast ." ; "must be ." - para "PROF.ELM said that" - line "you would visit." + para "PROF.ELM zei al" ; "PROF.ELM said that" + line "dat je langskwam." ; "you would visit." done MrPokemonIntroText2: - text "This is what I" - line "want PROF.ELM to" - cont "examine." + text "Dit is wat PROF." ; "This is what I" + line "ELM voor mij moet" ; "want PROF.ELM to" + cont "onderzoeken." ; "examine." done MrPokemonsHouse_GotEggText: - text " received" - line "MYSTERY EGG." + text " ontving" ; " received" + line "MYSTERIE-EI." ; "MYSTERY EGG." done MrPokemonIntroText3: - text "I know a couple" - line "who run a #MON" - cont "DAY-CARE service." + text "Ik ken een stel" ; "I know a couple" + line "met een #MON-" ; "who run a #MON" + cont "OPVANG-dienst." ; "DAY-CARE service." - para "They gave me that" - line "EGG." + para "Zij gaven mij dit." ; "They gave me that" + line "EI." ; "EGG." - para "I was intrigued," - line "so I sent mail to" - cont "PROF.ELM." + para "Ik raakte geïntri-" ; "I was intrigued," + line "geerd, dus stuurde" ; "so I sent mail to" + cont "PROF.ELM een mail." ; "PROF.ELM." - para "For #MON evolu-" - line "tion, PROF.ELM is" - cont "the authority." + para "PROF.ELM is de" ; "For #MON evolu-" + line "autoriteit over" ; "tion, PROF.ELM is" + cont "#MON-evolutie." ; "the authority." done MrPokemonIntroText4: - text "Even PROF.OAK here" - line "recognizes that." + text "Zelfs PROF.OAK" ; "Even PROF.OAK here" + line "hier erkent dat." ; "recognizes that." done MrPokemonIntroText5: - text "If my assumption" - line "is correct, PROF." - cont "ELM will know it." + text "Als mijn aanname" ; "If my assumption" + line "klopt, weet PROF." ; "is correct, PROF." + cont "ELM wat te doen." ; "ELM will know it." done MrPokemonsHouse_MrPokemonHealText: - text "You are returning" - line "to PROF.ELM?" + text "Ga je terug naar" ; "You are returning" + line "PROF.ELM?" ; "to PROF.ELM?" - para "Here. Your #MON" - line "should have some" - cont "rest." + para "Hier. Je #MON" ; "Here. Your #MON" + line "kunnen wel even" ; "should have some" + cont "uitrusten." ; "rest." done MrPokemonText_ImDependingOnYou: - text "I'm depending on" - line "you!" + text "Ik reken op jouw" ; "I'm depending on" + line "hulp!" ; "you!" done MrPokemonText_AlwaysNewDiscoveries: - text "Life is delight-" - line "ful! Always, new" + text "Het leven is ge-" ; "Life is delight-" + line "weldig! Er is" ; "ful! Always, new" - para "discoveries to be" - line "made!" + para "altijd iets nieuws" ; "discoveries to be" + line "te ontdekken!" ; "made!" done MrPokemonsHouse_OakText1: - text "OAK: Aha! So" - line "you're !" + text "OAK: Aha! Dus jij" ; "OAK: Aha! So" + line "bent !" ; "you're !" - para "I'm OAK! A #MON" - line "researcher." + para "Ik ben OAK! Ik-" ; "I'm OAK! A #MON" + line "onderzoek #MON!" ; "researcher." - para "I was just visit-" - line "ing my old friend" + para "Ik bezocht net" ; "I was just visit-" + line "mijn oude vriend" ; "ing my old friend" cont "MR.#MON." - para "I heard you were" - line "running an errand" + para "Ik hoorde dat je" ; "I heard you were" + line "een klusje doet" ; "running an errand" - para "for PROF.ELM, so I" - line "waited here." + para "voor PROF.ELM, dus" ; "for PROF.ELM, so I" + line "ik wachtte op je." ; "waited here." - para "Oh! What's this?" - line "A rare #MON!" + para "Wat is dit? Een" ; "Oh! What's this?" + line "zeldzame #MON!" ; "A rare #MON!" - para "Let's see…" + para "Eens zien…" ; "Let's see…" - para "Hm, I see!" + para "Ah, ik snap het!" ; "Hm, I see!" - para "I understand why" - line "PROF.ELM gave you" + para "PROF.ELM gf jou" ; "I understand why" + line "deze #MON voor dit" ; "PROF.ELM gave you" - para "a #MON for this" - line "errand." + para "dit klusje, of" ; "a #MON for this" + line "niet soms?" ; "errand." - para "To researchers" - line "like PROF.ELM and" + para "Onderzoekers zoals" ; "To researchers" + line "PROF.ELM en ik" ; "like PROF.ELM and" - para "I, #MON are our" - line "friends." + para "zien #MON als" ; "I, #MON are our" + line "onze vrienden." ; "friends." - para "He saw that you" - line "would treat your" + para "Hij zag dat jij je" ; "He saw that you" + line "#MON met liefde" ; "would treat your" - para "#MON with love" - line "and care." + para "en zorg zou" ; "#MON with love" + line "behandelen." ; "and care." para "…Ah!" - para "You seem to be" - line "dependable." + para "Op jou kan iemand" ; "You seem to be" + line "vertrouwen." ; "dependable." - para "How would you like" - line "to help me out?" + para "Wil je mij anders" ; "How would you like" + line "met iets helpen?" ; "to help me out?" - para "See? This is the" - line "latest version of" + para "Zie je dat? Het" ; "See? This is the" + line "is de nieuwste" ; "latest version of" cont "#DEX." - para "It automatically" - line "records data on" + para "Hij bewaart auto-" ; "It automatically" + line "matisch data van" ; "records data on" - para "#MON you've" - line "seen or caught." + para "#MON die je" ; "#MON you've" + line "ziet of vangt." ; "seen or caught." - para "It's a hi-tech" - line "encyclopedia!" + para "Het is een hi-tech" ; "It's a hi-tech" + line "encyclopedie!" ; "encyclopedia!" done MrPokemonsHouse_GetDexText: - text " received" + text " ontving" ; " received" line "#DEX!" done MrPokemonsHouse_OakText2: - text "Go meet many kinds" - line "of #MON and" + text "Ontmoet veel" ; "Go meet many kinds" + line "soorten #MON en" ; "of #MON and" - para "complete that" - line "#DEX!" + para "maak die #DEX" ; "complete that" + line "compleet!" ; "#DEX!" - para "But I've stayed" - line "too long." + para "Maar ik ben hier" ; "But I've stayed" + line "te lang gebleven." ; "too long." - para "I have to get to" - line "GOLDENROD for my" - cont "usual radio show." + para "Ik moet weer naar" ; "I have to get to" + line "GOLDENROD voor" ; "GOLDENROD for my" + cont "mijn radioshow." ; "usual radio show." - para ", I'm" - line "counting on you!" + para ", ik" ; ", I'm" + line "reken op je!" ; "counting on you!" done MrPokemonText_GimmeTheScale: - text "Hm? That SCALE!" - line "What's that?" - cont "A red GYARADOS?" + text "Hm? Die SCHAAL!" ; "Hm? That SCALE!" + line "Wat is dat?" ; "What's that?" + cont "Een rode GYARADOS?" ; "A red GYARADOS?" - para "That's rare! " - line "I, I want it…" + para "Dat is zeldzaam!" ; "That's rare! " + line "Ik, ik wil het…" ; "I, I want it…" - para ", would you" - line "care to trade it?" + para ", wil je" ; ", would you" + line "met mij ruilen?" ; "care to trade it?" - para "I can offer this" - line "EXP.SHARE I got" - cont "from PROF.OAK." + para "Ik kan je deze" ; "I can offer this" + line "EP.DELER geven die" ; "EXP.SHARE I got" + cont "PROF.OAK me gaf." ; "from PROF.OAK." done MrPokemonText_Disappointed: - text "That's disappoint-" - line "ing. That happens" - cont "to be very rare." + text "Ai, teleurstellend." ; "That's disappoint-" + line "Dat is toevallig" ; "ing. That happens" + cont "heel erg zeldzaam." ; "to be very rare." done MrPokemonsHouse_ForeignMagazinesText: - text "It's packed with" - line "foreign magazines." + text "Het zit vol met" ; "It's packed with" + line "tijdschriften in." ; "foreign magazines." - para "Can't even read" - line "their titles…" + para "een vreemde taal." ; "Can't even read" + line "Snap er niks van…" ; "their titles…" done MrPokemonsHouse_BrokenComputerText: - text "It's a big com-" - line "puter. Hmm. It's" - cont "broken." + text "het is een grote" ; "It's a big com-" + line "computer. Hmm. Hij" ; "puter. Hmm. It's" + cont "is stuk." ; "broken." done MrPokemonsHouse_StrangeCoinsText: - text "A whole pile of" - line "strange coins!" + text "een stapel met" ; "A whole pile of" + line "vreemde munten!" ; "strange coins!" - para "Maybe they're from" - line "another country…" + para "Misschien uit een" ; "Maybe they're from" + line "ander land…" ; "another country…" done MrPokemonsHouse_MapEvents: diff --git a/maps/SproutTower1F.asm b/maps/SproutTower1F.asm index e816548a910..c892621e3c8 100644 --- a/maps/SproutTower1F.asm +++ b/maps/SproutTower1F.asm @@ -41,63 +41,63 @@ SproutTower1FStatue: jumptext SproutTower1FStatueText SageChowSeenText: - text "We stand guard in" - line "this tower." + text "Wij waken over" ; "We stand guard in" + line "deze toren." ; "this tower." - para "Here, we express" - line "our gratitude to" - cont "honor all #MON." + para "Wij zijn hier" ; "Here, we express" + line "dankbaar om zo de" ; "our gratitude to" + cont "#MON te eren." ; "honor all #MON." done SageChowBeatenText: - text "Th-Thank you!" + text "D-dankjewel!" ; "Th-Thank you!" done SageChowAfterBattleText: - text "All living beings" - line "coexist through" - cont "cooperation." + text "Al het levende" ; "All living beings" + line "bestaat samen door" ; "coexist through" + cont "samen te werken." ; "cooperation." - para "We must always be" - line "thankful for this." + para "We moeten er dank-" ; "We must always be" + line "baar voor zijn." ; "thankful for this." done SproutTower1FSage1Text: - text "Only if you reach" - line "the top will you" - cont "obtain an HM." + text "Alleen als je de" ; "Only if you reach" + line "top bereikt krijg" ; "the top will you" + cont "je een VM." ; "obtain an HM." done SproutTower1FSage2Text: - text "SPROUT TOWER was" - line "built long ago" + text "SPROUT-TOREN werd" ; "SPROUT TOWER was" + line "lang geleden ge-" ; "built long ago" - para "as a place for" - line "#MON training." + para "bouwd om er #-" ; "as a place for" + line "#MON te trainen." ; "#MON training." done SproutTower1FGrannyText: - text "A BELLSPROUT over" - line "100 feet tall…" + text "Een BELLSPROUT van" ; "A BELLSPROUT over" + line "meer dan 30 meter…" ; "100 feet tall…" - para "People say that it" - line "became the center" - cont "pillar here." + para "Men zegt dat het" ; "People say that it" + line "de middelste paal" ; "became the center" + cont "hier werd." ; "pillar here." done SproutTower1FTeacherText: - text "See the pillar" - line "shaking?" + text "Zie je hoe de pi-" ; "See the pillar" + line "laar schudt?" ; "shaking?" - para "People are train-" - line "ing upstairs." + para "mensen trainen" ; "People are train-" + line "hierboven." ; "ing upstairs." done SproutTower1FStatueText: - text "A #MON statue…" + text "Een #MON-beeld…" ; "A #MON statue…" - para "It looks very" - line "distinguished." + para "Het ziet er" ; "It looks very" + line "gedegen uit." ; "distinguished." done SproutTower1F_MapEvents: diff --git a/maps/SproutTower2F.asm b/maps/SproutTower2F.asm index 3bab7133a14..a96f8410543 100644 --- a/maps/SproutTower2F.asm +++ b/maps/SproutTower2F.asm @@ -37,49 +37,49 @@ SproutTower2FXAccuracy: itemball X_ACCURACY SageNicoSeenText: - text "However hard we" - line "battle, the TOWER" - cont "will stand strong." + text "Hoe hard we ook" ; "However hard we" + line "vechten, de TOREN" ; "battle, the TOWER" + cont "blijft staan." ; "will stand strong." done SageNicoBeatenText: - text "I fought hard but" - line "I'm too weak." + text "Ik deed mijn best" ; "I fought hard but" + line "maar ben te zwak." ; "I'm too weak." done SageNicoAfterBattleText: - text "The flexible pil-" - line "lar protects the" + text "De flexibele pi-" ; "The flexible pil-" + line "laar beschermt de" ; "lar protects the" - para "TOWER, even from" - line "earthquakes." + para "TOREN, zelfs bij" ; "TOWER, even from" + line "aardbevingen." ; "earthquakes." done SageEdmondSeenText: - text "…Sway like leaves" - line "in the wind…" + text "…Buigend als een" ; "…Sway like leaves" + line "blad in de wind…" ; "in the wind…" done SageEdmondBeatenText: - text "Oh, I'm weak!" + text "Oh, ik ben zwak!" ; "Oh, I'm weak!" done SageEdmondAfterBattleText: - text "I tried to copy" - line "BELLSPROUT's" + text "Ik probeerde BELL-" ; "I tried to copy" + line "SPROUTS bewegingen" ; "BELLSPROUT's" - para "gentle movements" - line "for battle…" + para "te doen tijdens" ; "gentle movements" + line "het gevecht…" ; "for battle…" - para "But I didn't train" - line "well enough." + para "Maar ik heb niet" ; "But I didn't train" + line "genoeg geoefend." ; "well enough." done SproutTower2FStatueText: - text "A #MON statue…" + text "Een #MON-beeld…" ; "A #MON statue…" - para "It looks very" - line "distinguished." + para "Die ziet er fraai" ; "It looks very" + line "uit." ; "distinguished." done SproutTower2F_MapEvents: diff --git a/maps/SproutTower3F.asm b/maps/SproutTower3F.asm index 995495fef4d..dcbaa9daed9 100644 --- a/maps/SproutTower3F.asm +++ b/maps/SproutTower3F.asm @@ -152,179 +152,179 @@ SproutTower3FRivalLeavesElderMovement: step_end SproutTowerElderLecturesRivalText: - text "ELDER: You are in-" - line "deed skilled as a" - cont "trainer." + text "OUDERE: Je bent" ; "ELDER: You are in-" + line "echt vaardig als" ; "deed skilled as a" + cont "trainer." ; "trainer." - para "As promised, here" - line "is your HM." + para "Zoals beloofd," ; "As promised, here" + line "hier is je VM." ; "is your HM." - para "But let me say" - line "this: You should" + para "Maar ik zeg je" ; "But let me say" + line "dit: behandel je" ; "this: You should" - para "treat your" - line "#MON better." + para "#MON beter dan" ; "treat your" + line "je nu doet." ; "#MON better." - para "The way you battle" - line "is far too harsh." + para "Je vecht op een" ; "The way you battle" + line "erg ruwe manier." ; "is far too harsh." - para "#MON are not" - line "tools of war…" + para "#MON zijn geen" ; "#MON are not" + line "oorlogswapens…" ; "tools of war…" done SproutTowerRivalOnlyCareAboutStrongText: text "…" line "…Humph!" - para "He claims to be" - line "the ELDER but" - cont "he's weak." + para "Hij beweert de" ; "He claims to be" + line "OUDERE te zijn," ; "the ELDER but" + cont "maar hij is zwak." ; "he's weak." - para "It stands to" - line "reason." + para "Het is ook best" ; "It stands to" + line "logisch." ; "reason." - para "I'd never lose to" - line "fools who babble" + para "Ik zou nooit ver-" ; "I'd never lose to" + line "liezen van dwazen" ; "fools who babble" - para "about being nice" - line "to #MON." + para "die kletsen over" ; "about being nice" + line "lief doen." ; "to #MON." - para "I only care about" - line "strong #MON" - cont "that can win." + para "Ik geef enkel om" ; "I only care about" + line "sterke #MON die" ; "strong #MON" + cont "kunnen winnen." ; "that can win." - para "I really couldn't" - line "care less about" - cont "weak #MON." + para "Om zwakke #MON" ; "I really couldn't" + line "geef ik echt bar" ; "care less about" + cont "weinig." ; "weak #MON." done SproutTowerRivalUsedEscapeRopeText: - text " used an" - line "ESCAPE ROPE!" + text " gebruikte" ; " used an" + line "ONTSNAPPINGSTOUW!" ; "ESCAPE ROPE!" done SageLiSeenText: - text "So good of you to" - line "come here!" + text "Wat goed dat je" ; "So good of you to" + line "bent gekomen!" ; "come here!" - para "SPROUT TOWER is a" - line "place of training." + para "SPROUT-TOREN is" ; "SPROUT TOWER is a" + line "een trainingsplek." ; "place of training." - para "People and #MON" - line "test their bonds" + para "Mensen en #MON" ; "People and #MON" + line "testen hun band." ; "test their bonds" - para "to build a bright" - line "future together." + para "Om samen een mooie" ; "to build a bright" + line "toekomst te bouwen." ; "future together." - para "I am the final" + para "Ik ben de laatste" ; "I am the final" line "test." - para "Allow me to check" - line "the ties between" + para "Laat me de band" ; "Allow me to check" + line "tussen jou en je" ; "the ties between" - para "your #MON and" - line "you!" + para "#MON op de!" ; "your #MON and" + line "proef stellen!" ; "you!" done SageLiBeatenText: - text "Ah, excellent!" + text "Ah, uitstekend!" ; "Ah, excellent!" done SageLiTakeThisFlashText: - text "You and your #-" - line "MON should have" + text "Jij en je #MON" ; "You and your #-" + line "kunnen deze" ; "MON should have" - para "no problem using" - line "this move." + para "vaardigheid wel" ; "no problem using" + line "prima gebruiken." ; "this move." - para "Take this FLASH" - line "HM." + para "Neem deze VM met" ; "Take this FLASH" + line "FLITS." ; "HM." done SageLiFlashExplanationText: - text "FLASH illuminates" - line "even the darkest" - cont "of all places." + text "FLITS verlicht" ; "FLASH illuminates" + line "zelfs de meest" ; "even the darkest" + cont "donkere ruimtes." ; "of all places." - para "But to use it out" - line "of battle, you" + para "Om het buiten ge-" ; "But to use it out" + line "vechten te doen" ; "of battle, you" - para "need the BADGE" - line "from VIOLET's GYM." + para "heb je VIOLET'S" ; "need the BADGE" + line "BADGE nodig." ; "from VIOLET's GYM." done SageLiAfterBattleText: - text "I hope you learn" - line "and grow from your" - cont "journey." + text "Ik hoop dat je" ; "I hope you learn" + line "leert en groeit" ; "and grow from your" + cont "tijdens je reis." ; "journey." done SageJinSeenText: - text "I train to find" - line "enlightenment in" - cont "#MON!" + text "ik train om ver-" ; "I train to find" + line "lichting in #-" ; "enlightenment in" + cont "MON te vinden!" ; "#MON!" done SageJinBeatenText: - text "My training is" - line "incomplete…" + text "Mijn training is" ; "My training is" + line "nog niet compleet…" ; "incomplete…" done SageJinAfterBattleText: - text "As #MON grow" - line "stronger, so does" - cont "the trainer." + text "Als een #MON" ; "As #MON grow" + line "groeit, wordt ook" ; "stronger, so does" + cont "de trainer sterk." ; "the trainer." - para "No, wait. As the" - line "trainer grows" + para "Nee, wacht. Als" ; "No, wait. As the" + line "de trainer groeit," ; "trainer grows" - para "stronger, so do" - line "the #MON." + para "wordt ook de" ; "stronger, so do" + line "#MON sterk." ; "the #MON." done SageTroySeenText: - text "Let me see how" - line "much you trust" - cont "your #MON." + text "Ik laat je zien" ; "Let me see how" + line "hoeveel jij je" ; "much you trust" + cont "MON vertrouwt." ; "your #MON." done SageTroyBeatenText: - text "Yes, your trust is" - line "real!" + text "Ja, je vertrouwen" ; "Yes, your trust is" + line "is het echte werk!" ; "real!" done SageTroyAfterBattleText: - text "It is not far to" - line "the ELDER." + text "Je bent vlakbij de" ; "It is not far to" + line "OUDERE." ; "the ELDER." done SageNealSeenText: - text "The ELDER's HM" - line "lights even pitch-" - cont "black darkness." + text "Het licht van de" ; "The ELDER's HM" + line "OUDERE zijn VM" ; "lights even pitch-" + cont "verlicht duister." ; "black darkness." done SageNealBeatenText: - text "It is my head that" - line "is bright!" + text "Mijn hoofd is" ; "It is my head that" + line "helder!" ; "is bright!" done SageNealAfterBattleText: - text "Let there be light" - line "on your journey." + text "Laat er licht zijn" ; "Let there be light" + line "op je reis." ; "on your journey." done SproutTower3FPaintingText: - text "It's a powerful" - line "painting of a" + text "Het is een mooi" ; "It's a powerful" + line "schilderij van een" ; "painting of a" cont "BELLSPROUT." done SproutTower3FStatueText: - text "A #MON statue…" + text "Een #MON-beeld…" ; "A #MON statue…" - para "It looks very" - line "distinguished." + para "Het ziet er fraai" ; "It looks very" + line "uit." ; "distinguished." done SproutTower3F_MapEvents: From a2f5454e35e61ab41cb20c41a8caef268037c230 Mon Sep 17 00:00:00 2001 From: Bastiaan Vroegop Date: Sat, 12 Oct 2024 16:41:14 +0200 Subject: [PATCH 2/9] Elm translated. Did this one early because he calls you in the main narrative. Going to run through the others later. --- data/phone/text/elm.asm | 240 ++++++++++++++++++++-------------------- 1 file changed, 120 insertions(+), 120 deletions(-) diff --git a/data/phone/text/elm.asm b/data/phone/text/elm.asm index 611f41e24b5..69e812f0c37 100644 --- a/data/phone/text/elm.asm +++ b/data/phone/text/elm.asm @@ -1,211 +1,211 @@ ElmPhoneHealYourMonText: - text "Hello, ?" + text "Hallo, " ; "Hello, ?" - para "Try not to overdo" - line "it." + para "Ga niet te hard" ; "Try not to overdo" + line "door, he." ; "it." - para "Be sure to heal" - line "your #MON if" - cont "they are hurt." + para "Genees je #MON" ; "Be sure to heal" + line "als ze bezeerd" ; "your #MON if" + cont "raken." ; "they are hurt." done ElmPhoneSawMrPokemonText: - text "Hello, ?" + text "Hallo, ?" ; "Hello, ?" - para "Did you meet MR." - line "#MON? Great!" - cont "Come back safely!" + para "Heb je MR. #MON" ; "Did you meet MR." + line "ontmoet? Wat goed!" ; "#MON? Great!" + cont "Kom veilig terug!" ; "Come back safely!" done ElmPhonePokemonStolenText: - text "? I'm very" - line "upset now." + text "? Ik ben" ; "? I'm very" + line "erg overstuur nu." ; "upset now." - para "We had a #MON" - line "stolen from here." + para "Er is een #MON" ; "We had a #MON" + line "hier gestolen." ; "stolen from here." - para "How could anyone" - line "do that?" + para "Hoe kan iemand" ; "How could anyone" + line "zoiets doen?" ; "do that?" done ElmPhoneCheckingTheEggText: - text "Hello, ?" + text "Hallo, ?" ; "Hello, ?" - para "We're checking the" - line "EGG now. It does" + para "We kijken nu naar" ; "We're checking the" + line "Het EI. Het lijkt" ; "EGG now. It does" - para "appear to be a" - line "#MON EGG." + para "echt een #MON-" ; "appear to be a" + line "#EI te zijn." ; "#MON EGG." done ElmPhoneAssistantText: - text "Hello, ?" + text "Hallo, ?" ; "Hello, ?" - para "Did you see my" - line "assistant? He's at" + para "Heb je mijn assi-" ; "Did you see my" + line "stent gezien? Hij" ; "assistant? He's at" - para "the #MON CENTER" - line "in VIOLET CITY." + para "is in het #MON-" ; "the #MON CENTER" + line "CENTRUM in VIOLET." ; "#MON" "in VIOLET CITY." done ElmPhoneHowIsTheEggText: - text "Hello, ?" + text "Hallo, ?" ; "Hello, ?" - para "How's the EGG? Has" - line "anything changed?" + para "Hoe is het EI? Is" ; "How's the EGG? Has" + line "al iets veranderd?" ; "anything changed?" - para "If anything hap-" - line "pens, please call." + para "Als iets gebeurt," ; "If anything hap-" + line "bel alsjeblieft." ; "pens, please call." done ElmPhoneEggHatchedText: - text "Hello, ?" - line "How is the EGG?" + text "Hallo, ?" ; "Hello, ?" + line "Hoe is het EI?" ; "How is the EGG?" - para "What? It hatched?" - line "Wow! What kind of" - cont "#MON is it?" + para "Wat? Het is uit-" ; "What? It hatched?" + line "gekomen? Wauw! Wat" ; "Wow! What kind of" + cont "zat er in?" ; "#MON is it?" - para "Please come show" - line "me now!" + para "Kom het me alsje-" ; "Please come show" + line "blieft laten zien!" ; "me now!" done ElmPhoneDiscoveredHatchTimeText: - text "Hello, ?" + text "Hallo, ?" ; "Hello, ?" - para "I just made a new" - line "discovery." + para "Ik heb iets nieuws" ; "I just made a new" + line "ontdekt." ; "discovery." - para "The time it takes" - line "for an EGG to" + para "De tijd die het" ; "The time it takes" + line "duurt tot een EI" ; "for an EGG to" - para "hatch depends on" - line "the #MON." + para "uitkomt hangt af" ; "hatch depends on" + line "van de #MON." ; "the #MON." done ElmPhoneInvestigatingEggMovesText: - text "Hello, ?" + text "Hallo, ?" ; "Hello, ?" - para "It's still a" - line "mystery what kinds" + para "Het is nog een" ; "It's still a" + line "mysterie wat voor" ; "mystery what kinds" - para "of moves hatched" - line "#MON have." + para "aanvallen #MON" ; "of moves hatched" + line "uit eieren hebben." ; "#MON have." - para "We're investigat-" - line "ing that now." + para "Dat onderzoeken" ; "We're investigat-" + line "we nu nog." ; "ing that now." done ElmPhoneDiscoveredPokerusText: - text "Hello, ?" + text "Hallo, ?" ; "Hello, ?" - para "I discovered an" - line "odd thing." + para "We hebben iets" ; "I discovered an" + line "vreemds ontdekt." ; "odd thing." - para "Apparently there's" - line "something called" + para "Kennelijk worden" ; "Apparently there's" + line "#MON besmet met" ; "something called" - para "#RUS that in-" - line "fects #MON." + para "iets genaamd" ; "#RUS that in-" + line "#RUS." ; "fects #MON." - para "Yes, it's like a" - line "virus, so it's" - cont "called #RUS." + para "Ja, het is een" ; "Yes, it's like a" + line "soort virus, dus" ; "virus, so it's" + cont "het heet #RUS." ; "called #RUS." - para "It multiplies fast" - line "and infects other" + para "Het vermenigvul-" ; "It multiplies fast" + line "digt snel en be-" ; "and infects other" - para "#MON too. But" - line "that's all." + para "smet ook andere" ; "#MON too. But" + line "#MON. Maar dat" ; "that's all." - para "It doesn't seem to" - line "do anything, and" + para "is alles. Het doet" ; "It doesn't seem to" + line "zo te zien niks," ; "do anything, and" - para "it goes away over" - line "time." + para "en verdwijnt na" ; "it goes away over" + line "een tijd weer." ; "time." - para "I guess it's" - line "nothing to worry" - cont "about. Bye!" + para "Kennelijk niks" ; "I guess it's" + line "om zorgen over te" ; "nothing to worry" + cont "maken. Doei!" ; "about. Bye!" done ElmPhoneDisasterText: - text "H-hello? ?" - line "It's a disaster!" + text "H-hallo? ?" ; "H-hello? ?" + line "Het is een ramp!" ; "It's a disaster!" - para "Uh, um, it's just" - line "terrible!" + para "Uh, um, het is zo" ; "Uh, um, it's just" + line "verschrikkelijk!" ; "terrible!" - para "What should I do?" - line "It… Oh, no…" + para "Wat moet ik doen?" ; "What should I do?" + line "Het… Oh, nee…" ; "It… Oh, no…" - para "Please get back" - line "here now!" + para "Kom snel weer hier" ; "Please get back" + line "naartoe!" ; "here now!" done ElmPhoneEggAssistantText: - text "Hello, ? We" - line "discovered some-" + text "Hallo, ? We" ; "Hello, ? We" + line "hebben net iets" ; "discovered some-" - para "thing about the" - line "EGG!" + para "ontdekt over het" ; "thing about the" + line "EI!" ; "EGG!" - para "My assistant is at" - line "the #MON CENTER" + para "Mijn assistent is" ; "My assistant is at" + line "in het #MONCEN-" ; "the #MON CENTER" - para "in VIOLET CITY. " - line "Could you talk to" - cont "him?" + para "TRUM in VIOLET" ; "in VIOLET CITY. " + line "CITY. Kun je met" ; "Could you talk to" + cont "hem spreken?" ; "him?" done ElmPhoneRadioTowerRocketTakeoverText: - text ", how are" - line "things going?" + text ", hoe" ; ", how are" + line "gaat het bij jou?" ; "things going?" - para "I called because" - line "something weird is" + para "Ik bel omdat er" ; "I called because" + line "iets geks bij de" ; "something weird is" - para "happening with the" - line "radio broadcasts." + para "radio-uitzendingen" ; "happening with the" + line "gebeurt." ; "radio broadcasts." - para "They were talking" - line "about TEAM ROCKET." + para "Ze hadden het net" ; "They were talking" + line "over TEAM ROCKET." ; "about TEAM ROCKET." - para ", do you" - line "know anything" - cont "about it?" + para ", weet" ; ", do you" + line "jij daar iets van," ; "know anything" + cont "toevallig?" ; "about it?" - para "Maybe TEAM ROCKET" - line "has returned. No," + para "Misschien is TEAM" ; "Maybe TEAM ROCKET" + line "ROCKET terug. Nee," ; "has returned. No," - para "that just can't" - line "be true." + para "dat kan toch niet" ; "that just can't" + line "waar zijn." ; "be true." - para "Sorry to bug you." - line "Take care!" + para "Sorry voor het" ; "Sorry to bug you." + line "Storen. Groetjes!" ; "Take care!" done ElmPhoneGiftText: - text "Hello, ?" + text "Hallo, ?" ; "Hello, ?" - para "I have something" - line "here for you." + para "Ik heb hier iets" ; "I have something" + line "voor je." ; "here for you." - para "Could you swing by" - line "my LAB?" + para "Kun je langskomen" ; "Could you swing by" + line "in mijn LAB?" ; "my LAB?" - para "See you later!" + para "Zie je snel!" ; "See you later!" done ElmPhoneGotAholdOfSomethingNeatText: - text "Hello, ?" - line "How's it going?" + text "Hallo, ?" ; "Hello, ?" + line "Hoe gaat het?" ; "How's it going?" - para "I got ahold of" - line "something neat." + para "Ik heb wat leuks" ; "I got ahold of" + line "bemachtigd." ; "something neat." - para "Swing by my LAB" - line "and pick it up!" + para "Kom langs in het" ; "Swing by my LAB" + line "LAB en haal 't op!" ; "and pick it up!" - para "See you later!" + para "Zie je snel!" ; "See you later!" done From 97959abff8e4ba6709bc4cecaf0c9793bc299214 Mon Sep 17 00:00:00 2001 From: Bastiaan Vroegop Date: Sat, 12 Oct 2024 20:44:41 +0200 Subject: [PATCH 3/9] Fixed some mistakes. --- maps/MrPokemonsHouse.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/maps/MrPokemonsHouse.asm b/maps/MrPokemonsHouse.asm index 83be8485312..e33357b5e73 100644 --- a/maps/MrPokemonsHouse.asm +++ b/maps/MrPokemonsHouse.asm @@ -194,7 +194,7 @@ MrPokemonIntroText3: line "met een #MON-" ; "who run a #MON" cont "OPVANG-dienst." ; "DAY-CARE service." - para "Zij gaven mij dit." ; "They gave me that" + para "Zij gaven mij dit" ; "They gave me that" line "EI." ; "EGG." para "Ik raakte geïntri-" ; "I was intrigued," From a678f70a6013f5c66b2ee9e14d1d5eb52a8df6af Mon Sep 17 00:00:00 2001 From: Bastiaan Vroegop Date: Sun, 13 Oct 2024 14:19:55 +0200 Subject: [PATCH 4/9] Translated transciptions. V1. --- data/moves/descriptions.asm | 1000 +++++++++++++++++------------------ 1 file changed, 500 insertions(+), 500 deletions(-) diff --git a/data/moves/descriptions.asm b/data/moves/descriptions.asm index 697be13eed3..8df91c247c8 100644 --- a/data/moves/descriptions.asm +++ b/data/moves/descriptions.asm @@ -268,1005 +268,1005 @@ Move00Description: db "?@" PoundDescription: - db "Pounds with fore-" - next "legs or tail.@" + db "Ramt met voorpoten" ; "Pounds with fore-" + next "of staart.@" ; "legs or tail.@" KarateChopDescription: - db "Has a high criti-" - next "cal hit ratio.@" + db "Heeft hoge kri-" ; "Has a high criti-" + next "tieke klap-ratio.@" ; "cal hit ratio.@" DoubleslapDescription: - db "Repeatedly slaps" - next "2-5 times.@" + db "Slaat herhaalde-" ; "Repeatedly slaps" + next "lijk 2-5 keer.@" ; "2-5 times.@" CometPunchDescription: - db "Repeatedly punches" - next "2-5 times.@" + db "Slaat herhaald" ; "Repeatedly punches" + next "2-5 keer.@" ; "2-5 times.@" MegaPunchDescription: - db "A powerful punch" - next "thrown very hard.@" + db "Krachtige, harde" ; "A powerful punch" + next "slag.@" ; "thrown very hard.@" PayDayDescription: - db "Throws coins. Gets" - next "them back later.@" + db "Gooit munten." ; "Throws coins. Gets" + next "Krijg je terug." ; "them back later.@" FirePunchDescription: - db "A fiery punch. May" - next "cause a burn.@" + db "Vlammende klap." ; "A fiery punch. May" + next "Kan verbranden.@" ; "cause a burn.@" IcePunchDescription: - db "An icy punch. May" - next "cause freezing.@" + db "Ijzige klap." ; "An icy punch. May" + next "Kan bevriezen.@" ; "cause freezing.@" ThunderpunchDescription: - db "An electric punch." - next "It may paralyze.@" + db "Elektrische klap." ; "An electric punch." + next "Kan verlammen.@" ; "It may paralyze.@" ScratchDescription: - db "Scratches with" - next "sharp claws.@" + db "Krabt met scherpe" ; "Scratches with" + next "klauwen.@" ; "sharp claws.@" VicegripDescription: - db "Grips with power-" - next "ful pincers.@" + db "Grijpt met" ; "Grips with power-" + next "krachtige tangen.@" ; "ful pincers.@" GuillotineDescription: - db "A one-hit KO," - next "pincer attack.@" + db "In één klap KO" ; "A one-hit KO," + next "met schaaraanval.@" ; "pincer attack.@" RazorWindDescription: - db "1st turn: Prepare" - next "2nd turn: Attack@" + db "Beurt 1: Opladen" ; "1st turn: Prepare" + next "Beurt 2: Aanval@" ; "2nd turn: Attack@" SwordsDanceDescription: - db "A dance that in-" - next "creases ATTACK.@" + db "Een dans die AAN-" ; "A dance that in-" + next "VAL verhoogt.@" ; "creases ATTACK.@" CutDescription: - db "Cuts using claws," - next "scythes, etc.@" + db "Snijdt met, klauw" ; "Cuts using claws," + next "zeis, etc.@" ; "scythes, etc.@" GustDescription: - db "Whips up a strong" - next "gust of wind.@" + db "Start sterke wind-" ; "Whips up a strong" + next "stroom.@" ; "gust of wind.@" WingAttackDescription: - db "Strikes the target" - next "with wings.@" + db "Slaat het doelwit" ; "Strikes the target" + next "met vleugels.@" ; "with wings.@" WhirlwindDescription: - db "Blows away the foe" - next "& ends battle.@" + db "Blaast vijand weg" ; "Blows away the foe" + next "en stopt gevecht.@" ; "& ends battle.@" FlyDescription: - db "1st turn: Fly" - next "2nd turn: Attack@" + db "Beurt 1: Vlieg" ; "1st turn: Fly" + next "Beurt 2: Val aan@" ; "2nd turn: Attack@" BindDescription: - db "Binds the target" - next "for 2-5 turns.@" + db "Bindt doelwit vast" ; "Binds the target" + next "voor 2-5 beurten.@" ; "for 2-5 turns.@" SlamDescription: - db "Slams the foe with" - next "a tail, vine, etc.@" + db "Ramt met staart," ; "Slams the foe with" + next "roede, etc.@" ; "a tail, vine, etc.@" VineWhipDescription: - db "Whips the foe with" - next "slender vines.@" + db "Zweept vijand met" ; "Whips the foe with" + next "dunne rank.@" ; "slender vines.@" StompDescription: - db "An attack that may" - next "cause flinching.@" + db "Aanval die kan" ; "An attack that may" + next "doen terugdeinzen.@" ; "cause flinching.@" DoubleKickDescription: - db "A double kicking" - next "attack.@" + db "Een dubbel schop-" ; "A double kicking" + next "pende aanval.@" ; "attack.@" MegaKickDescription: - db "A powerful kicking" - next "attack.@" + db "Een krachtige" ; "A powerful kicking" + next "schopaanval.@" ; "attack.@" JumpKickDescription: - db "May miss, damaging" - next "the user.@" + db "kan missen en ge-" ; "May miss, damaging" + next "bruiker pijn doen." ; "the user.@" RollingKickDescription: - db "A fast, spinning" - next "kick.@" + db "Een snelle," ; "A fast, spinning" + next "draaiende trap.@" ; "kick.@" SandAttackDescription: - db "Reduces accuracy" - next "by throwing sand.@" + db "Verlaagt precisie" ; "Reduces accuracy" + next "met worp zand.@" ; "by throwing sand.@" HeadbuttDescription: - db "An attack that may" - next "make foe flinch.@" + db "Aanval die kan" ; "An attack that may" + next "doen terugdeinzen.@" ; "make foe flinch.@" HornAttackDescription: - db "An attack using a" - next "horn to jab.@" + db "Aanval die steekt" ; "An attack using a" + next "met een hoorn.@" ; "horn to jab.@" FuryAttackDescription: - db "Jabs the target" - next "2-5 times.@" + db "Steek het doelwit" ; "Jabs the target" + next "2-5 keer.@" ; "2-5 times.@" HornDrillDescription: - db "A one-hit KO," - next "drill attack.@" + db "In één klap KO met" ; "A one-hit KO," + next "booraanval.@" ; "drill attack.@" TackleDescription: - db "A full-body charge" - next "attack.@" + db "Ramaanval met het" ; "A full-body charge" + next "gehele lichaam.@" ; "attack.@" BodySlamDescription: - db "An attack that may" - next "cause paralysis.@" + db "Een aanval die kan" ; "An attack that may" + next "verlammen.@" ; "cause paralysis.@" WrapDescription: - db "Squeezes the foe" - next "for 2-5 turns.@" + db "Knijpt vijand voor" ; "Squeezes the foe" + next "2-5 beurten." ; "for 2-5 turns.@" TakeDownDescription: - db "A tackle that also" - next "hurts the user.@" + db "Tackle die ook ge-" ; "A tackle that also" + next "bruiker pijn doet.@" ; "hurts the user.@" ThrashDescription: - db "Works 2-3 turns" - next "and confuses user.@" + db "Werkt 2-3 beurten" ; "Works 2-3 turns" + next "verwart dan jou.@" ; "and confuses user.@" DoubleEdgeDescription: - db "A tackle that also" - next "hurts the user.@" + db "Tackle die ook ge-" ; "A tackle that also" + next "bruiker pijn doet.@" ; "hurts the user.@" TailWhipDescription: - db "Lowers the foe's" - next "DEFENSE.@" + db "Verlaagt VERDE-" ; "Lowers the foe's" + next "DIGING gebruiker.@" ; "DEFENSE.@" PoisonStingDescription: - db "An attack that may" - next "poison the target.@" + db "Aanval die doelwit" ; "An attack that may" + next "kan vergiftigen.@" ; "poison the target.@" TwineedleDescription: - db "Jabs the foe twice" - next "using stingers.@" + db "Steekt doel twee-" ; "Jabs the foe twice" + next "maal met prikkers.@" ; "using stingers.@" PinMissileDescription: - db "Fires pins that" - next "strike 2-5 times.@" + db "Vuurt naalden die" ; "Fires pins that" + next "2-5 keer raken.@" ; "strike 2-5 times.@" LeerDescription: - db "Reduces the foe's" - next "DEFENSE.@" + db "Verlaagt VERDEDI-" ; "Reduces the foe's" + next "GING val doelwit.@" ; "DEFENSE.@" BiteDescription: - db "An attack that may" - next "cause flinching.@" + db "Aanval die kan" ; "An attack that may" + next "doen terugdeinzen.@" ; "cause flinching.@" GrowlDescription: - db "Reduces the foe's" - next "ATTACK.@" + db "Verlaagt AANVAL" ; "Reduces the foe's" + next "van doelwit.@" ; "ATTACK.@" RoarDescription: - db "Scares wild foes" - next "to end battle.@" + db "Jaagt wilde vijand" ; "Scares wild foes" + next "weg.@" ; "to end battle.@" SingDescription: - db "May cause the foe" - next "to fall asleep.@" + db "Kan doelwit in" ; "May cause the foe" + next "slaap bengen.@" ; "to fall asleep.@" SupersonicDescription: - db "Sound waves that" - next "cause confusion.@" + db "Geluidsgolven die" ; "Sound waves that" + next "verwarren.@" ; "cause confusion.@" SonicboomDescription: - db "Always inflicts" - next "20HP damage.@" + db "Doet altijd 20LP" ; "Always inflicts" + next "schade.@" ; "20HP damage.@" DisableDescription: - db "Disables the foe's" - next "most recent move.@" + db "Schakelt meest re-" ; "Disables the foe's" + next "cente aanval uit.@" ; "most recent move.@" AcidDescription: - db "An attack that may" - next "lower DEFENSE.@" + db "Aanval die VERD." ; "An attack that may" + next "kan verlagen.@" ; "lower DEFENSE.@" EmberDescription: - db "An attack that may" - next "inflict a burn.@" + db "Een aanval die kan" ; "An attack that may" + next "verbranden.@" ; "inflict a burn.@" FlamethrowerDescription: - db "An attack that may" - next "inflict a burn.@" + db "Een aanval die kan" ; "An attack that may" + next "verbranden.@" ; "inflict a burn.@" MistDescription: - db "Prevents stat" - next "reduction.@" + db "Voorkomt verlaging" ; "Prevents stat" + next "van statistieken.@" ; "reduction.@" WaterGunDescription: - db "Squirts water to" - next "attack.@" + db "Spuit water om aan" ; "Squirts water to" + next "te vallen.@" ; "attack.@" HydroPumpDescription: - db "A powerful water-" - next "type attack.@" + db "Een krachtige" ; "A powerful water-" + next "wateraanval.@" ; "type attack.@" SurfDescription: - db "A strong water-" - next "type attack.@" + db "Een sterke water-" ; "A strong water-" + next "type aanval.@" ; "type attack.@" IceBeamDescription: - db "An attack that may" - next "freeze the foe.@" + db "Aanval die doelwit" ; "An attack that may" + next "kan bevriezen.@" ; "freeze the foe.@" BlizzardDescription: - db "An attack that may" - next "freeze the foe.@" + db "Aanval die doelwit" ; "An attack that may" + next "kan bevriezen.@" ; "freeze the foe.@" PsybeamDescription: - db "An attack that may" - next "confuse the foe.@" + db "Aanval die doelwit" ; "An attack that may" + next "kan verwarren.@" ; "confuse the foe.@" BubblebeamDescription: - db "An attack that may" - next "lower SPEED.@" + db "Aanval die snel-" ; "An attack that may" + next "heid kan verlagen.@" ; "lower SPEED.@" AuroraBeamDescription: - db "An attack that may" - next "lower ATTACK.@" + db "Aanval die AANVAL" ; "An attack that may" + next "kan verlagen.@" ; "lower ATTACK.@" HyperBeamDescription: - db "1st turn: Attack" - next "2nd turn: Rest@" + db "Beurt 1: Aanval" ; "1st turn: Attack" + next "Beurt 2: Rusten@" ; "2nd turn: Rest@" PeckDescription: - db "Jabs the foe with" - next "a beak, etc.@" + db "Prikt de vijand" ; "Jabs the foe with" + next "met snavel, etc.@" ; "a beak, etc.@" DrillPeckDescription: - db "A strong, spin-" - next "ning-peck attack.@" + db "Een sterke, draai-" ; "A strong, spin-" + next "eende snavel-prik.@" ; "ning-peck attack.@" SubmissionDescription: - db "An attack that al-" - next "so hurts the user.@" + db "Een aanval die ook" ; "An attack that al-" + next "gebruiker raakt.@" ; "so hurts the user.@" LowKickDescription: - db "An attack that may" - next "cause flinching.@" + db "Aanval die kan" ; "An attack that may" + next "doen terugdeinzen.@" ; "cause flinching.@" CounterDescription: - db "Returns a physical" - next "blow double.@" + db "Geeft dubbel zo" ; "Returns a physical" + next "harde klap terug.@" ; "blow double.@" SeismicTossDescription: - db "The user's level" - next "equals damage HP.@" + db "Niveau gebruiker" ; "The user's level" + next "bepaalt LP-schade.@" ; "equals damage HP.@" StrengthDescription: - db "A powerful physi-" - next "cal attack.@" + db "Een krachtige" ; "A powerful physi-" + next "fysieke aanval.@" ; "cal attack.@" AbsorbDescription: - db "Steals 1/2 of the" - next "damage inflicted.@" + db "Steelt 1/2 van" ; "Steals 1/2 of the" + next "geleverde schade.@" ; "damage inflicted.@" MegaDrainDescription: - db "Steals 1/2 of the" - next "damage inflicted.@" + db "Steelt 1/2 van" ; "Steals 1/2 of the" + next "geleverde schade.@" ; "damage inflicted.@" LeechSeedDescription: - db "Steals HP from the" - next "foe on every turn.@" + db "Steelt elke beurt" ; "Steals HP from the" + next "LP van vijand." ; "foe on every turn.@" GrowthDescription: - db "Raises the SPCL." - next "ATK rating.@" + db "Verhoogt SPCL.-" ; "Raises the SPCL." + next "AANVAL.@" ; "ATK rating.@" RazorLeafDescription: - db "Has a high criti-" - next "cal hit ratio.@" + db "Hoge kans op" ; "Has a high criti-" + next "kritieke aanval.@" ; "cal hit ratio.@" SolarbeamDescription: - db "1st turn: Prepare" - next "2nd turn: Attack@" + db "Beurt 1: Opladen" ; "1st turn: Prepare" + next "Beurt 2: Aanval@" ; "2nd turn: Attack@" PoisonpowderDescription: - db "A move that may" - next "poison the foe.@" + db "Aanval die vijand" ; "A move that may" + next "kan vergiftigen.@" ; "poison the foe.@" StunSporeDescription: - db "A move that may" - next "paralyze the foe.@" + db "Aanval die vijand" ; "A move that may" + next "kan verlammen.@" ; "paralyze the foe.@" SleepPowderDescription: - db "May cause the foe" - next "to fall asleep.@" + db "Kan doel in slaap" ; "May cause the foe" + next "laten vallen.@" ; "to fall asleep.@" PetalDanceDescription: - db "Works 2-3 turns" - next "and confuses user.@" + db "Werkt 2-3beurten" ; "Works 2-3 turns" + next "en verwart je MON." ; "and confuses user.@" StringShotDescription: - db "A move that lowers" - next "the foe's SPEED.@" + db "Kan SNELHEID van" ; "A move that lowers" + next "vijand verlagen.@" ; "the foe's SPEED.@" DragonRageDescription: - db "Always inflicts" - next "40HP damage.@" + db "Doet altijd" ; "Always inflicts" + next "40LP schade.@" ; "40HP damage.@" FireSpinDescription: - db "Traps foe in fire" - next "for 2-5 turns.@" + db "Vangt vijand 2-5" ; "Traps foe in fire" + next "beurten in vuur" ; "for 2-5 turns.@" ThundershockDescription: - db "An attack that may" - next "cause paralysis.@" + db "Aanval die kan" ; "An attack that may" + next "verlammen.@" ; "cause paralysis.@" ThunderboltDescription: - db "An attack that may" - next "cause paralysis.@" + db "Aanval die kan" ; "An attack that may" + next "verlammen.@" ; "cause paralysis.@" ThunderWaveDescription: - db "A move that may" - next "cause paralysis.@" + db "Aanval die kan" ; "An attack that may" + next "verlammen.@" ; "cause paralysis.@" ThunderDescription: - db "An attack that may" - next "cause paralysis.@" + db "Aanval die kan" ; "An attack that may" + next "verlammen.@" ; "cause paralysis.@" RockThrowDescription: db "Drops rocks on the" next "enemy.@" EarthquakeDescription: - db "Tough but useless" - next "vs. flying foes.@" + db "Sterk maar nutte-" ; "Tough but useless" + next "loos bij vliegers.@" ; "vs. flying foes.@" FissureDescription: - db "A ground-type," - next "one-hit KO attack.@" + db "Grond-aanval die" ; "A ground-type," + next "vijand KO slaat.@" ; "one-hit KO attack.@" DigDescription: - db "1st turn: Burrow" - next "2nd turn: Attack@" + db "Beurt 1: Graven" ; "1st turn: Burrow" + next "Beurt 2: Aanval@" ; "2nd turn: Attack@" ToxicDescription: - db "A poison move with" - next "increasing damage.@" + db "Giftige aanval die" ; "A poison move with" + next "steeds meer doet.@" ; "increasing damage.@" ConfusionDescription: - db "An attack that may" - next "cause confusion.@" + db "Aanval die kan" ; "An attack that may" + next "verwarren.@" ; "cause confusion.@" PsychicMDescription: - db "An attack that may" - next "lower SPCL.DEF.@" + db "Kan SPCL.VERDEDIG.-" ; "An attack that may" + next "verlagen.@" ; "lower SPCL.DEF.@" HypnosisDescription: - db "May put the foe to" - next "sleep.@" + db "Kan vijand in" ; "May put the foe to" + next "slaap brengen.@" ; "sleep.@" MeditateDescription: - db "Raises the user's" - next "ATTACK.@" + db "Verhoogt AANVAL" ; "Raises the user's" + next "van gebruiker.@" ; "ATTACK.@" AgilityDescription: - db "Sharply increases" - next "the user's SPEED.@" + db "Verhoogt SNELHEID" ; "Sharply increases" + next "flink.@" ; "the user's SPEED.@" QuickAttackDescription: - db "Lets the user get" - next "in the first hit.@" + db "Laat gebruiker als" ; "Lets the user get" + next "eerste aanvallen.@" ; "in the first hit.@" RageDescription: - db "Raises ATTACK if" - next "the user is hit.@" + db "Verhoogt AANVAL" ; "Raises ATTACK if" + next "wanneer geraakt.@" ; "the user is hit.@" TeleportDescription: - db "A move for fleeing" - next "from battle.@" + db "Om mee te vluchten" ; "A move for fleeing" + next "van gevecht.@" ; "from battle.@" NightShadeDescription: - db "The user's level" - next "equals damage HP.@" + db "Niveau gebruiker" ; "The user's level" + next "bepaalt LP-schade.@" ; "equals damage HP.@" MimicDescription: - db "Copies a move used" - next "by the foe.@" + db "Kopieert aanval" ; "Copies a move used" + next "van tegenstander.@" ; "by the foe.@" ScreechDescription: - db "Sharply reduces" - next "the foe's DEFENSE.@" + db "Verlaagt" ; "Sharply reduces" + next "VERDEDIGING flink." ; "the foe's DEFENSE.@" DoubleTeamDescription: - db "Heightens evasive-" - next "ness.@" + db "Verhoogt ontwijk-" ; "Heightens evasive-" + next "baarheid.@" ; "ness.@" RecoverDescription: - db "Restores HP by 1/2" - next "the max HP.@" + db "Herstelt LP met" ; "Restores HP by 1/2" + next "1/2 van max LP.@" ; "the max HP.@" HardenDescription: - db "Raises the user's" - next "DEFENSE.@" + db "Verhoogt VERDEDI-" ; "Raises the user's" + next "GING gebruiker.@" ; "DEFENSE.@" MinimizeDescription: - db "Heightens evasive-" - next "ness.@" + db "Verhoogt ontwijk-" ; "Heightens evasive-" + next "baarheid.@" ; "ness.@" SmokescreenDescription: - db "Lowers the foe's" - next "accuracy.@" + db "Verlaagt precisie" ; "Lowers the foe's" + next "van tegenstander.@" ; "accuracy.@" ConfuseRayDescription: - db "A move that causes" - next "confusion.@" + db "Een aanval die" ; "A move that causes" + next "verwart.@" ; "confusion.@" WithdrawDescription: - db "Heightens the" - next "user's DEFENSE.@" + db "Verhoogt VERDEDI-" ; "Heightens the" + next "GING gebruiker.@" ; "user's DEFENSE.@" DefenseCurlDescription: - db "Heightens the" - next "user's DEFENSE.@" + db "Verhoogt VERDEDI-" ; "Heightens the" + next "GING gebruiker.@" ; "user's DEFENSE.@" BarrierDescription: - db "Sharply increases" - next "user's DEFENSE.@" + db "Verhoogt VERDEDI-" ; "Sharply increases" + next "GING flink.@" ; "user's DEFENSE.@" LightScreenDescription: - db "Ups SPCL.DEF with" - next "a wall of light.@" + db "Hogere SPCR.VERD." ; "Ups SPCL.DEF with" + next "met lichtmuur.@" ; "a wall of light.@" HazeDescription: - db "Eliminates all" - next "stat changes.@" + db "Haalt alle stat-" ; "Eliminates all" + next "veranderingen weg.@" ; "stat changes.@" ReflectDescription: - db "Raises DEFENSE" - next "with a barrier.@" + db "Verhoogt VERDEDI-" ; "Raises DEFENSE" + next "GING met barriere.@" ; "with a barrier.@" FocusEnergyDescription: - db "Raises the criti-" - next "cal hit ratio.@" + db "Verhoogt kans op" ; "Raises the criti-" + next "kritieke klappen.@" ; "cal hit ratio.@" BideDescription: - db "Waits 2-3 turns &" - next "hits back double.@" + db "Wacht 2-3 beurten" ; "Waits 2-3 turns &" + next "en raak dubbel.@" ; "hits back double.@" MetronomeDescription: - db "Randomly uses any" - next "#MON move.@" + db "Gebruik willekeur-" ; "Randomly uses any" + next "ige aanval.@" ; "#MON move.@" MirrorMoveDescription: - db "Counters with the" - next "same move.@" + db "Sla terug met" ; "Counters with the" + next "zelfde aanval.@" ; "same move.@" SelfdestructDescription: - db "Powerful but makes" - next "the user faint.@" + db "Krachtig, maar ge-" ; "Powerful but makes" + next "bruiker valt flauw@" ; "the user faint.@" EggBombDescription: - db "Eggs are hurled at" - next "the foe.@" + db "Eieren worden ge-" ; "Eggs are hurled at" + next "gooid naar vijand.@" ; "the foe.@" LickDescription: - db "An attack that may" - next "cause paralysis.@" + db "Aanval die kan" ; "An attack that may" + next "verlammen.@" ; "cause paralysis.@" SmogDescription: - db "An attack that may" - next "poison the foe.@" + db "Aanval die vijand" ; "An attack that may" + next "kan vergiftigen.@" ; "poison the foe.@" SludgeDescription: - db "An attack that may" - next "poison the foe.@" + db "Aanval die vijand" ; "An attack that may" + next "kan vergiftigen.@" ; "poison the foe.@" BoneClubDescription: - db "An attack that may" - next "cause flinching.@" + db "Aanval die kan" ; "An attack that may" + next "doen terugdeinzen.@" ; "cause flinching.@" FireBlastDescription: - db "An attack that" - next "may cause a burn.@" + db "Een aanval die kan" ; "An attack that" + next "verbranden.@" ; "may cause a burn.@" WaterfallDescription: - db "An aquatic charge" - next "attack.@" + db "Een zeer natte" ; "An aquatic charge" + next "tackle-aanval.@" ; "attack.@" ClampDescription: - db "Traps the foe for" - next "2-5 turns.@" + db "Zet vijand 2-5" ; "Traps the foe for" + next "beurten vast.@" ; "2-5 turns.@" SwiftDescription: - db "An attack that" - next "never misses.@" + db "Aanval die nooit" ; "An attack that" + next "kan missen.@" ; "never misses.@" SkullBashDescription: - db "1st turn: Prepare" - next "2nd turn: Attack@" + db "Beurt 1: Opladen" ; "1st turn: Prepare" + next "Beurt 2: Aanval@" ; "2nd turn: Attack@" SpikeCannonDescription: - db "Fires spikes to" - next "hit 2-5 times.@" + db "Vuurt stekels die" ; "Fires spikes to" + next "2-5 keer raken.@" ; "hit 2-5 times.@" ConstrictDescription: - db "An attack that may" - next "lower SPEED.@" + db "Aanval die SNEL-" ; "An attack that may" + next "HEID kan verlagen.@" ; "lower SPEED.@" AmnesiaDescription: - db "Sharply raises the" - next "user's SPCL.DEF.@" + db "Verhoogt SPCL.-" ; "Sharply raises the" + next "VERDEDIGING flink.@" ; "user's SPCL.DEF.@" KinesisDescription: - db "Reduces the foe's" - next "accuracy.@" + db "Verlaagt precisie" ; "Reduces the foe's" + next "van tegenstander." ; "accuracy.@" SoftboiledDescription: - db "Restores HP by 1/2" - next "the user's max HP.@" + db "Herstelt LP met" ; "Restores HP by 1/2" + next "1/2 van max LP.@" ; "the max HP.@" HiJumpKickDescription: - db "May miss and hurt" - next "the user.@" + db "Kan missen en ge-" ; "May miss and hurt" + next "bruiker pijn doen.@" ; "the user.@" GlareDescription: - db "A move that may" - next "cause paralysis.@" + db "Aanval die kan" ; "A move that may" + next "verlammen.@" ; "cause paralysis.@" DreamEaterDescription: - db "Steals HP from a" - next "sleeping victim.@" + db "Steelt LP van" ; "Steals HP from a" + next "slapend doelwit.@" ; "sleeping victim.@" PoisonGasDescription: - db "A move that may" - next "poison the foe.@" + db "Aanval die dan" ; "A move that may" + next "vergiftigen.@" ; "poison the foe.@" BarrageDescription: - db "Throws orbs to hit" - next "2-5 times.@" + db "Gooi bollen die" ; "Throws orbs to hit" + next "2-5 keer raken.@" ; "2-5 times.@" LeechLifeDescription: - db "Steals 1/2 of the" - next "damage inflicted.@" + db "Steelt 1/2 van" ; "Steals 1/2 of the" + next "gemaakte schade.@" ; "damage inflicted.@" LovelyKissDescription: - db "May cause the foe" - next "to fall asleep.@" + db "Kan vijand in" ; "May cause the foe" + next "slaap krijgen.@" ; "to fall asleep.@" SkyAttackDescription: - db "1st turn: Prepare" - next "2nd turn: Attack@" + db "Beurt 1: Opladen" ; "1st turn: Prepare" + next "Beurt 2: Aanval@" ; "2nd turn: Attack@" TransformDescription: - db "The user assumes" - next "the foe's guise.@" + db "Gebruiker veran-" ; "The user assumes" + next "dert in vijand.@" ; "the foe's guise.@" BubbleDescription: - db "An attack that may" - next "reduce SPEED.@" + db "Aanval die SNEL-" ; "An attack that may" + next "HEID kan verlagen.@" ; "reduce SPEED.@" DizzyPunchDescription: - db "An attack that may" - next "cause confusion.@" + db "Aanval die kan" ; "An attack that may" + next "verwarren.@" ; "cause confusion.@" SporeDescription: - db "A move that" - next "induces sleep.@" + db "Aanval die in" ; "A move that" + next "slaap brengt.@" ; "induces sleep.@" FlashDescription: - db "Blinds the foe to" - next "reduce accuracy.@" + db "Verblind vijand en" ; "Blinds the foe to" + next "verlaag precisie.@" ; "reduce accuracy.@" PsywaveDescription: - db "An attack with" - next "variable power.@" + db "Aanval met" ; "An attack with" + next "variabele kracht.@" ; "variable power.@" SplashDescription: - db "Has no effect" - next "whatsoever.@" + db "Doet echt helemaal" ; "Has no effect" + next "niks.@" ; "whatsoever.@" AcidArmorDescription: - db "Sharply raises the" - next "user's DEFENSE.@" + db "Verhoogt" ; "Sharply raises the" + next "VERDEDIGING flink.@" ; "user's DEFENSE.@" CrabhammerDescription: - db "Has a high criti-" - next "cal hit ratio.@" + db "Heeft hoge kans op" ; "Has a high criti-" + next "kritieke klap.@" ; "cal hit ratio.@" ExplosionDescription: - db "Very powerful but" - next "makes user faint.@" + db "Krachtig, maar ge-" ; "Powerful but makes" + next "bruiker valt flauw@" ; "the user faint.@" FurySwipesDescription: - db "Quickly scratches" - next "2-5 times.@" + db "Krabt snel 2-5" ; "Quickly scratches" + next "keer.@" ; "2-5 times.@" BonemerangDescription: - db "An attack that" - next "strikes twice.@" + db "Aanval die twee" ; "An attack that" + next "keer raakt.@" ; "strikes twice.@" RestDescription: - db "Sleep for 2 turns" - next "to fully recover.@" + db "Slaap 2 beurten om" ; "Sleep for 2 turns" + next "te herstellen.@" ; "to fully recover.@" RockSlideDescription: - db "An attack that may" - next "cause flinching.@" + db "Aanval die kan" ; "An attack that may" + next "doen terugdeinzen.@" ; "cause flinching.@" HyperFangDescription: - db "An attack that may" - next "cause flinching.@" + db "Aanval die kan" ; "An attack that may" + next "doen terugdeinzen.@" ; "cause flinching.@" SharpenDescription: - db "A move that raises" - next "the user's ATTACK.@" + db "Verhoogt AANVAL" ; "A move that raises" + next "van gebruiker.@" ; "the user's ATTACK.@" ConversionDescription: - db "Change user's type" - next "to a move's type.@" + db "Verander type ge-" ; "Change user's type" + next "bruiker in aanval.@" ; "to a move's type.@" TriAttackDescription: - db "Fires three kinds" - next "of beams at once.@" + db "Schiet drie types" ; "Fires three kinds" + next "stralen tegelijk.@" ; of beams at once.@" SuperFangDescription: - db "Cuts the foe's HP" - next "by 1/2.@" + db "Halveert LP van" ; "Cuts the foe's HP" + next "vijand met 1/2.@" ; "by 1/2.@" SlashDescription: - db "Has a high criti-" - next "cal hit ratio.@" + db "Heeft hoge kans op" ; "Has a high criti-" + next "kritieke klap.@" ; "cal hit ratio.@" SubstituteDescription: - db "Makes a decoy with" - next "1/4 user's max HP.@" + db "Maakt afleiding" ; "Makes a decoy with" + next "met 1/4 max LP.@" ; "1/4 user's max HP.@" StruggleDescription: - db "Used only if all" - next "PP are exhausted.@" + db "Gebruikt als alle" ; "Used only if all" + next "PP op is.@" ; "PP are exhausted.@" SketchDescription: - db "Copies the foe's" - next "move permanently.@" + db "Kopieert aanval" ; "Copies the foe's" + next "vijand permanent.@" ; "move permanently.@" TripleKickDescription: - db "Hits three times" - next "with rising power.@" + db "Raakt driemaal," ; "Hits three times" + next "steeds harder.@" ; "with rising power.@" ThiefDescription: - db "An attack that may" - next "steal a held item.@" + db "Kan vastgehouden" ; "An attack that may" + next "voorwerp stelen.@" ; "steal a held item.@" SpiderWebDescription: - db "Prevents fleeing" - next "or switching.@" + db "Voorkomt vluchten" ; "Prevents fleeing" + next "of wisselen.@" ; "or switching.@" MindReaderDescription: - db "Ensures the next" - next "attack will hit.@" + db "Zorgt dat volgen-" ; "Ensures the next" + next "de aanval raakt.@" ; "attack will hit.@" NightmareDescription: - db "A sleeper loses" - next "1/4 HP every turn.@" + db "Slaper raakt elke" ; "A sleeper loses" + next "beurt 1/4LP kwijt.@" ; "1/4 HP every turn.@" FlameWheelDescription: - db "An attack that may" - next "cause a burn.@" + db "Een aanval die kan" ; "An attack that" + next "verbranden.@" ; "may cause a burn.@" SnoreDescription: - db "An attack useable" - next "only while asleep.@" + db "Alleen te gebrui-" ; "An attack useable" + next "ken als je slaapt.@" ; "only while asleep.@" CurseDescription: - db "Works differently" - next "for ghost-types.@" + db "Werkt anders voor" ; "Works differently" + next "spook-types.@" ; "for ghost-types.@" FlailDescription: - db "Stronger if the" - next "user's HP is low.@" + db "Sterker als LP van" ; "Stronger if the" + next "gebruiker laag is.@" ; "user's HP is low.@" Conversion2Description: - db "The user's type is" - next "made resistant.@" + db "Type gebruiker" ; "The user's type is" + next "wordt resistent.@" ; "made resistant.@" AeroblastDescription: - db "Has a high criti-" - next "cal hit ratio.@" + db "Heeft hoge kans op" ; "Has a high criti-" + next "kritieke klap.@" ; "cal hit ratio.@" CottonSporeDescription: - db "Sharply reduces" - next "the foe's SPEED.@" + db "Verlaagt SNELHEID" ; "Sharply reduces" + next "vijand flink.@" ; "the foe's SPEED.@" ReversalDescription: - db "Stronger if the" - next "user's HP is low.@" + db "Sterker als als LP" ; "Stronger if the" + next "gebruiker laag is.@" ; "user's HP is low.@" SpiteDescription: - db "Cuts the PP of the" - next "foe's last move.@" + db "Verlaagt PP vorige" ; "Cuts the PP of the" + next "aanval vijand.@" ; "foe's last move.@" PowderSnowDescription: - db "An attack that may" - next "cause freezing.@" + db "Aanval die kan" ; "An attack that may" + next "bevriezen.@" ; "cause freezing.@" ProtectDescription: - db "Foils attack that" - next "turn. It may fail.@" + db "Voorkomt aanval in" ; "Foils attack that" + next "beurt. Faalt soms.@" ; "turn. It may fail.@" MachPunchDescription: - db "A fast punch that" - next "lands first.@" + db "Snelle klap die" ; "A fast punch that" + next "eerst raakt.@" ; "lands first.@" ScaryFaceDescription: - db "Sharply reduces" - next "the foe's SPEED.@" + db "Verlaagt SNELHEID" ; "Sharply reduces" + next "vijand flink.@" ; "the foe's SPEED.@" FaintAttackDescription: - db "An attack that" - next "never misses.@" + db "Aanval die nooit" ; "An attack that" + next "kan missen.@" ; "never misses.@" SweetKissDescription: - db "A move that causes" - next "confusion.@" + db "Aanval die kan" ; "A move that may" + next "verwarren.@" ; "cause confusion.@" BellyDrumDescription: - db "Reduces own HP to" - next "maximize ATTACK.@" + db "Verlaag LP voor" ; "Reduces own HP to" + next "maximale AANVAL.@" ; "maximize ATTACK.@" SludgeBombDescription: - db "An attack that may" - next "poison the foe.@" + db "Aanval die vijand" ; "An attack that may" + next "kan vergiftigen.@" ; "poison the foe.@" MudSlapDescription: - db "Reduces the foe's" - next "accuracy.@" + db "Verlaagt precisie" ; "Reduces the foe's" + next "van vijand.@" ; "accuracy.@" OctazookaDescription: - db "An attack that may" - next "reduce accuracy.@" + db "Kan precisie van" ; "An attack that may" + next "vijand verlagen.@" ; "reduce accuracy.@" SpikesDescription: - db "Hurts foes when" - next "they switch out.@" + db "Bezeert vijand bij" ; "Hurts foes when" + next "een wissel.@" ; "they switch out.@" ZapCannonDescription: - db "An attack that" - next "always paralyzes.@" + db "Een aanval die" ; "An attack that" + next "altijd verlamt.@" ; "always paralyzes.@" ForesightDescription: - db "Negates accuracy" - next "reduction moves.@" + db "Doet precisie-" ; "Negates accuracy" + next "verlaging teniet.@" ; "reduction moves.@" DestinyBondDescription: - db "The foe faints if" - next "the user does.@" + db "Vijand valt flauw" ; "The foe faints if" + next "met gebruiker.@" ; "the user does.@" PerishSongDescription: - db "Both user and foe" - next "faint in 3 turns.@" + db "Gebruiker en doel" ; "Both user and foe" + next "in 3 beurten KO.@" ; "faint in 3 turns.@" IcyWindDescription: - db "An icy attack that" - next "lowers SPEED.@" + db "IJzige aanval die" ; "An icy attack that" + next "snelheid verlaagt.@" ; "lowers SPEED.@" DetectDescription: - db "Evades attack that" - next "turn. It may fail.@" + db "Ontwijk aanval die" ; "Evades attack that" + next "beurt. Faalt soms.@" ; "turn. It may fail.@" BoneRushDescription: - db "An attack that" - next "hits 2-5 times.@" + db "Aanval die 2-5" ; "An attack that" + next "keer raakt.@" ; "hits 2-5 times.@" LockOnDescription: - db "Ensures the next" - next "attack will hit.@" + db "Verzekert dat vol-" ; "Ensures the next" + next "gende klap raakt.@" ; "attack will hit.@" OutrageDescription: - db "Works 2-3 turns" - next "and confuses user.@" + db "Werkt 2-3 beurten" ; "Works 2-3 turns" + next "en verwart daarna.@" ; "and confuses user.@" SandstormDescription: - db "Inflicts damage" - next "every turn.@" + db "Doet iedere beurt" ; "Inflicts damage" + next "schade.@" ; "every turn.@" GigaDrainDescription: - db "Steals 1/2 of the" - next "damage inflicted.@" + db "Steelt 1/2 van" ; "Steals 1/2 of the" + next "gemaakte schade.@" ; "damage inflicted.@" EndureDescription: - db "Always leaves at" - next "least 1HP.@" + db "Blijf altijd met" ; "Always leaves at" + next "1LP over.@" ; "least 1HP.@" CharmDescription: - db "Sharply lowers the" - next "foe's ATTACK.@" + db "Verlaagt AANVAL" ; "Sharply lowers the" + next "van doelwit flink.@" ; "foe's ATTACK.@" RolloutDescription: - db "Attacks 5 turns" - next "with rising power.@" + db "Val 5 beurten" ; "Attacks 5 turns" + next "steeds harder aan.@" ; "with rising power.@" FalseSwipeDescription: - db "Leaves the foe" - next "with at least 1HP.@" + db "Vijand houdt" ; "Leaves the foe" + next "minstens 1LP over.@" ; "with at least 1HP.@" SwaggerDescription: - db "Causes confusion" - next "and raises ATTACK.@" + db "Verwart en" ; "Causes confusion" + next "verhoogt AANVAL.@" ; "and raises ATTACK.@" MilkDrinkDescription: - db "Restores HP by 1/2" - next "the max HP.@" + db "Herstelt LP met" ; "Restores HP by 1/2" + next "1/2 van max LP.@" ; "the max HP.@" SparkDescription: - db "An attack that may" - next "cause paralysis.@" + db "Een aanval die kan" ; "An attack that may" + next "verlammen.@" ; "cause paralysis.@" FuryCutterDescription: - db "Successive hits" - next "raise power.@" + db "Meerdere aanvallen" ; "Successive hits" + next "verhogen kracht.@" ; "raise power.@" SteelWingDescription: - db "Stiff wings strike" - next "the foe.@" + db "Stijve vleugels" ; "Stiff wings strike" + next "raken de vijand.@" ; "the foe.@" MeanLookDescription: - db "Prevents fleeing" - next "or switching.@" + db "Voorkomt vluchten" ; "Prevents fleeing" + next "of wisselen.@" ; "or switching.@" AttractDescription: - db "Makes the opposite" - next "gender infatuated.@" + db "Ander geslacht" ; "Makes the opposite" + next "raakt verkikkerd.@" ; "gender infatuated.@" SleepTalkDescription: - db "Randomly attacks" - next "while asleep.@" + db "Willekeurige aan-" ; "Randomly attacks" + next "val tijdens slaap.@" ; "while asleep.@" HealBellDescription: - db "Eliminates all" - next "status problems.@" + db "Elimineert alle" ; "Eliminates all" + next "statusproblemen.@" ; "status problems.@" ReturnDescription: - db "An attack that is" - next "based on loyalty.@" + db "Aanval gebaseerd" ; "An attack that is" + next "op loyaliteit.@" ; "based on loyalty.@" PresentDescription: - db "A bomb that may" - next "restore HP.@" + db "Bom die LP kan" ; "A bomb that may" + next "herstellen.@" ; "restore HP.@" FrustrationDescription: - db "An attack based on" - next "lack of loyalty.@" + db "Gebaseerd op" ; "An attack based on" + next "gebrek loyaliteit.@" ; "lack of loyalty.@" SafeguardDescription: - db "Prevents all" - next "status problems.@" + db "Voorkomt alle" ; "Prevents all" + next "statusproblemen.@" ; "status problems.@" PainSplitDescription: - db "Adds user & foe's" - next "HPs. Shares total.@" + db "Telt elkaars LP." ; "Adds user & foe's" + next "op en verdeelt.@" ; "HPs. Shares total.@" SacredFireDescription: - db "An attack that may" - next "inflict a burn.@" + db "Een aanval die kan" ; "An attack that may" + next "verbranden.@" ; "inflict a burn.@" MagnitudeDescription: - db "A ground attack" - next "with random power.@" + db "Grondaanval met" ; "A ground attack" + next "wisselende kracht.@" ; "with random power.@" DynamicpunchDescription: - db "An attack that" - next "always confuses.@" + db "aanval die altijd" ; "An attack that" + next "verwart.@" ; "always confuses.@" MegahornDescription: - db "A powerful charge" - next "attack.@" + db "Een krachtige" ; "A powerful charge" + next "ramaanval.@" ; "attack.@" DragonbreathDescription: - db "A strong breath" - next "attack.@" + db "Een sterke adem-" ; "A strong breath" + next "aanval.@" ; "attack.@" BatonPassDescription: - db "Switches while" - next "keeping effects.@" + db "Wisselt en behoudt" ; "Switches while" + next "effecten.@" ; "keeping effects.@" EncoreDescription: - db "Makes the foe re-" - next "peat 2-6 times.@" + db "Laat vijand 2-6" ; "Makes the foe re-" + next "keer herhalen.@" ; "peat 2-6 times.@" PursuitDescription: - db "Heavily strikes" - next "switching #MON.@" + db "Raakt wisselende" ; "Heavily strikes" + next "#MON hard.@" ; "switching #MON.@" RapidSpinDescription: - db "A high-speed" - next "spinning attack.@" + db "Een snelle," ; "A high-speed" + next "draaiende aanval.@" ; "spinning attack.@" SweetScentDescription: - db "Reduces the foe's" - next "evasiveness.@" + db "Verlaagt ontwijk-" ; "Reduces the foe's" + next "ing tegenstander.@" ; "evasiveness.@" IronTailDescription: - db "An attack that may" - next "reduce DEFENSE.@" + db "Kan VERDEDIGING" ; "An attack that may" + next "verlagen.@" ; "reduce DEFENSE.@" MetalClawDescription: - db "An attack that may" - next "up user's ATTACK.@" + db "Kan AANVAL" ; "An attack that may" + next "verlagen.@" ; "up user's ATTACK.@" VitalThrowDescription: - db "A 2nd-strike move" - next "that never misses.@" + db "Tweede klap kan" ; "A 2nd-strike move" + next "nooit missen.@" ; "that never misses.@" MorningSunDescription: - db "Restores HP" - next "(varies by time).@" + db "Herstelt LP." ; "Restores HP" + next "(tijd varieert).@" ; (varies by time).@" SynthesisDescription: - db "Restores HP" - next "(varies by time).@" + db "Herstelt LP." ; "Restores HP" + next "(tijd varieert).@" ; (varies by time).@" MoonlightDescription: - db "Restores HP" - next "(varies by time).@" + db "Herstelt LP." ; "Restores HP" + next "(tijd varieert).@" ; (varies by time).@" HiddenPowerDescription: - db "The power varies" - next "with the #MON.@" + db "Aanval anders per" ; "The power varies" + next "#MON.@" ; "with the #MON.@" CrossChopDescription: - db "Has a high criti-" - next "cal hit ratio.@" + db "Heeft hoge kans op" ; "Has a high criti-" + next "kritieke klap.@" ; "cal hit ratio.@" TwisterDescription: - db "Whips up a tornado" - next "to attack.@" + db "Start tornado om" ; "Whips up a tornado" + next "aan te vallen.@" ; "to attack.@" RainDanceDescription: - db "Boosts water-type" - next "moves for 5 turns.@" + db "Versterkt water-" ; "Boosts water-type" + next "klappen 5 beurten.@" ; "moves for 5 turns.@" SunnyDayDescription: - db "Boosts fire-type" - next "moves for 5 turns.@" + db "Versterkt vuur-" ; "Boosts fire-type" + next "klappen 5 beurten.@" ; "moves for 5 turns.@" CrunchDescription: - db "An attack that may" - next "lower SPCL.DEF.@" + db "Kan SPCL.VERDEDIG.-" ; "An attack that may" + next "verlagen.@" ; "lower SPCL.DEF.@" MirrorCoatDescription: - db "Counters a SPCL." - next "ATK move double.@" + db "Pareert SPCL.AANVL" ; "Counters a SPCL." + next "dubbel zo hard.@" ; "ATK move double.@" PsychUpDescription: - db "Copies the foe's" - next "stat changes.@" + db "Kopieert statwij-" ; "Copies the foe's" + next "ziging van vijand.@" ; "stat changes.@" ExtremespeedDescription: - db "A powerful first-" - next "strike move.@" + db "Krachtige aanval" ; "A powerful first-" + next "die eerst raakt.@" ; "strike move.@" AncientpowerDescription: - db "An attack that may" - next "raise all stats.@" + db "Aanval die alle" ; "An attack that may" + next "stats verhoogt.@" ; "raise all stats.@" ShadowBallDescription: - db "An attack that may" - next "lower SPCL.DEF.@" + db "Kan SPCL.VERDEDIG.-" ; "An attack that may" + next "verlagen.@" ; "lower SPCL.DEF.@" FutureSightDescription: - db "An attack that" - next "hits on 3rd turn.@" + db "Aanval die raakt" ; "An attack that" + next "in derde beurt.@" ; "hits on 3rd turn.@" RockSmashDescription: - db "An attack that may" - next "lower DEFENSE.@" + db "Kan VERDEDIGING" ; "An attack that may" + next "verlagen.@" ; "lower DEFENSE.@" WhirlpoolDescription: - db "Traps the foe for" - next "2-5 turns.@" + db "Vangt vijand voor" ; "Traps the foe for" + next "2-5 beurten.@" ; "2-5 turns.@" BeatUpDescription: - db "Party #MON join" - next "in the attack.@" + db "#MON in team" ; "Party #MON join" + next "vallen ook aan.@" ; "in the attack.@" From fc4bbee98c1cb46473ecc24db02bcde60cca6420 Mon Sep 17 00:00:00 2001 From: Bastiaan Vroegop Date: Sun, 13 Oct 2024 14:20:22 +0200 Subject: [PATCH 5/9] Revised some item names. --- data/items/names.asm | 114 +++++++++++++++++++++---------------------- 1 file changed, 57 insertions(+), 57 deletions(-) diff --git a/data/items/names.asm b/data/items/names.asm index 9267073c9a3..df0cac30700 100644 --- a/data/items/names.asm +++ b/data/items/names.asm @@ -9,14 +9,14 @@ ItemNames:: li "FIETS" ; "BICYCLE" li "MAANSTEEN" ; "MOON STONE" li "TEGENGIF" ; "ANTIDOTE" - li "VUUR GENEZER" ; "BURN HEAL" - li "IJS GENEZER" ; "ICE HEAL" - li "ONTWAKEN" ; "AWAKENING" - li "VERLAMGENEZE" ; "PARLYZ HEAL" - li "TOTAALGENEZE" ; "FULL RESTORE" - li "MAX DRANKJE" ; "MAX POTION" - li "HYPER-DRANK" ; "HYPER POTION" - li "SUPER-DRANK" ; "SUPER POTION" + li "BRANDZALF" ; "BURN HEAL" + li "IJSGENEZER" ; "ICE HEAL" + li "ONTWAKER" ; "AWAKENING" + li "VERLAMZALF" ; "PARLYZ HEAL" + li "VOL HERSTEL" ; "FULL RESTORE" + li "MAXDRANKJE" ; "MAX POTION" + li "HYPERDRANKJE" ; "HYPER POTION" + li "SUPERDRANKJE" ; "SUPER POTION" li "DRANKJE" ; "POTION" li "ONTSNAPSTOUW" ; "ESCAPE ROPE" li "VERDRIJVEN" ; "REPEL" @@ -36,12 +36,12 @@ ItemNames:: li "BLADSTEEN" ; "LEAF STONE" li "METAALPOEDER" ; "METAL POWDER" li "GOUDKLOMPJE" ; "NUGGET" - li "# POP" ; "# DOLL" + li "#POP" ; "# DOLL" li "VOLLEGENEZEN" ; "FULL HEAL" - li "OPWEKKING" ; "REVIVE" - li "MAXOPWEKKING" ; "MAX REVIVE" + li "OPWEKKER" ; "REVIVE" + li "MAXOPWEKKER" ; "MAX REVIVE" li "STATWACHT" ; "GUARD SPEC." - li "SUPERVERDRIJ" ; "SUPER REPEL" + li "SPR.VERDRIJF" ; "SUPER REPEL" li "MAX VERDRIJ" ; "MAX REPEL" li "SUPERAANVAL" ; "DIRE HIT" li "TERU-SAMA" @@ -50,61 +50,61 @@ ItemNames:: li "LIMONADE" ; "LEMONADE" li "X AANVAL" ; "X ATTACK" li "TERU-SAMA" - li "X VERDEDIGEN" ; "X DEFEND" - li "X SNELHEID" ; "X SPEED" - li "X SPECIAAL" ; "X SPECIAL" + li "X-VERDEDIG" ; "X DEFEND" + li "X-SNELHEID" ; "X SPEED" + li "X-SPECIAAL" ; "X SPECIAL" li "GELDKISTJE" ; "COIN CASE" li "DETECTOR" ; "ITEMFINDER" li "TERU-SAMA" - li "EP-DELEN" ; "EXP.SHARE" + li "EP-DELER" ; "EXP.SHARE" li "OUDE HENGEL" ; "OLD ROD" li "GOEDE HENGEL" ; "GOOD ROD" - li "ZILVER BLAD" ; "SILVER LEAF" - li "SUPER HENGEL" ; "SUPER ROD" + li "ZILVERBLAD" ; "SILVER LEAF" + li "SUPERHENGEL" ; "SUPER ROD" li "AP-PLUS" ; "PP UP" li "ETHER" - li "MAX ETHER" + li "MAX-ETHER" li "ELIXER" li "RODE SCHAAL" ; "RED SCALE" li "GEHEIMEDRANK" ; "SECRETPOTION" li "BOOTKAARTJE" ; "S.S.TICKET" - li "MYSTERIE EI" ; "MYSTERY EGG" - li "DUIDELIJKBEL" ; "CLEAR BELL" + li "MYSTERIE-EI" ; "MYSTERY EGG" + li "HELDERE BEL" ; "CLEAR BELL" li "ZILV.VLEUGEL" ; "SILVER WING" - li "MOOMOO MELK" ; "MOOMOO MILK" + li "MOOMOO-MELK" ; "MOOMOO MILK" li "SNELKLAUW" ; "QUICK CLAW" - li "GENEZNGIFBES" ; "PSNCUREBERRY" - li "GOUD BLAD" ; "GOLD LEAF" + li "GIFGENEESBES" ; "PSNCUREBERRY" + li "GOUDBLAD" ; "GOLD LEAF" li "ZACHT ZAND" ; "SOFT SAND" li "SCHERPSNAVEL" ; "SHARP BEAK" - li "GENEZNVLMBES" ; "PRZCUREBERRY" - li "VERBRAND BES" ; "BURNT BERRY" - li "IJS BES" ; "ICE BERRY" + li "VLMGENEESBES" ; "PRZCUREBERRY" + li "VRBRANDE BES" ; "BURNT BERRY" + li "IJSBES" ; "ICE BERRY" li "GIFTIGESTEEK" ; "POISON BARB" li "KONING-STEEN" ; "KING'S ROCK" - li "BITTER BES" ; "BITTER BERRY" - li "MUNT BES" ; "MINT BERRY" + li "BITTERE BES" ; "BITTER BERRY" + li "MUNTBES" ; "MINT BERRY" li "RD.ABRIKHORN" ; "RED APRICORN" - li "KLEINPADSTOL" ; "TINYMUSHROOM" - li "GROTEPADSTOL" ; "BIG MUSHROOM" + li "KL. PD.STOEL" ; "TINYMUSHROOM" + li "GR. PD.STOEL" ; "BIG MUSHROOM" li "ZILVERPOEDER" ; "SILVERPOWDER" li "BL.ABRIKHORN" ; "BLU APRICORN" li "TERU-SAMA" - li "AMULET MUNT" ; "AMULET COIN" + li "AMULETMUNT" ; "AMULET COIN" li "GL.ABRIKHORN" ; "YLW APRICORN" li "GN.ABRIKHORN" ; "GRN APRICORN" - li "AFSTOTPAPIER" ; "CLEANSE TAG" + li "REINIGTAG" ; "CLEANSE TAG" li "MYSTIEKWATER" ; "MYSTIC WATER" - li "VERDRADLEPEL" ; "TWISTEDSPOON" + li "VERDR. LEPEL" ; "TWISTEDSPOON" li "WT.ABRIKHORN" ; "WHT APRICORN" - li "ZWARTRIEM" ; "BLACKBELT" + li "ZWARTE BAND" ; "BLACKBELT" li "ZT.ABRIKHORN" ; "BLK APRICORN" li "TERU-SAMA" li "RZ.ABRIKHORN" ; "PNK APRICORN" li "ZWARTE BRIL" ; "BLACKGLASSES" li "SLOWPOKESTRT" ; "SLOWPOKETAIL" li "ZIJDEN SJAAL" ; "PINK BOW" was replaced by SILK SCARF in Gen III. Using that here instead. - li "PREI STOK" ; "STICK" + li "PREI-STOK" ; "STICK" li "ROOKBAL" ; "SMOKE BALL" li "EEUWIG IJS" ; "NEVERMELTICE" li "MAGNEET" ; "MAGNET" @@ -113,7 +113,7 @@ ItemNames:: li "GROTE PAREL" ; "BIG PEARL" li "EEUWIGSTEEN" ; "EVERSTONE" li "GEESTPAPIER" ; "SPELL TAG" - li "WOEDSNOEPREP" ; "RAGECANDYBAR" + li "WOEDEREEP" ; "RAGECANDYBAR" li "GZ-BAL" ; "GS BALL" li "BLAUWE KAART" ; "BLUE CARD" li "WONDERZAAD" ; "MIRACLE SEED" @@ -121,18 +121,18 @@ ItemNames:: li "FOCUSBAND" ; "FOCUS BAND" li "TERU-SAMA" li "ENERGIESTOF" ; "ENERGYPOWDER" - li "STERKTWORTEL" ; "ENERGY ROOT" - li "GENEZEPOEDER" ; "HEAL POWDER" - li "OPWEKKSKRUID" ; "REVIVAL HERB" + li "ENERGIEWRTL" ; "ENERGY ROOT" + li "GENEESPOEDER" ; "HEAL POWDER" + li "OPWEKKRUID" ; "REVIVAL HERB" li "GRANIETSTEEN" ; "HARD STONE" li "GELUKSEI" ; "LUCKY EGG" li "SLEUTELKAART" ; "CARD KEY" - li "MACHINGEDEEL" ; "MACHINE PART" - li "EI KAARTJE" ; "EGG TICKET" + li "MACHINEDEEL" ; "MACHINE PART" + li "EI-KAARTJE" ; "EGG TICKET" li "VERLORENITEM" ; "LOST ITEM" li "STERRENSTOF" ; "STARDUST" li "STERRENSTUK" ; "STAR PIECE" - li "KELDESLEUTEL" ; "BASEMENT KEY" + li "KLDRSLEUTEL" ; "BASEMENT KEY" li "TREINKAARTJE" ; "PASS" li "TERU-SAMA" li "TERU-SAMA" @@ -143,31 +143,31 @@ ItemNames:: li "TERU-SAMA" li "TERU-SAMA" li "METALEN JAS" ; "METAL COAT" - li "DRAKEN TAND" ; "DRAGON FANG" + li "DRAKENTAND" ; "DRAGON FANG" li "TERU-SAMA" li "RESTJES" ; "LEFTOVERS" li "TERU-SAMA" li "TERU-SAMA" li "TERU-SAMA" - li "MYSTERIE BES" ; "MYSTERYBERRY" + li "MYSTERIEBES" ; "MYSTERYBERRY" li "DRAKENSCHAAL" ; "DRAGON SCALE" - li "GEK GEN" ; "BERSERK GENE" + li "WOEDE-GEN" ; "BERSERK GENE" li "TERU-SAMA" li "TERU-SAMA" li "TERU-SAMA" - li "HEILIGE AS" ; "SACRED ASH" - li "ZWAARBAL" ; "HEAVY BALL" + li "HEILIG AS" ; "SACRED ASH" + li "ZWARE BAL" ; "HEAVY BALL" li "BLOEM POST" ; "FLOWER MAIL" li "NIVEAUBAL" ; "LEVEL BALL" li "LOKAASBAL" ; "LURE BALL" - li "SNELBAL" ; "FAST BALL" + li "SNELLE BAL" ; "FAST BALL" li "TERU-SAMA" - li "BLIKSEMBAL" ; "LIGHT BALL" + li "LICHTHBAL" ; "LIGHT BALL" li "VRIENDBAL" ; "FRIEND BALL" li "MAANBAL" ; "MOON BALL" li "LIEFDEBAL" ; "LOVE BALL" li "NORMALE DOOS" ; "NORMAL BOX" - li "PRACHTIGDOOS" ; "GORGEOUS BOX" + li "FRAAIE DOOS" ; "GORGEOUS BOX" li "ZONSTEEN" ; "SUN STONE" li "ZIJDEN SJAAL" ; "POLKADOT BOW" was replaced by SILK SCARF in Gen III. Using that here instead. li "TERU-SAMA" @@ -177,18 +177,18 @@ ItemNames:: li "SPUITFLES" ; "SQUIRTBOTTLE" li "TERU-SAMA" li "PARKBAL" ; "PARK BALL" - li "REGENBOOGVER" ; "RAINBOW WING" + li "REGENBOOGVL." ; "RAINBOW WING" li "TERU-SAMA" li "BAKSTEENSTUK" ; "BRICK PIECE" - li "SURF POST" ; "SURF MAIL" - li "LICHTBLUPOST" ; "LITEBLUEMAIL" + li "SURFPOST" ; "SURF MAIL" + li "LCHT.BLW.POST" ; "LITEBLUEMAIL" li "PORTRET POST" ; "PORTRAITMAIL" - li "HEERLIJKPOST" ; "LOVELY MAIL" + li "LIEVE POST" ; "LOVELY MAIL" li "EON POST" ; "EON MAIL" li "MORF POST" ; "MORPH MAIL" - li "BLULUCHTPOST" ; "BLUESKY MAIL" + li "BL.LCHT.POST." ; "BLUESKY MAIL" li "MUZIEK POST" ; "MUSIC MAIL" - li "LUCHTSPIPOST" ; "MIRAGE MAIL" + li "SPIEGELPOST" ; "MIRAGE MAIL" li "TERU-SAMA" assert_list_length NUM_ITEMS li "TM01" From fc6fc8b9ad54decf0f6fbef9b086f38579997b89 Mon Sep 17 00:00:00 2001 From: Bastiaan Vroegop Date: Sun, 13 Oct 2024 14:23:38 +0200 Subject: [PATCH 6/9] Revised some move names. --- data/moves/names.asm | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/data/moves/names.asm b/data/moves/names.asm index 597e1ff0367..b72c5cbabe8 100644 --- a/data/moves/names.asm +++ b/data/moves/names.asm @@ -72,7 +72,7 @@ MoveNames:: li "KRACHT" ; "STRENGTH" li "ABSORBEER" ; "ABSORB" li "MEGA DRAIN" - li "ZUIGEN ZAAD" ; "LEECH SEED" + li "ZUIGZAAD" ; "LEECH SEED" li "GROEI" ; "GROWTH" li "MESCHERPBLAD" ; "RAZOR LEAF" li "ZONNESTRAAL" ; "SOLARBEAM" @@ -172,7 +172,7 @@ MoveNames:: li "GEDACHTENLEZ" ; "MIND READER" li "NACHTMERRIE" ; "NIGHTMARE" li "VLAMWIEL" ; "FLAME WHEEL" - li "GESNURK" ; "SNORE" + li "SNURK" ; "SNORE" li "VLOEK" ; "CURSE" li "HUPPEL" ; "FLAIL" li "OMZETTING2" ; "CONVERSION2" @@ -205,7 +205,7 @@ MoveNames:: li "WEERSTAND" ; "ENDURE" li "CHARME" ; "CHARM" li "UITROL" ; "ROLLOUT" - li "VALSESLAG" ; "FALSE SWIPE" + li "VALSE SLAG" ; "FALSE SWIPE" li "OPSCHEPPEN" ; "SWAGGER" li "MELKDRANK" ; "MILK DRINK" li "VONK" ; "SPARK" @@ -219,7 +219,7 @@ MoveNames:: li "CADEAUTJE" ; "PRESENT" li "FRUSTRATIE" ; "FRUSTRATION" li "BEVEILIGING" ; "SAFEGUARD" - li "EVENWICHT" ; "PAIN SPLIT" + li "PIJNSPLIT" ; "PAIN SPLIT" li "HEILIGE VUUR" ; "SACRED FIRE" li "GROOTHEID" ; "MAGNITUDE" li "DYNAMSCHSLAG" ; "DYNAMICPUNCH" @@ -250,5 +250,5 @@ MoveNames:: li "TOEKOMSTBLIK" ; "FUTURE SIGHT" li "STEENKNAL" ; "ROCK SMASH" li "DRAAIKOLK" ; "WHIRLPOOL" - li "VECHTER" ; "BEAT UP" + li "PAK RAMMEL" ; "BEAT UP" assert_list_length NUM_ATTACKS From 024c35a94b604af47993b2f4964fab0e14cdebfc Mon Sep 17 00:00:00 2001 From: Bastiaan Vroegop Date: Mon, 14 Oct 2024 10:16:27 +0200 Subject: [PATCH 7/9] Update names.asm --- data/items/names.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/data/items/names.asm b/data/items/names.asm index df0cac30700..a99f6ef6155 100644 --- a/data/items/names.asm +++ b/data/items/names.asm @@ -181,12 +181,12 @@ ItemNames:: li "TERU-SAMA" li "BAKSTEENSTUK" ; "BRICK PIECE" li "SURFPOST" ; "SURF MAIL" - li "LCHT.BLW.POST" ; "LITEBLUEMAIL" + li "LCHT.BLW.PST" ; "LITEBLUEMAIL" li "PORTRET POST" ; "PORTRAITMAIL" li "LIEVE POST" ; "LOVELY MAIL" li "EON POST" ; "EON MAIL" li "MORF POST" ; "MORPH MAIL" - li "BL.LCHT.POST." ; "BLUESKY MAIL" + li "BL.LCHT.POST" ; "BLUESKY MAIL" li "MUZIEK POST" ; "MUSIC MAIL" li "SPIEGELPOST" ; "MIRAGE MAIL" li "TERU-SAMA" From e3d3c0f97343569d5e35410bea6d2134ceace5a0 Mon Sep 17 00:00:00 2001 From: Bastiaan Vroegop Date: Mon, 14 Oct 2024 10:17:01 +0200 Subject: [PATCH 8/9] Update names.asm --- data/items/names.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/items/names.asm b/data/items/names.asm index a99f6ef6155..7b506e347ed 100644 --- a/data/items/names.asm +++ b/data/items/names.asm @@ -18,7 +18,7 @@ ItemNames:: li "HYPERDRANKJE" ; "HYPER POTION" li "SUPERDRANKJE" ; "SUPER POTION" li "DRANKJE" ; "POTION" - li "ONTSNAPSTOUW" ; "ESCAPE ROPE" + li "ONTSNAPTOUW" ; "ESCAPE ROPE" li "VERDRIJVEN" ; "REPEL" li "TOTAALELIXER" ; "MAX ELIXER" li "VUURSTEEN" ; "FIRE STONE" From 4b26acfba440c2bc2b4db21898f422468a540fce Mon Sep 17 00:00:00 2001 From: Bastiaan Vroegop Date: Mon, 14 Oct 2024 10:17:28 +0200 Subject: [PATCH 9/9] Update names.asm --- data/items/names.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/items/names.asm b/data/items/names.asm index 7b506e347ed..557d08aefd0 100644 --- a/data/items/names.asm +++ b/data/items/names.asm @@ -31,7 +31,7 @@ ItemNames:: li "CARBON" ; "CARBOS" li "GELUKVUIST" ; "LUCKY PUNCH" li "CALCIUM" - li "SCHAARSSNOEP" ; "RARE CANDY" + li "UNIEK SNOEP" ; "RARE CANDY" li "X-TREFFER" ; "X ACCURACY" li "BLADSTEEN" ; "LEAF STONE" li "METAALPOEDER" ; "METAL POWDER"