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playNew.go
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playNew.go
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package main
import (
"fmt"
"github.com/williamsharkey/rec/go-wave"
"path/filepath"
)
func playNew(fn string, rs *RecSettings) (err error) {
//playArr := [1024]float64{}
audioFileName := filepath.Join(".", "wavs", fn+".wav")
wavReader, err := wave.NewReader(audioFileName)
if err != nil {
return
}
samps := wavReader.NumSamples
s := rs.Play
err = s.PAStream.Start()
if err != nil {
s.Complete <- 1
return
}
s.Print <- "started playing"
for {
select {
case x := <-s.Kill:
s.PAStream.Stop()
//if err != nil {
// return
//}
s.Print <- fmt.Sprintf("killed with %d", x)
s.Complete <- 1
return
default:
}
f, err := wavReader.ReadSample16()
if err != nil {
s.PAStream.Stop()
//if err != nil {
// return
//}
s.Print <- "play err " + err.Error()
s.Complete <- 1
return err
}
//PlayArr := <- s.Buffer
copy(rs.PlaySlice[:], f[:])
errWrite := s.PAStream.Write()
if errWrite != nil {
s.PAStream.Stop()
//if err != nil {
// return
//}
s.Print <- "play err " + errWrite.Error()
s.Complete <- 1
return errWrite
}
samps = samps - uint32(len(f))
if samps <= 0 {
s.Print <- "play complete because samples ran out"
s.PAStream.Stop()
s.Complete <- 1
return err
}
}
}