diff --git a/src/core/audio/miniaudio_device.cpp b/src/core/audio/miniaudio_device.cpp index fa36cb842..4e2adf83e 100644 --- a/src/core/audio/miniaudio_device.cpp +++ b/src/core/audio/miniaudio_device.cpp @@ -90,16 +90,17 @@ void MiniAudioDevice::init(Samples& samples, bool safe) { deviceConfig.dataCallback = [](ma_device* device, void* out, const void* input, ma_uint32 frameCount) { auto self = reinterpret_cast(device->pUserData); s16* output = reinterpret_cast(out); + usize maxSamples = std::min(self->samples->Capacity(), (usize)(frameCount * channelCount)); // Wait until there's enough samples to pop - while (self->samples->size() < frameCount * channelCount) { + while (self->samples->size() < maxSamples) { // If audio output is disabled from the emulator thread, make sure that this callback will return and not hang if (!self->running) { return; } } - self->samples->pop(output, frameCount * channelCount); + self->samples->pop(output, maxSamples); }; if (ma_device_init(&context, &deviceConfig, &device) != MA_SUCCESS) {