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Articulus

Connect rigid bodies with joints to build machines and vehicles in this physics sandbox

Tech

TODO

  • New types of physics objects!
    • sticky wheel
    • magnets
    • controllable wheels
    • piston
  • dynamic terrain e.g. move along path, or as free bodies
  • premade levels
  • add goal e.g. get the thing to the end
  • scoring system (time? object count?)
  • user login system
  • high score system
  • show user that object placement is invalid while placing/dragging object
  • undo/redo capability
  • copy/paste keyboard shortcuts
  • multiplayer world
  • add a start screen

Work in progress

  • ability to view and import from your saved builds
  • user authentication
  • thrusters

Known bugs

  • resizing multiple rotated shapes does not accurately skew the shapes
  • can drag existing objects overtop other objects. this should be disallowed

Credits