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beatsaber-cli-fast
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beatsaber-cli-fast
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#!/usr/bin/env python3
#==============================================================================
# Functionality
#==============================================================================
import pdb
import sys
import os
import re
# utility funcs, classes, etc go here.
def asserting(cond):
if not cond:
pdb.set_trace()
assert(cond)
def has_stdin():
return not sys.stdin.isatty()
def reg(pat, flags=0):
return re.compile(pat, re.VERBOSE | flags)
#==============================================================================
# Cmdline
#==============================================================================
import argparse
parser = argparse.ArgumentParser(formatter_class=argparse.RawTextHelpFormatter,
description="""
TODO
""")
parser.add_argument('-v', '--verbose',
action="store_true",
help="verbose output" )
args = None
#==============================================================================
# Main
#==============================================================================
import json
from collections import namedtuple
from ansi_styles import ansiStyles as styles
class Renderer:
def __init__(self):
self.cmds = []
self(ansiEscapes.clearScreen)
self(ansiEscapes.cursorHide)
def __call__(self, msg):
self.cmds.append(msg)
def to(self, x, y):
self(ansiEscapes.cursorTo(x, y))
def flush(self):
print(''.join(self.cmds), end='', flush=True)
self.cmds.clear()
def viewport(self, w, h):
for line in range(h):
self(ansiEscapes.cursorTo(w, line) + ansiEscapes.eraseStartLine)
self(ansiEscapes.cursorTo(0, 0))
class Note(namedtuple('Note', 'index time lineIndex lineLayer type cutDirection'.split())):
@property
def insignia(self):
return "↑↓←→↖↗↙↘∎"[self.cutDirection]
@property
def upwards(self):
return "1↓←→11↙↘∎"[self.cutDirection] == "1"
@property
def downwards(self):
return "↑1←→↖↗11∎"[self.cutDirection] == "1"
def color(self, opacity=1.0):
if self.type == 0:
return (1.0, 0, 0, opacity)
elif self.type == 1:
return (0, 0, 1.0, opacity)
else:
return (96/255, 100/255, 105/255, opacity)
@property
def w(self):
return 3
@property
def h(self):
return 1
def secs(self, bpm):
return self.time / bpm * 60
@property
def x(self):
return self.lineIndex
@property
def y(self):
return 2 - self.lineLayer
class BeatsaberMap:
def __init__(self, info='info.dat'):
if isinstance(info, str):
with open(info) as f:
info = json.load(f)
self.info = info
@property
def bpm(self):
return self.info['_beatsPerMinute']
def parse(self, file):
if isinstance(file, str):
with open(file) as f:
file = json.load(f)
notes = file['_notes']
#notes = [list(sorted(x.items())) for x in notes]
#notes = [[y[1] for y in x] for x in notes]
notes = [Note(index=i, **{k.lstrip('_'): v for k, v in x.items()}) for i, x in enumerate(notes)]
#return Track([(n.type, n.c, n.time / self.bpm * 60000, n.x, n.y) for n in notes])
return Song(self.bpm, notes)
from ansi_escapes import ansiEscapes
import subprocess
import vlc
def dovlc(cmd):
cmd = cmd.replace('\n', '\n ')
return subprocess.check_output(['osascript', '-e', f"""
tell application "VLC"
{cmd}
end tell
""".strip()])
def lerp(a, b, t):
return (b - a) * t + a
def lerprgb(a, b, t):
return tuple([lerp(x, y, t) for x, y in zip(a, b)])
def wherebetween(lo, hi, t):
return (t - lo) / (hi - lo)
def clamp(lo, hi, t):
if t < lo:
return lo
if t > hi:
return hi
return t
def blend(src, dst=(0.0, 0.0, 0.0, 1.0)):
sr, sg, sb, sa = src
dr, dg, db, da = dst
sr *= sa
sg *= sa
sb *= sa
dr *= (1 - sa)
dg *= (1 - sa)
db *= (1 - sa)
dr += sr * sa
dg += sg * sa
db += sb * sa
return (
clamp(0, 255, int(255*dr)),
clamp(0, 255, int(255*dg)),
clamp(0, 255, int(255*db))
)
from glob import glob
class Song:
def __init__(self, bpm, notes):
self.bpm = bpm
self.tracks = tuple(list(Track(bpm, tuple(note for note in notes if note.type == i)) for i in range(4)))
self.v = (10, 3) # viewport offset
size = os.get_terminal_size()
self.v = (
size.columns // 2 - 3*2,
size.lines // 2 - 2)
def play(self):
pos = (0, 0)
self.player = vlc.MediaPlayer(list(glob('*.egg'))[0])
self.player.play()
try:
start = time.time()
r = Renderer()
r.flush()
last = self.last_note()
totalsecs = last.secs(self.bpm)
elapsed = 0
while self.player.is_playing() or elapsed < 5:
#time.sleep(0.005)
elapsed = (time.time() - start)
notes = self.gather_notes(elapsed)
self.render_notes(r, notes, elapsed)
# if elapsed >= totalsecs + 3:
# break
finally:
self.player.stop()
def last_note(self):
won = None
for kind, track in enumerate(self.tracks):
for note in track.notes:
if not won or note.time > won.time:
won = note
return won
def gather_notes(self, elapsed):
notes = []
for kind, track in enumerate(self.tracks):
notes.extend(track.at(elapsed))
return notes
def render_note(self, r, note, elapsed):
til = note.secs(self.bpm) - elapsed
if -0.05 <= til <= 0.5:
r.to(0+note.w*note.x+self.v[0], 1+note.h*note.y+self.v[1])
c = note.insignia
if til < 0:
t = clamp(0.0, 1.0, wherebetween(0, -0.05, til))
else:
t = clamp(0.0, 1.0, wherebetween(0, 0.5, til))
# opacity = lerp(1.5, 0.5, 1 - (1 - t)**8) # good
opacity = lerp(1.5, 0.5, 1 - (1 - t)**8) # good
# opacity = 1.0
rgb = note.color(opacity=opacity)
bgColor = blend(rgb)
fgColor = blend((1.0,1.0,1.0,opacity), rgb)
#fgColor = blend((1.0,1.0,1.0,opacity), (0.5,0.0,-0.5,1.0))
bg, bge = styles.bgColor.ansi16m(*bgColor), styles.bgColor.close
fg, fge = styles.color.ansi16m(*fgColor), styles.color.close
e = '\033[0m'
if til > 0:
m = '\033[1m'
m += '\033[3m' # italics
if note.upwards:
m += '\033[4m'
r(f'{bg}{fg} {m}{c}{e}{bg} {fge}{bge}')
else:
if not note.downwards and not note.upwards:
m = '\033[9m'
else:
m = '\033[0m'
# m += '\033[3m' # italics
r(f'{m}{fg} {c} {fge}{e}')
def render_notes(self, r, notes, elapsed):
r.viewport(16 + self.v[0], 8 + self.v[1])
r(f'{int(elapsed/60.0):02d}m{int(elapsed%60.0):02d}s')
for note in sorted(notes, key=lambda x: -x.time):
self.render_note(r, note, elapsed)
r.flush()
import time
class Track:
def __init__(self, bpm, notes):
self.bpm = bpm
self.notes = notes
# def before(self, now):
# return tuple(n for n in self.notes if n.secs(self.bpm) <= now)
def at(self, now):
r = []
for i, note in enumerate(self.notes):
t = note.secs(self.bpm)
if abs(now - t) < 2.0:
r.append(note)
return r
def run():
if args.verbose:
print(args)
files = [os.path.realpath(file) for file in args.args]
while True:
# shuffle?
for file in files:
try:
os.chdir(os.path.dirname(file) or '.')
file = os.path.basename(file)
bs = BeatsaberMap()
song = bs.parse(file)
song.play()
except KeyboardInterrupt:
time.sleep(1.0)
def main():
try:
global args
if not args:
args, leftovers = parser.parse_known_args()
args.args = leftovers
return run()
except IOError:
# http://stackoverflow.com/questions/15793886/how-to-avoid-a-broken-pipe-error-when-printing-a-large-amount-of-formatted-data
try:
sys.stdout.close()
except IOError:
pass
try:
sys.stderr.close()
except IOError:
pass
if __name__ == "__main__":
main()