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chatcleaner.proto
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chatcleaner.proto
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/*****************************************************************************
* PokerTH - The open source texas holdem engine *
* Copyright (C) 2006-2013 Felix Hammer, Florian Thauer, Lothar May *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
* *
* Additional permission under GNU AGPL version 3 section 7 *
* *
* If you modify this program, or any covered work, by linking or *
* combining it with the OpenSSL project's OpenSSL library (or a *
* modified version of that library), containing parts covered by the *
* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
* permission to convey the resulting work. *
* Corresponding Source for a non-source form of such a combination *
* shall include the source code for the parts of OpenSSL used as well *
* as that of the covered work. *
*****************************************************************************/
syntax = "proto2";
option java_package = "de.chatcleaner.protocol";
option java_outer_classname = "ProtoBuf";
option optimize_for = LITE_RUNTIME;
message CleanerInitMessage {
required uint32 requestedVersion = 1;
required string clientSecret = 2;
}
message CleanerInitAckMessage {
required uint32 serverVersion = 1;
required string serverSecret = 2;
}
enum CleanerChatType {
cleanerChatTypeLobby = 0;
cleanerChatTypeGame = 1;
}
message CleanerChatRequestMessage {
required uint32 requestId = 1;
required CleanerChatType cleanerChatType = 2;
optional uint32 gameId = 3 [default = 0];
required uint32 playerId = 4;
required string playerName = 5;
required string chatMessage = 6;
}
message CleanerChatReplyMessage {
required uint32 requestId = 1;
required CleanerChatType cleanerChatType = 2;
optional uint32 gameId = 3 [default = 0];
required uint32 playerId = 4;
enum CleanerActionType {
cleanerActionNone = 0;
cleanerActionWarning = 1;
cleanerActionKick = 2;
cleanerActionBan = 3;
cleanerActionMute = 4;
}
required CleanerActionType cleanerActionType = 5;
optional string cleanerText = 6 [default = ""];
}
// The main message type (it is prefixed by 4 bytes length of the message).
message ChatCleanerMessage {
enum ChatCleanerMessageType {
Type_CleanerInitMessage = 1;
Type_CleanerInitAckMessage = 2;
Type_CleanerChatRequestMessage = 3;
Type_CleanerChatReplyMessage = 4;
}
required ChatCleanerMessageType messageType = 1;
optional CleanerInitMessage cleanerInitMessage = 2;
optional CleanerInitAckMessage cleanerInitAckMessage = 3;
optional CleanerChatRequestMessage cleanerChatRequestMessage = 4;
optional CleanerChatReplyMessage cleanerChatReplyMessage = 5;
}